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IRC or Roll20?

IRC!
- 3 (33.3%)
Roll20!
- 6 (66.7%)

Total Members Voted: 9


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Author Topic: New World of Darkness RPG: The Heist  (Read 13964 times)

Remuthra

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Re: New World of Darkness RPG: The Heist
« Reply #150 on: March 01, 2014, 04:06:20 pm »

Indeed.

Fniff

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Re: New World of Darkness RPG: The Heist
« Reply #151 on: March 02, 2014, 12:22:49 pm »

Okay, so how about 9pm for this night's session?

Remuthra

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Re: New World of Darkness RPG: The Heist
« Reply #152 on: March 02, 2014, 12:23:47 pm »

Sure. I might need to leave for a bit to get my hair cut, just as a forewarning, though.

scrdest

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Re: New World of Darkness RPG: The Heist
« Reply #153 on: March 02, 2014, 01:00:42 pm »

Okay, so how about 9pm for this night's session?

That means I will only be able to stay for ~2 hours. Sorry, I need to get up early tomorrow.
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scrdest

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Re: New World of Darkness RPG: The Heist
« Reply #154 on: March 03, 2014, 01:10:04 pm »

Do we consider Friday's session as an actual session or not? The difference is, if it was, we get another beat, if not, we don't.
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Kansa

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Re: New World of Darkness RPG: The Heist
« Reply #155 on: March 06, 2014, 01:09:47 pm »

So when is the next session going to be?
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scrdest

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Re: New World of Darkness RPG: The Heist
« Reply #156 on: March 07, 2014, 10:17:31 am »

Fniff got kidnapped by a doomfairy :o
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Remuthra

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Re: New World of Darkness RPG: The Heist
« Reply #157 on: March 07, 2014, 02:57:39 pm »

Fniff

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Re: New World of Darkness RPG: The Heist
« Reply #158 on: March 09, 2014, 02:51:50 pm »

Sorry guys, I've been kinda having a block related to RP things in general and besides personal things (In a good way, really) so I've been slightly avoiding Bay12. I think we can safely merge the two sessions, so sadly it is only one beat.

Kansa

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Re: New World of Darkness RPG: The Heist
« Reply #159 on: March 14, 2014, 11:55:38 am »

Are we going to have a session this weekend?
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scrdest

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Re: New World of Darkness RPG: The Heist
« Reply #160 on: March 14, 2014, 12:34:10 pm »

Are we going to have a session this weekend?

I would have many sads if this would come to a halt abruptly.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Remuthra

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Re: New World of Darkness RPG: The Heist
« Reply #161 on: March 15, 2014, 09:11:18 am »

Are we going to have a session this weekend?

I would have many sads if this would come to a halt abruptly.
Much agreement,

Fniff

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Re: New World of Darkness RPG: The Heist
« Reply #162 on: March 16, 2014, 05:00:28 pm »

Sorry guys, I've been having a little trouble coming up with ideas for this one. This is actually the first time I've ever GMed a "proper" tabletop game. The rest typically used rules made up by myself. Besides, I fear I might have underplanned this one and I realize now that is a really really bad thing for a proper tabletop game. While a lot of people say that planning isn't a requirement for GMing, it really is in this kind of game. You can find yourself kind of slipping into bad GM behaviors on both sides of the terrible GM spectrum (As in, crappy half-assed improv GM to highly controlling GM) I do want to continue this, I just don't want to disappoint you guys. Call it a hiatus while I figure out what I'm going to do with this. I was thinking of maybe canceling the current campaign, using a simpler and better planned one, and really really really studying the rules. What do you guys think?

Remuthra

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Re: New World of Darkness RPG: The Heist
« Reply #163 on: March 16, 2014, 05:11:31 pm »

I'd be fine with starting a new campaign. If we did, I would rather we varied it somewhat, though. Not make this Heist II and all.

scrdest

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Re: New World of Darkness RPG: The Heist
« Reply #164 on: March 16, 2014, 06:10:24 pm »

Hmm. How about instead of a RFED or something, do a Rock Falls, Objective Dies? I don't exactly want to part with the characters (not the least because spriiiiiites).
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.
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