(( Yeah, I agree, this is a good opportunity, and if speech works, it should work well. My concern is that their radios are likely similar to our radios, so our only means of disabling comms quickly will be to disable the man. And yeah, Milno should be able to hook up with us quickly, he's got a MK III ))
There's atmosphere here, apparently, since we could hear them approach. So we can just remove their helmets until we disable their radios.
True, that hadn't quite occurred to me. I had been assumed we didn't have atmo, since he didn't mention us going through a seal and we landed in a decompressed section. I'll modify my action slightly
Miyamoto asks which of the three teams on ship Alpha is closest to the bridge, and how much time apart they would arrive if they all beelined for the bridge now and weren't interrupted. He asks if there are usually alternate routes into the command center on UWM ships, or only one, and if there are interesting secondary objectives they could pursue on their way to the bridge (like, say, the ship's AI core).
I think Steve has said that he doesn't know where the bridge is, RC, so I don't think he's know that until one of us found a map.
I know. It's more to have an idea how far apart we are. Steve can pick an arbitrary point somewhere in the middle of the ship and use that for all I care, but saying 'quite far away' is kinda hard to plan on. Having a (very) rough idea of what kind of distance we're dealing with will make coordinating easier. But you're right, I'l edit it to better reflect this idea.
Remember when PW told us the sods were advancing towards us through the dust, and we all thought they were at least a few dozen meters away, while in fact they were right up our noses? Yeah, it's to prevent that happening again.