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Author Topic: True Brigands Independent.  (Read 35724 times)

kaian-a-coel

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Re: The (TBI) Brigands
« Reply #300 on: February 11, 2014, 04:26:18 pm »

Annie makes an angry face and stabbing gestures. Silently.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
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USEC_OFFICER

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Re: The (TBI) Brigands
« Reply #301 on: February 11, 2014, 04:28:14 pm »

Benoit nods and pulls out his bow, silently notching an arrow.
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #302 on: February 11, 2014, 04:28:50 pm »

Weseal also preps an arrow.
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kj1225

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Re: The (TBI) Brigands
« Reply #303 on: February 11, 2014, 04:42:12 pm »

Kyle sets the guy on fire. Carefully.
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Nerjin

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Re: The (TBI) Brigands
« Reply #304 on: February 11, 2014, 05:29:09 pm »

'Fire!? Idiot kid! Arrows are less flashy. Lost surprise there...' Hrothgar thinks to himself as he readies his axe.
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #305 on: February 11, 2014, 05:52:54 pm »

Kyle sets the guy on fire. Carefully.
...
Weseal shoots him once he processes that Kyle just cost them the element of surprise.

Meta!Will attempts to smack Kyle. They're in different universes, sadly, so only RotMG!Kyle feels it.
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kj1225

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Re: The (TBI) Brigands
« Reply #306 on: February 11, 2014, 05:54:49 pm »

OH LIKE SHOOTING HIM IS GOING TO GIVE HIM ANY LESS TIME TO REACT!
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Nerjin

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Re: The (TBI) Brigands
« Reply #307 on: February 11, 2014, 05:57:22 pm »

Your way injured you and is less likely to hit. Plus it's called role-playing. Sorry kid, you're the punching bag for a little while. Least until someone else tries to bang a corpse and then cast flashy fire [which is more easily seen than an arrow by the way] at the necromancer.
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scapheap

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Re: The (TBI) Brigands
« Reply #308 on: February 11, 2014, 06:05:10 pm »

Your way injured you and is less likely to hit. Plus it's called role-playing. Sorry kid, you're the punching bag for a little while. Least until someone else tries to bang a corpse and then cast flashy fire [which is more easily seen than an arrow by the way] at the necromancer.
(Plus build up of mana is more 'noisy' to a magic user then an arrow being drawn.)
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Re: The (TBI) Brigands
« Reply #309 on: February 11, 2014, 07:36:47 pm »

Kyle sets the guy on fire. Carefully.

Benoit shoots off an arrow at the necromancer when he realizes what Kyle's doing.
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #310 on: February 11, 2014, 07:53:50 pm »

OH LIKE SHOOTING HIM IS GOING TO GIVE HIM ANY LESS TIME TO REACT!
((We were going to set up a good ambush before attacking, but KYLE HAD TO SET HIM ON FIRE!))
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kj1225

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Re: The (TBI) Brigands
« Reply #311 on: February 11, 2014, 07:55:04 pm »

OH LIKE SHOOTING HIM IS GOING TO GIVE HIM ANY LESS TIME TO REACT!
((We were going to set up a good ambush before attacking, but KYLE HAD TO SET HIM ON FIRE!))
((Oh like six beserkers and three bow guys were going to make much of a better ambush.))
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kj1225

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Re: The (TBI) Brigands
« Reply #312 on: February 11, 2014, 07:56:47 pm »

OH LIKE SHOOTING HIM IS GOING TO GIVE HIM ANY LESS TIME TO REACT!
((We were going to set up a good ambush before attacking, but KYLE HAD TO SET HIM ON FIRE!))
((Oh like six beserkers and three bow guys were going to make much of a better ambush.))
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #313 on: February 11, 2014, 09:06:48 pm »

((We don't have nine guys. And he's busy--we could manage it. Especially since we have pretty good cover.))



((We don't have nine guys. And he's busy--we could manage it. Especially since we have pretty good cover.))
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kj1225

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Re: The (TBI) Brigands
« Reply #314 on: February 11, 2014, 09:10:20 pm »

Being on fire would make him busier.
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