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Author Topic: True Brigands Independent.  (Read 35476 times)

Taricus

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Re: The (TBI) Brigands
« Reply #45 on: January 26, 2014, 07:02:01 am »

I will vote for a name that isn't horribly and/or stupid.

Thus, I'm still waiting :P
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #46 on: January 26, 2014, 09:19:03 am »

Ah, right. You can still parry with a spear though (and short spears are a thing), and I'm pretty sure that parries comprise most of the defensive moves in combat. Besides, a couple of those complaints could be lodged against axes and maces too (which I guess is another point in favour for swords).
Shortspears are still significantly longer than swords; hit the middle of a spear and the wielder's wrist will be hit with a good bit more force than if you hit the middle of a sword.
And axes/maces were more commonly made with metal hafts, because A. it was less metal, B. it wouldn't increase the weight as much (see A), and C. the heavier end meant that strong hafts were more useful.

Actually, swords can break as well. You generally stick to shields if you want to block.
It is, however, harder. Especially, I presume, if you know what you're doing.

I will vote for a name that isn't horribly and/or stupid.

Thus, I'm still waiting :P
+1
Out of those we have...Merry Men barely beats the rest.
Since we have a ton of bandits, maybe we could play off of that?

P.S. I'm making a quick note on my character sheet to address that, scapheap.
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USEC_OFFICER

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Re: The (TBI) Brigands
« Reply #47 on: January 26, 2014, 10:07:49 am »

Poor wife. It good.

Excellent.

Shortspears are still significantly longer than swords; hit the middle of a spear and the wielder's wrist will be hit with a good bit more force than if you hit the middle of a sword.

Eh, I guess so.

And axes/maces were more commonly made with metal hafts, because A. it was less metal, B. it wouldn't increase the weight as much (see A), and C. the heavier end meant that strong hafts were more useful.

I'm going to debate about the metal hafts bits though. Assuming that is set in the equivalent of 12-century Europe (as implied by the Robin Hood comments), then langets and metal hafts should be fairly uncommon. All of the examples I've seen of metal shafts and langets seem to be from the late 14th century and onwards.
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kj1225

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Re: The (TBI) Brigands
« Reply #48 on: January 26, 2014, 10:13:29 am »

critiques
Spoiler: Hrothgar the Barbarian (click to show/hide)

I vote we call ourselves "The Dark Precipice"
This one good.
Name: Kyle 'Breaker' (Earned after what he did to a fromer colleague attempted rape. Silly guy fell out the window... onto his everything. Twice.) Also known as 'lover boy' for his tendencies.
Gender: Male
Looks: Tanned from his roving days before becoming a brigand this man has a scar that inspires respect. One would think from his shady nature that he was a common theif. Nope, he's a mage. His eyes are brown like his hair.
Backstory: Left his home after he killed a lord's son. He stabs people asking why more than he can handle.
Class: Sorcerer
Weapon: Bow

Vote for:  The merry men.
You want former, not fromer. The second line of the backstory need a little clean up and maybe something about his roving days could be added.
Name: Borman the Mighty
Gender: Male
Looks: A scarred, muscular, long haired man in his thirties. His left eye is gone, with a big scar running across where it should be. He wears an eyepatch over his left eye.
Backstory: Borman was a son of a village woodcuttter. When he grew up, he became a mercenary, where he became famous for his strength, earning him his nickname. While still a mercenary, he was reckless in combat, receiving many scars, until he was blinded in one eye by an barbarian.  Since that day, he was more careful in combat. He was forced to become a bandit after one of his employers, a high-ranking noble attempted to use him as a scapegoat in his plan. The noble was caught eventually, but Borman knows that he can't return to a more "normal" life, as he would be swiftly executed or imprisoned due to his deeds as a bandit.
Class: Bandit
Weapon: Sword

I suggest we call ourselves "The Law Runners".
A-okay

No preference for the name.

((How pseudo-medieval is this game going to be, by the way?))
Poor wife. It good.
Name: Jorgack
Gender:Male
Looks: A strongly muscled frame of a Bandit. He has a long mohawk and a double braided beard. He is young, particularly 24.
Backstory: Jorgack was found crying in front a goblin tower. Instead of the degenerates slaying him, they raised him as their own. When old enough his Father drafted him to be in a goblin raiding party. They would travel the landscape killing, terrorizing , pillage, any settlement. When he became of age he left his home to go see the world. Jorgack didn't have much job opportunties then this.
Class:Bandit
Weapon: Sword
Best change it to orc camp since they are likely to do that(no honor in killing a baby). Goblins are more likely to eat little Jorgack.
Name: Worroca
Gender: Male
Looks: Tanned skin (Genetic tan, not sunned.), black hair, green eyes. Tends to wear a hood and bandanna to keep his face concealed.
Backstory: Worroca was a former serf on the land of a minor baron, though for him, he cares not about his former life any more. Having run off in the search of more money, Worroca ended up intertwined with several bandit groups over the course of a few years. Still youth and hearty, Worroca finds that banditry is a joy on it's own, and profitable  when the caravan has something valuable.

The recent appearance of nobility into the group have upset his plans. Worroca cafes at the thought of serving a noble, despite the fact the new one may care more about the bandits in the kingdom (Which is fine, atleast he gives a damn about the safety of the roads atleast). In his own opinion, he'd push the princess of the next bridge/cliff/roof/etc they went on...

