@Nik
Oh, I think I remember that list. Yes, I think that's a very good idea, although I don't think it would be useful to me personally- I'm too self-concious to list my own ideas, and I have too many to spend time working on other people's stuff. It would be very good for requests like "what armor already exists" and "How do various weapons perform against various armors".
As far as your second question, about why we aren't expanding... well, in my case it's kinda because I'm unsure what I'm allowed to do, what I should do, and what we actually can do.
Logically, if we were playing this like an actual 4x, we'd have just set everything to 'EXPAND' and just left it there for awhile. But we--or I, anyways--didn't do this because it probably wouldn't have any real effect. I highly doubt PW has some mysterious 'production capacity' number somewhere in the backround, that certain stuff subtracts certain amounts from. Anyways, logically, there's no reason that we could expand Hephaestus itself much- it's already been around for literal centuries, possibly more than a millenium. What can we expect to do in a few piddly years?
Another limiter is what we're allowed to do. Logically, I wouldn't be doing this silly "build a fleshpit, when it's done build another", no, I'd build a hundred right off the bat. We're doing the one building at a time thing because it's a game, and games are illogical. That's horrible reasoning, but there you go.
On top of those, I've been unsure of what I should do simply because I'm technically supposed to just be a researcher brought on for tinkering. That's basically entirely irrelevant now, since Sean and I can do whatever we want, and are in control of Hephaestus, but it used to be a big problem for me.
Also, as a last point, I would find that to be utterly boring. Setting everything to grow mode for two years and then having maximum level of everything is stupid and unfun... especially if we're at a disadvantage if we don't do that. But that's just my opinion.
@Unholy Pariah
I'm sorry, I may have been projecting onto you, but when I read your last post I felt like it was... imperious. You said 'everything Pyro is neglecting' which made it sound like you were accusing Pyro of not doing his job, and then you had suggestions on what he should be doing. I apologize if you were honestly just trying to point out things we've missed, although to be honest I think most of that stuff is minor and inconsequential.
@Hapah
Okay. What is your reasoning? I don't think there's any inherent problems with it- we know controlling a robobody with a QEC works well, and we have the resources. I don't think there's really much purpose to them- the only use is that people can mess with physical objects, and most of the physical objects that need messing with, need special objects or tests; We don't have much stuff that we can safely leave in a room with a robobody that Sword people can connect to. Aside from that though, it's not a bad idea.