No. It was bolded so you'd read it, and it was just before the actual action, so it did appear as one contiguous block of text. But if you read it, which would presumably have happened if I hadn't died, it would be obvious that it was a mostly unrelated question.
Anyways, it was in response to this:
Team B "Platypus" Medic, Steve Saint - Bunker 4 (southern one)
((...Thanks for that.))
"I've fixed the HUD. No more epileptic lightshow, so you all can turn it back on safely."
Charge a dynamic AUX bonus while staying in cover. Wonder if my HUD needs me to roll AUX to be useful, or if it's automated like I intended. Wonder if it even has an actual effect.
It might have an effect. Depends on the effect you want it to have. Charging bonus regardless.
I interpreted this as "I dunno, what was it supposed to do?", so I answered with what it was supposed to do. You also didn't answer my question about whether it was automated, so I assumed that it was because it was what it was supposed to be.
So,
What does my HUD actually do, in in-game terms?For simplicity, here's the quote stating what I wanted it to do, and two suggestions on things it could do in-game. By all means, I'd prefer something better, but these seem fair for what work was actually put in.
As far as my HUD- I intended it to, in order of importance:
A:improve visibility on enemies, making them easier to shoot (especially bspattlesuits, by highlighting the cockpit and joints)
B:Increase battlefield awarness
C:Organize fire somewhat, by highlighting certain targets more for some people than others so people don't shoot the same things.
Not really sure how that would work in-game though. Maybe +1 to targeting rolls when enemy has some amount of cover or concealment? Or an automatic -1 to overshoots? Whatever isn't OP.