Class: Bandit
Weapon: Sword (Since we can't get maces, knives, spears and those kinds of cheap weapons, while still having swords >.>)
A interesting character. The sheet good.
Name: Annie, nicknamed "Hands off" as in "keep you hands off me or I'll stab you"
Gender: Female
Looks: Average, she could've been called attractive without the scars and the perpetual absence of a smile. She cut her black hairs very short for combat practicality.
Backstory: Annie used to work at a tavern, but never took very kindly the "affection" of customers. One rainy day, she was tasked with dumping waste outside. The rain made her clothes cling to her skin and show off her forms, much to the delight of passing males. One of them, a guard, showed a little too much "affection" and ended up stabbed in the neck. Annie fled to escape justice and became a bandit. She doesn't trust males and is stab-happy when people get too close.
Class: Bandit
Weapon: Sword (stolen from the guard she stabbed years ago).

EDIT: GODDAMNIT, NINJA'D by two applications, now I'm seventh.
Lovey sheet.
Spoiler: Weseal (click to show/hide)
If I must say something else, your character's view on his magic. There are folks who will have that outlook, but in most cases, it viewed as if one's right arm been replaced by an Eldritch Abomination. Sure, the power to break natural laws at will(When it plays ball) is nice, but your shoulder now hurt because it's blood is acid, people are giving you weird looks and the arm licking it's 'lips' at you again. Once again, it fine that Weseal has that outlook, but just remember it rare and quite weird.

Gang names
The Dark Precipice 1
The merry men 1
The Law Runners 1

Sometime on monday. Too late at night to come up with actually time.
Monday 9:00am(GMT)
I think I fixed it.

Also vote for dark precipice if only to make the game as light and soft as possible after that.
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #49 on: January 26, 2014, 10:24:04 am »

I'm going to debate about the metal hafts bits though. Assuming that is set in the equivalent of 12-century Europe (as implied by the Robin Hood comments), then langets and metal hafts should be fairly uncommon. All of the examples I've seen of metal shafts and langets seem to be from the late 14th century and onwards.
1. I said more common, not ubiquitous.
2. There is magic and you're debating over a difference of two centuries?

Also vote for dark precipice if only to make the game as light and soft as possible after that.
-all
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Re: The (TBI) Brigands
« Reply #50 on: January 26, 2014, 10:27:29 am »

1. I said more common, not ubiquitous.
2. There is magic and you're debating over a difference of two centuries?

1. *shrug* Given that most knights favoured swords in this time period, anybody who was using an axe was probably too poor to afford metal shafts.

2. Duh, of course. History is serious business.
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kj1225

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Re: The (TBI) Brigands
« Reply #51 on: January 26, 2014, 10:31:24 am »

Well, knights were basically super soldiers. That's why most of the weapons are things that have ways to counter a knight.

For example arrows are good for killing knights and maces smash through armor.
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Nerjin

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Re: The (TBI) Brigands
« Reply #52 on: January 26, 2014, 10:33:16 am »

Just a question real quick: What DOES TBI mean?
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GreatWyrmGold

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Re: The (TBI) Brigands
« Reply #53 on: January 26, 2014, 10:33:41 am »

To Be...Incorporated?
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Nerjin

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Re: The (TBI) Brigands
« Reply #54 on: January 26, 2014, 10:35:32 am »

"Ohph Ohph! Wel-well I'd love to rob the populace Robert but I'm afraid I'm late on my paperwork hoppah hoppah ha."

Hrothgar answers his phone "Hello? Yes, Yes I've got the papers right he-... Yes... Yes... I know bu-... I'll have it to you by this afternoon... Sorry boss... Yes I can stay late."
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Re: The (TBI) Brigands
« Reply #55 on: January 26, 2014, 10:37:15 am »

Well, knights were basically super soldiers. That's why most of the weapons are things that have ways to counter a knight.

For example arrows are good for killing knights and maces smash through armor.

We're in a robin hood-esque setting though. So knights are still running around in chainmail, meaning that a lot of the armour-smashing weaponry was still in development. The flanged mace was just gaining popularity in Russia, and axes had fallen out of favour, to be replaced with swords.

"Ohph Ohph! Wel-well I'd love to rob the populace Robert but I'm afraid I'm late on my paperwork hoppah hoppah ha."

Hrothgar answers his phone "Hello? Yes, Yes I've got the papers right he-... Yes... Yes... I know bu-... I'll have it to you by this afternoon... Sorry boss... Yes I can stay late."

This would make an awesome game, methinks.
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kj1225

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Re: The (TBI) Brigands
« Reply #56 on: January 26, 2014, 10:42:03 am »

Well, knights were basically super soldiers. That's why most of the weapons are things that have ways to counter a knight.

For example arrows are good for killing knights and maces smash through armor.

We're in a robin hood-esque setting though. So knights are still running around in chainmail, meaning that a lot of the armour-smashing weaponry was still in development. The flanged mace was just gaining popularity in Russia, and axes had fallen out of favour, to be replaced with swords.

"Ohph Ohph! Wel-well I'd love to rob the populace Robert but I'm afraid I'm late on my paperwork hoppah hoppah ha."

Hrothgar answers his phone "Hello? Yes, Yes I've got the papers right he-... Yes... Yes... I know bu-... I'll have it to you by this afternoon... Sorry boss... Yes I can stay late."

This would make an awesome game, methinks.
Best game ever.
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Nerjin

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Re: The (TBI) Brigands
« Reply #57 on: January 26, 2014, 10:58:45 am »

Best game ever.

This would make an awesome game, methinks.

I'll get to work...
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scapheap

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Re: The (TBI) Brigands
« Reply #58 on: January 26, 2014, 11:18:44 am »

Just a question real quick: What DOES TBI mean?
To be inserted
To Be...Incorporated?
Would also work
Best game ever.
Agreed
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Lidku

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Re: The (TBI) Brigands
« Reply #59 on: January 26, 2014, 11:26:41 am »

For the love of mother russia do we start?
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