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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2531118 times)

Sean Mirrsen

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Re: Einsteinian Roulette OOC
« Reply #6990 on: July 15, 2014, 04:40:56 am »

So what you're basically saying is that rather than shooting, it might be more effective to charge at them and beat them to death with Heavy Machineguns?
Sometimes, yes. That's how I finished clearing a Sebillian Cruiser last time. My Heavy has around 80 TU, and it takes 66 to fire the heavy laser. He was standing in the doorway on the second floor, with things in the way and teammates all around the last living alien on the bridge. If he moves to get a clearer shot, he won't be able to shoot this turn, and the reptilian bastard has a Plasma Cannon, which is... not gonna end well, even if he's suppressed.

So I had him just run up to his face. He had about 50TU left over from moving, so... *whack* *whack* *whack* *whack* *alien dies*.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

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Re: Einsteinian Roulette OOC
« Reply #6991 on: July 15, 2014, 09:37:55 am »

That's pretty metal.


Also, I appreciate this:

"What in case?" He says, twitching is weapon at the metal case you're carrying.

"What in Box?" The one holding the papers asks, pointing at the tool boxes the team is carrying. "Others not carry box. What in box?"
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Sean Mirrsen

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Re: Einsteinian Roulette OOC
« Reply #6992 on: July 15, 2014, 09:39:20 am »

On an unrelated note. Hephaestus update today, PW? I wanna know if the worm go boom. o-o
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Yoink

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Re: Einsteinian Roulette OOC
« Reply #6993 on: July 15, 2014, 10:10:33 am »

Man, Mission 14 is about to get awesome.
I'm loving how good/detailed your writing's been lately, Piecewise. :)

...I guess our mission could get pretty exciting in the near future, too. No idea what our plan is.
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Unholy_Pariah

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Re: Einsteinian Roulette OOC
« Reply #6994 on: July 15, 2014, 10:16:15 am »

Quick, have morul stumble outside and warn the police to flee for their lives moments before his glitter cancer causes his arm to fall off and then collapse on the street.

Because dramatic ominous warnings and glowy alien bacteria capable of eating through robots should scare away anyone in their right mind.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

kisame12794

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Re: Einsteinian Roulette OOC
« Reply #6995 on: July 15, 2014, 03:14:05 pm »

I'm already in the street, and the glowy termites are plainly visible. They've not run yet. Granted, they've just arrived, but still.
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Yoink

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Re: Einsteinian Roulette OOC
« Reply #6996 on: July 15, 2014, 03:24:15 pm »

Wouldn't it be funny if they turned out to be actually competent and handled the situation in a safe and professional manner?
Man, that'd be a laugh. :P
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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #6997 on: July 15, 2014, 05:46:19 pm »

Keep watching, reporting and charging that bonus. Also, scan the guy that has stopped Milno and Skylar. Is there anything odd about him? His skeleton? His internals? Anything he's carrying?
There's nothing particularly odd you can see about the guy, other then a rather uncomfortable looking metal piercing on his...well, you don't think milno and skylar need to know about that. In fact, you really wish you didn't know.
On the contrary, if you're willing to fight dirty, that might be very useful information, depending on its location.

renegadelobster

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Re: Einsteinian Roulette OOC
« Reply #6998 on: July 15, 2014, 08:09:12 pm »

I have no problem fighting dirty, but Thaddeus doesn't have a magnetic amp. I guess he could try heating it up just a little bit to watch the guy squirm and maybe make him less interested in talking to Milno and Skylar.
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IronyOwl

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Re: Einsteinian Roulette OOC
« Reply #6999 on: July 16, 2014, 02:00:27 am »

Wouldn't it be funny if they turned out to be actually competent and handled the situation in a safe and professional manner?
Man, that'd be a laugh. :P
Even more hilarious if they complete the mission for us.

"What's that? This sounds dangerous! Stand aside, let us handle this like professionals."
*walk out five minutes later with a bunch of handcuffed Silent Hill cultists*
"Thanks for the tip, citizens. In the future, please leave this sort of thing to us."

And then a bunch of incompetent space freaks were sad.


Fortunately we all know that's not going to happen and we're like 17 minutes away from some sort of fission incident. Which may be just as well since it'll help remove the evidence.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Sean Mirrsen

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Re: Einsteinian Roulette OOC
« Reply #7000 on: July 16, 2014, 02:21:52 am »

On the other hand, trying to get the SWAT to cooperate could be in principle possible. Say that you're freelance mercenaries hired to investigate rumors of a cult in this building, and eradicate them if necessary. They'll ask who you were hired by, to which you can point out that the cult is actually a thing, they have superpowers, and that fighting a few of them left your team (APC, synthflesh berserker, advanced weapons and all) basically in shambles. And right now there is at least one more cultist unaccounted for, doing something unspeakable this very moment, so you'll happily answer every question they have after everybody within a five-mile radius of this location is no longer in danger of being spontaneously vaporized, or worse. Their help in getting the situation resolved would be preferable, but at worst you're going to agree to them not shooting at you for the moment, and instead securing the area and rounding up the civilians for their safety (something a catgirl teammate of yours was already doing, although in a slightly over-eager manner), while what's left of our team is regrouping and sorting out this cult business.

Of course, this will really just let our Ampers rest and for everybody else to get assembled, so once you're actually done clearing the building, you'll be able to mount an escape with relative ease.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

smurfingtonthethird

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Re: Einsteinian Roulette OOC
« Reply #7001 on: July 16, 2014, 02:33:19 am »

Or the speech check fails, the police blast anyone exposed, Lerman kills anything in range with his new best friend, and it's all downhill from there.
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Beirus

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Re: Einsteinian Roulette OOC
« Reply #7002 on: July 16, 2014, 02:41:14 am »

It will set a precedent for future speech rolls.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"
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Kedly

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Re: Einsteinian Roulette OOC
« Reply #7003 on: July 16, 2014, 05:38:22 am »

I almost want to Sig that xD but I'm out of Sig space D=
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Grunhill

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Re: Einsteinian Roulette OOC
« Reply #7004 on: July 16, 2014, 07:42:16 am »

It will set a precedent for future speech rolls.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"

Sig'ed
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>Probably. They're bad news. Very good at hiding and very good at killing. Then again, no one is better at killing then the HMRC.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"
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