Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

IRC or Roll20?

IRC!
- 3 (33.3%)
Roll20!
- 6 (66.7%)

Total Members Voted: 9


Pages: 1 ... 7 8 [9] 10 11 ... 15

Author Topic: New World of Darkness RPG: The Heist  (Read 13953 times)

Kansa

  • Bay Watcher
  • Distant Traces of Beauty
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #120 on: February 23, 2014, 01:30:59 pm »

I'm up for it :)
Logged
* greatorder smothers Kansa with earwax

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #121 on: February 23, 2014, 02:01:22 pm »

Sure. Also, making some small improvements to the sprites right now. I'll send them to you if you want.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #122 on: February 23, 2014, 02:45:35 pm »

Cool, do so. Also, I may be delayed for around 10 or 20 minutes, friend came over that was unanticipated.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #123 on: February 23, 2014, 08:22:58 pm »

http://www.myth-weavers.com/sheetview.php?sheetid=808514

New sheet prototype. May be somewhat unfinished.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #124 on: February 23, 2014, 10:46:08 pm »

Right, two things.

1. I think I'm going to change up my GMing style as well as the rules. I'm not sure if I entirely like how I'm doing things recently. Basically, I'm going to write out things in a little notepad that might be a cool scene but have them be devoid of context, and that's about all I'm going to do for planning. At the start of the sessions, you guys agree on a goal for the session: for example, in the next one, I imagine it's going to be getting a map of the mansion and getting an armored car. From there, I'll occasionally put in the cool scenes as they seem appropriate. Read up on that technique in the storytelling section of the Genius: The Transgression book and I think it'd be best suited for this RP which is sort of freewheeling in nature. Thus, I think this is going to make you guys feel a little more in control of your destiny.
2. Najwa is probably going to get phased out a little. Most of the things I was thinking she could do could be done by Anthony, and I'm afraid she's getting a little too close to GMPC for comfort and those never turn out good.

Opinions? Also, I'm going to try and get our chat logs on here. I really wish Roll20 had an export function.

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #125 on: February 24, 2014, 03:21:11 am »

http://www.myth-weavers.com/sheetview.php?sheetid=808514

New sheet prototype. May be somewhat unfinished.

Fun fact: except for one dot of Presence going to Manipulation, your Attributes are the exact same as mine.

Also: WTF is the 'Professional Detective' merit? Retainer? Professional Training?
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #126 on: February 24, 2014, 06:07:43 am »

http://www.myth-weavers.com/sheetview.php?sheetid=808514

New sheet prototype. May be somewhat unfinished.

Fun fact: except for one dot of Presence going to Manipulation, your Attributes are the exact same as mine.

Also: WTF is the 'Professional Detective' merit? Retainer? Professional Training?
Professional Training.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #127 on: February 24, 2014, 04:48:55 pm »

Note to self: Make sure to get a five-dot membership to the Cult of Sasha at some point.

Is this an appropriate theme song for World of Darkness?

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #128 on: February 25, 2014, 01:00:48 pm »

Made and uploaded three new sprites: improved generic NPC, a Met officer and a Mercenary.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #129 on: February 25, 2014, 01:09:15 pm »

Exceeeeeeeelent. We might be doing something on Thursday/Friday, depending on what's convenient. What program do you use?

Also, Remuthra, I was looking at your sheet. I will agree you should probably vary up the stats so he isn't like Anthony. Maybe focus on mental attributes. Also, 3 dot fame is a little high for a psychologist unless he was doing something really crazy in his backstory.

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #130 on: February 25, 2014, 01:22:41 pm »

Exceeeeeeeelent. We might be doing something on Thursday/Friday, depending on what's convenient. What program do you use?

Also, Remuthra, I was looking at your sheet. I will agree you should probably vary up the stats so he isn't like Anthony. Maybe focus on mental attributes. Also, 3 dot fame is a little high for a psychologist unless he was doing something really crazy in his backstory.

I would definitely prefer Friday.

I'm using Paint.net, although I'm contemplating to at least supplement it with GIMP because the former doesn't have the rather useful functionality of drawing the circle from within AFAIK.

Oh yeah, and Remuthra, how come he has Professional Detective Training? I think you were going for the associated skills, but it'd make more sense if you just made a profession with the same skillset. Otherwise it looks kind of odd.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #131 on: February 25, 2014, 02:45:44 pm »

Exceeeeeeeelent. We might be doing something on Thursday/Friday, depending on what's convenient. What program do you use?

Also, Remuthra, I was looking at your sheet. I will agree you should probably vary up the stats so he isn't like Anthony. Maybe focus on mental attributes. Also, 3 dot fame is a little high for a psychologist unless he was doing something really crazy in his backstory.
He's a televised "psychic detective". I plan to have him try to sell people his book.

Also, mental attributes don't actually help me much, which is why I focus on social ones instead. I can't intimidate people, and I don't have any shady methods.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #132 on: February 25, 2014, 03:04:49 pm »

Well, the group seems to be mainly physical/social focused, so it could be good to have a rounded off character. Anyway, not every group needs to be optimized, so whatever. Anyway, three dots implies world wide fame, like an international celebrity. I'd round it down to two, or even one.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #133 on: February 25, 2014, 03:09:40 pm »

I wanted to be a minor world celebrity, to contrast with the group anonymity a bit :P.

If you wanted, I could set up a mentally focused character. I have a concept for a Sasha Cultist waiting.

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: New World of Darkness RPG: The Heist
« Reply #134 on: February 25, 2014, 03:30:48 pm »

I wanted to be a minor world celebrity, to contrast with the group anonymity a bit :P.

If you wanted, I could set up a mentally focused character. I have a concept for a Sasha Cultist waiting.

It's not anonymity, it's low profile, really. I mean, we've only accomplished anything in terms of not showing our dumb faces to everyone as we do shady things.

But the thing is, a high-fame character would be extremely useless for a criminal operation, unless you're a government, but then it's not called that. The last thing you want when you're doing something illegal is to be constantly stared at by... well, pretty much everyone.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.
Pages: 1 ... 7 8 [9] 10 11 ... 15