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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2532417 times)

NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28470 on: February 10, 2016, 06:15:27 pm »

Please explain logic.~

Did you ever try communicating to them with AIs?
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renegadelobster

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28471 on: February 10, 2016, 06:38:23 pm »

Send an autonomous Steve bot. With a built in nuke, just to be safe.
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Dorsidwarf

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28472 on: February 10, 2016, 06:40:57 pm »

Send an autonomous Steve bot. With a built in nuke, just to be safe.
Giving the Spider HMRC nuclear technology sounds like all the war crimes.
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Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28473 on: February 10, 2016, 06:46:25 pm »

When are you guys gonna make real contact with the spiders?
This is an interesting suggestion. I've thought about it a time or two. If this were a normal mission, I'd order people to stop opening new universes for a while and explore several of our current ones, including gooverse, fractalverse, spiderverse, cavernverse, and ghostverse at least. Oh and rusty machineverse.

But our priority is a hospitable world, not contact, not science, not curiousity. Our priority is survival.

Dang, though. I just realized that we could have potentially hijacked a couple of those newbie teams and sent them into a couple of these universes for fun and profit.

Hey PW, if you want to reduce your workload a little I have a suggestion.

Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28474 on: February 10, 2016, 06:48:29 pm »

Gordon Freeman volunteers to be the human ambassador to the Spiderverse.
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Nunzillor

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28475 on: February 10, 2016, 07:28:29 pm »

Moopli, I don't think Pneuma will be able to help with any construction work since she's stuck in the pilot seat.  Want me to give that exoskeleton back?
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Kedly

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28476 on: February 10, 2016, 07:29:12 pm »

I repeat, the first human to go to the spiderverse is 99.99999999999999~% likely to die a horrible death. This is a death percentage that would make even Dev wet himself (with fear, not enjoyment)

Also, yeah. I wanted to set up contact with the aliens of the fractal-verse, but given how every extra turn it takes for us to find a new home increases our likelihood of failure by 5x, we need to focus on a habitable universe period.
« Last Edit: February 10, 2016, 07:31:37 pm by Kedly »
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piecewise

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28477 on: February 10, 2016, 07:35:44 pm »

When are you guys gonna make real contact with the spiders?
This is an interesting suggestion. I've thought about it a time or two. If this were a normal mission, I'd order people to stop opening new universes for a while and explore several of our current ones, including gooverse, fractalverse, spiderverse, cavernverse, and ghostverse at least. Oh and rusty machineverse.

But our priority is a hospitable world, not contact, not science, not curiousity. Our priority is survival.

Dang, though. I just realized that we could have potentially hijacked a couple of those newbie teams and sent them into a couple of these universes for fun and profit.

Hey PW, if you want to reduce your workload a little I have a suggestion.
What would that be?

spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28478 on: February 10, 2016, 07:39:12 pm »

Hey, what would the sound a bird wing hitting the front of mcp1 be? Because that just played over all channels on mission 27 radio
« Last Edit: February 10, 2016, 07:57:41 pm by spazyak »
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28479 on: February 10, 2016, 07:47:24 pm »

going by current information, robobodies with white masks would be spider-safe.
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Kedly

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28480 on: February 10, 2016, 08:03:47 pm »

As long as there is no biological basis, yeah, that should work. We don't know how the masks react to dimension hopping though
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Gentlefish

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28481 on: February 10, 2016, 08:04:11 pm »

Why aren't more people talking about that pancaek's ID? The thing is a fucking powerhouse of awesome.

Devastator

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28482 on: February 10, 2016, 08:06:29 pm »

I repeat, the first human to go to the spiderverse is 99.99999999999999~% likely to die a horrible death. This is a death percentage that would make even Dev wet himself (with fear, not enjoyment)

As if.  A lot less scary than having to read the ER wiki, or outfit a character.
« Last Edit: February 10, 2016, 08:11:04 pm by Devastator »
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piecewise

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28483 on: February 10, 2016, 08:14:56 pm »

Hey, what would the sound a bird wing hitting the front of mcp1 be? Because that just played over all channels on mission 27 radio
FUMP

Why aren't more people talking about that pancaek's ID? The thing is a fucking powerhouse of awesome.
I assume because many people aren't watching all the threads. Or just aren't as enthused.

Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #28484 on: February 10, 2016, 08:16:58 pm »

I know it's because I wasn't watching all the threads. If I weren't spending all my tokens differently I'd most certainly buy one. It'd be useful for me. Also hilarious to see what Xan's subconscious would manifest as.
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