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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2541783 times)

GreatWyrmGold

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Re: Einsteinian Roulette OOC
« Reply #345 on: February 04, 2014, 09:20:39 pm »

Quote from: GreatWyrmGold

I'd say antimaterial rifles would be more useful.
Still...I'd say big synthflesh thingies would be pretty useful. Or maybe large battlesuits. Or Miyamoto.
Big synthflesh thingies? Like a giant Sod or something?
More like mini-titans.

Quote
Also, we need a main battle armor unit. Like a combat walker, like Star Wars AT-TE's or Starcraft Thors.
They have their uses...not sure if they're here. They're not especially great against swarms of infantry; they're good, but usually not ideal unless armed for that purpose.
I think? Definitely, if the UWM brings antimaterial weaponry.
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Toaster

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Re: Einsteinian Roulette OOC
« Reply #346 on: February 04, 2014, 09:22:18 pm »

Since the Sods we'll be facing are largely genetically identical and the Doc will screw with ours, can we engineer a nerve agent that will specifically target theirs?
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Xantalos

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Re: Einsteinian Roulette OOC
« Reply #347 on: February 04, 2014, 09:24:12 pm »

If Doc can implant me with an anti-Sod agent, I could do that.
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PyroDesu

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Re: Einsteinian Roulette OOC
« Reply #348 on: February 04, 2014, 09:24:50 pm »

Quote
Also, we need a main battle armor unit. Like a combat walker, like Star Wars AT-TE's or Starcraft Thors.
They have their uses...not sure if they're here. They're not especially great against swarms of infantry; they're good, but usually not ideal unless armed for that purpose.
I think? Definitely, if the UWM brings antimaterial weaponry.

So, if the UWM brings in anti-materiel weapons, we deploy things with... less armor?

We had this discussion back in the survey thread. You can't really mix combat walker and truly heavy armor. Even spidertank things can't have their legs armored properly.
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smurfingtonthethird

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Re: Einsteinian Roulette OOC
« Reply #349 on: February 04, 2014, 09:35:00 pm »

Ah man, I wanted a Thor  :( (even though they barely have legs XD)

Still, we need a cheap yet efficient piece of mechanized armor, in vein of the T34/85 tank. Pretty decent combat capabilities, yet very cheap.
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kisame12794

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Re: Einsteinian Roulette OOC
« Reply #350 on: February 04, 2014, 09:36:40 pm »

Who needs combat walkers when we have Avatars of War. A five meter tall synthflesh being, completely encased in thick slabs of shaped armor, covered in a heavy armored cloak. Main armaments are: Coilgun, Tesla Sabre, and I believe some flavor of manipulator. Also, Battlesuits. Standing three(?) meters tall, they are large suits of powered armor capable of shrugging of gauss fire like rain. They come in several different flavors, Melee, Long-Range, Hazardous Enviroment, Mobility, and probably many more.
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SeriousConcentrate

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Re: Einsteinian Roulette OOC
« Reply #351 on: February 04, 2014, 09:39:56 pm »

It's a Universal Manipulator, so... really good.
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Xantalos

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Re: Einsteinian Roulette OOC
« Reply #352 on: February 04, 2014, 09:44:24 pm »

They start with a gravity manip, so not ludicrously OP.
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SeriousConcentrate

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Re: Einsteinian Roulette OOC
« Reply #353 on: February 04, 2014, 09:49:33 pm »

Hmm. I thought it was Universal? I seem to remember there being references to it being one when Miya was in the thick of things while taking Hephaestus. I could be wrong though, my memory ain't the greatest.
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Xantalos

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Re: Einsteinian Roulette OOC
« Reply #354 on: February 04, 2014, 09:51:04 pm »

Miya specified his to have a universal.
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syvarris

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Re: Einsteinian Roulette OOC
« Reply #355 on: February 04, 2014, 09:53:52 pm »

1.Okay.  Sorry, but I don't understand what you want explained.

2.Well, presumably if we control the battlefield this stuff isn't as important.  But mobility is still useful in defense.  Take an instance of two squads shooting at each other in an urban area.  One sends a QC into the air, so it's effectively flanking them vertically.  Or if one area of the battlefield needs reinforcments quickly, several of these can be diverted much faster than land vehicles, unless there's a nice road system or something.  Mobility isn't always useful, but those are exceptions.

3.You still have to get the rocket to be within a foot or two of the arm, which is still a small target.  That's moving around.  I also doubt rotorstrikes would set off a rocket- they're not machetes, and rockets are usually idiot-proof, so they don't just explode under minor impacts.

4.What -exactly- am I not explaining?  I've been trying to go into as much detail as I can without hogging the whole thread (And I think I failed here).  As far as nukes... I think that's always gonna be a vulnerability.  I'm currently arguing for an infantry support drone, similar to the RT's role.

5.A rotor's speed is limited by the speed of sound, 760 MPH, at the tip of the rotor.  High-performance copters going at max speed are really the only things that will make the rotor go that fast.  For comparison, 20mm Vulcan* has a muzzle velocity of 2315 MPH, and is 102mm long.  The rotor probably occupies 5% of the space that it can occupy at any particular time.  Do the math.

*Gauss rifles fire a 20mm round and can explode the torso of their target.  I figured this is a fair equivalent.

6.Welp, it depends on exactly what it hits.  Assuming you didn't armor it so you'd have maximum speed, stuff breaks.  If it hits the CPU, you killed it.  If you just hit the gun, you disarmed it.  Note that you had to hit a thing that's two or three square feet, assuming this thing is huge, and it's moving very fast and unpredictably.  If you did armor it, well, it depends on how well you armored it.

7.Ahh, no, with pretty big quadcopters. Like, four feet wide.  And under conditions that really would screw them up, like 50 MPH winds.  :I

8.Yes.

@AoW talk
Miya traded the integrated coilgun and tesla saber for a universal manipulator.  Kept the cutting laser though.

@Anti Materiel rifles would be more useful than tanks
The irony of this statement... you realize modern "anti-materiel' rifles fire 12.7mm rounds?  Gauss rifles fire 20mm.

kisame12794

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Re: Einsteinian Roulette OOC
« Reply #356 on: February 04, 2014, 09:58:34 pm »

When you get an Avatar you can choose it's loadout. You have three "slots" for weapons that come with the Avatar. IIRC Miyamoto got a heavy laser, a Universal Manip, and either some other weapon, or he gave up the slot to get the Universal Manip.
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Caellath

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Re: Einsteinian Roulette OOC
« Reply #357 on: February 04, 2014, 09:59:38 pm »

After the second instance where Steve has shown just how much he can tell someone is thinking through his sensors, something that had once crossed my mind came back: just how much can he tell? I imagine he wasn't taking any chances when he offered the generals their positions, since in-game it is pretty hard to lie to him and get away with it.
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SeriousConcentrate

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Re: Einsteinian Roulette OOC
« Reply #358 on: February 04, 2014, 10:02:49 pm »

Miya specified his to have a universal.

Oh, OK. That explains it then.
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PyroDesu

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Re: Einsteinian Roulette OOC
« Reply #359 on: February 04, 2014, 10:06:02 pm »

Ah man, I wanted a Thor  :( (even though they barely have legs XD)

Still, we need a cheap yet efficient piece of mechanized armor, in vein of the T34/85 tank. Pretty decent combat capabilities, yet very cheap.

Like I said, as soon as i get into Tinker, I'm on it. I've designed more tanks than Nick's twin LESHO monstrosity before.

And even if I hadn't, I know where to go when you want tanks. When you have access to at least 5 threads worth of hardcore treadhead discussion, ranging from WWI style to hovertanks, and all in between...
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