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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2523170 times)

Empiricist

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Re: Einsteinian Roulette OOC
« Reply #6795 on: July 06, 2014, 02:14:11 am »

Order an entire ghostship to overload its amps?

Wait, would Xan be able to generate amp-focused Xanlings and have them use burnout-amps without harming himself?
« Last Edit: July 06, 2014, 02:20:19 am by Empiricist »
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renegadelobster

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Re: Einsteinian Roulette OOC
« Reply #6796 on: July 06, 2014, 02:48:40 am »

Ooh, the people on Heph should find out. It'd be like an organic fusion instigator. But then PW would probably whack-a-mole which ever team took them along. Or have them try and absorb living brains.
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Empiricist

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Re: Einsteinian Roulette OOC
« Reply #6797 on: July 06, 2014, 02:51:20 am »

Ooh, the people on Heph should find out. It'd be like an organic fusion instigator. But then PW would probably whack-a-mole which ever team took them along. Or have them try and absorb living brains.
Perhaps they're limited by the Xanlings not necessarily obeyeing orders and just killing everything they can? Or rapidly losing control due to the brain damage?
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PyroDesu

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Re: Einsteinian Roulette OOC
« Reply #6798 on: July 06, 2014, 02:41:57 pm »

You people make me glad I plan on nipping issues with Xan's abilities (while he's on Hephaestus, at least) in the bud (thankfully, with player consent). Now, once he's on the Sword, I couldn't care less. Though I might, instead of offering a removal chit, just give control of the uncompensator to the Generals, if it can be remotely activated/deactivated.
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Knight Otu

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Re: Einsteinian Roulette OOC
« Reply #6799 on: July 06, 2014, 03:13:50 pm »

One innocent implied horribly bad pun, and I face triple the danger... :'(
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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #6800 on: July 06, 2014, 06:50:10 pm »

@Syvarris: You might want to specify how the sods roll for endurance (or whatever piecewise rolls for overdose), just so that you don't loose another turn.

syvarris

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Re: Einsteinian Roulette OOC
« Reply #6801 on: July 06, 2014, 06:54:14 pm »

((Please. Can we try and keep this thread at least as in-character as the mission threads?

Also, missing updates sucks, at least for in-character interaction.))

I can do that.

Also, why'd you miss an update?  You get two days to see it.

((Oops. Sorry, syvarris. >_>))

Eh, I don't really mind as long as I get tinker privileges back within a few turns.  And if I don't, I'll probably just bribe someone into sciencing for me. ;p

((I won't deny the possibility that the exact scale of the thing eludes me, but it's still wormlike in shape, so a series of lesser warheads spaced along the length would work better, no?

Eh?  'Wormlike in shape'?  Here's the description we got for it:

Quote from: ER wiki, which was a direct rip from PW
The data from the rapidly created and scrambled scout drone swarm shows a large mass inhabiting the lower levels. They can't get too far in, mostly because the thing literally blocks those levels off with its mass, but it is definitely organic and seems to be feeding on the metal and the stone. It appears to not be growing any larger, and is simply eating its way straight down into the planet's crust to stay alive. It hasn't attacked the drones, and in fact t's actually gonna clear the mining levels soon and keep going, by the look of it.

Personally, I visualized something more like a fat pancake.  Worm would make more sense, but we weren't given an exact shape, so you might want to clarify before continuing with that assumption.

As for "laser bullets"... eh, not quite. I want to make a continuous-beam laser that can overcharge into a high-energy pulse laser. I recall the scene where Anton and Auron tested their weapons together against a proto-Altered - neither a continuous beam nor a weak pulsed beam could deal significant damage quickly. If you had to kill such a creature (or an armored opponent in general), you'd have to concentrate fire on a single point for some time. Using an overcharged laser pulse, you could get that initial "punch" to get through the enemy's armor quickly enough to deal critical damage, even if the enemy is quickly moving. The operating principle of the FEL just seems well-suited to this kind of thing, to me. :P))

...Why do you want the capacitor to blow up upon use?  Why don't you just use a rechargeable normal capacitor, that slowly recharges when the gun isn't firing?

Seriously, a 2TPU, almost instantaneous discharge capacitor is used in the gauss rifle, and it's size/cost is apparently negligible.  The lasrifle battery has a much slower discharge rate, and isn't rechargeable, but it's the size of a small magazine and holds 120 TPU.  I'm sure you could still maintain something with a silly high power like 20 TPU and gain a high discharge rate and recharge... ableness?.

And it'll probably still be massively smaller, more effective, and since it's infinite use, cheaper than the PSL fluid capacitor.  And it won't need mythril alloy in the design.  Seriously, you're trying to make a battery out of an armor piercing frag grenade, there's gotta be a better way.

@Syvarris: You might want to specify how the sods roll for endurance (or whatever piecewise rolls for overdose), just so that you don't loose another turn.

If the sods have a chance to roll poorly, and die from overdose or whatever, then I'm abandoning the idea.  I don't want missiles that are duds a third of the time.

Kedly

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Re: Einsteinian Roulette OOC
« Reply #6802 on: July 06, 2014, 07:06:33 pm »

The thread title for DMR is super effective
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kj1225

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Re: Einsteinian Roulette OOC
« Reply #6803 on: July 06, 2014, 07:10:36 pm »

What is DMR?
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syvarris

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Re: Einsteinian Roulette OOC
« Reply #6804 on: July 06, 2014, 07:35:07 pm »

"Designated Marksman rifle"

Basically a DMR is like a sniper rifle, but is intended to be used by soldiers mixed into normal combat squads, to provide troops usually armed only with intermediate cartridges with longer range fire capability. 

The whole concept was basically pioneered by the Soviets in the cold war, with the SVD, which remains in service to this day.

But you probably want Dead Man Running.

kj1225

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Re: Einsteinian Roulette OOC
« Reply #6805 on: July 06, 2014, 07:38:48 pm »

I did mean Dead Man Running, although I do think we need some DMR's if we don't already.

I get that it's a gameshow with murder and Mayhem but that's about it.
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syvarris

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Re: Einsteinian Roulette OOC
« Reply #6806 on: July 06, 2014, 08:24:31 pm »

No, we don't have any DMRs, but I think they would be very stupid with our current equipment.

For reference, most DMRs fire 7.62mm, which is a rifle caliber.  Anti-materiel rifles, which are anti-vehicle, fire 12.7mm.

Our gauss rifles?  20mm.  Technically, that's anti-tank.

What we need is intermediate, which I, personally, think the PSL is uniquely suited to.


As far as DMR... well, extreme dystopia game show.  Basically, like survivor, but with less emphasis on emotional interpersonal interaction, and more on stabby interpersonal interaction.  With torture.

I can't really give a better description than that.  Go read the thread.

Yoink

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Re: Einsteinian Roulette OOC
« Reply #6807 on: July 06, 2014, 08:59:23 pm »

WHOAH LOOK I FOUND AN OOC THREAD

I guess out-of-character discussion can go in here, huh guys? Nifty!
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Sean Mirrsen

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Re: Einsteinian Roulette OOC
« Reply #6808 on: July 06, 2014, 11:25:53 pm »

...Why do you want the capacitor to blow up upon use?  Why don't you just use a rechargeable normal capacitor, that slowly recharges when the gun isn't firing?

Seriously, a 2TPU, almost instantaneous discharge capacitor is used in the gauss rifle, and it's size/cost is apparently negligible.  The lasrifle battery has a much slower discharge rate, and isn't rechargeable, but it's the size of a small magazine and holds 120 TPU.  I'm sure you could still maintain something with a silly high power like 20 TPU and gain a high discharge rate and recharge... ableness?.

And it'll probably still be massively smaller, more effective, and since it's infinite use, cheaper than the PSL fluid capacitor.  And it won't need mythril alloy in the design.  Seriously, you're trying to make a battery out of an armor piercing frag grenade, there's gotta be a better way.

Ah, I see where the confusion (yours and Pyro's) comes from now. The PSL capacitor isn't for the laser, the FEL is going to work off a generator - seriously, the whole point of "charged shot" is to work from a constant power source, if I wanted a capacitor-fed heavy pulse I would just do that. The FEL especially so - it doesn't do pulsed input, the electron stream needs to be a constant power for constant wavelength. The one-shot capacitors I want to use for some other projects, but first I want to find out if they're at all viable as electric ammunition - if the shard size required to shoot a Gauss round is too great, for instance, it'd be easier and more reliable to use conventional firearms, and even for the plasma stake I'm planning it could be easier to use cycling capacitors. Plus I wanted to make a quasi-electrolaser that would drop PSL shards into the laser beam when in atmosphere, and have a micro-PSL tube to launch individual shards like a pipe rifle, for space use.
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syvarris

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Re: Einsteinian Roulette OOC
« Reply #6809 on: July 07, 2014, 09:24:01 am »

No, that is actually not where my confusion comes from.  I didn't figure you wanted to use it for the FEL, because that seems crazier.  My points are pretty valid for any use of PSL fluid as a capacitor. 

*Sigh*  why am I getting so worked up over this...  You're only testing it, which is perfectly fair.  And I suppose if it works, you can have multiple compact refills, which can be used quickly in sequence, and possibly refilled from the magazines of anyone using a Testament.
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