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Author Topic: Patient 008  (Read 3414 times)

Funk

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Re: Patient 008
« Reply #45 on: January 27, 2014, 02:18:00 pm »

Go through there pockets then go find them some food.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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gman8181

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Re: Patient 008
« Reply #46 on: January 27, 2014, 06:07:17 pm »

Go through there pockets then go find them some food.
+1

Are we in a city? Sneak around into the most crowded pedestrian area and start chomping.
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Playergamer

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Re: Patient 008
« Reply #47 on: January 28, 2014, 06:40:01 pm »

You go through their pockets, finding about 20 dollars. Then, you sneak to a more populated street, and start grabbing people when they walk by alone. Pretty soon, you have about 5 well fed comrades.

Spoiler (click to show/hide)

Spoiler: OOC (click to show/hide)
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
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gman8181

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Re: Patient 008
« Reply #48 on: January 29, 2014, 09:24:06 pm »

Nonsense, you said this would be a zombie game with less plot and more zombies. I want to hear grizzly details about how we go about attacking them.

"You slip out from the dark alleyway towards the crowded sidewalk. The unfortunate soul closest to you is quickly grabbed and dragged down to the ground where you bite hard into his neck, viciously tearing out a mouth sized chunk of flesh before ravenously gulping it down. The man twitches violently while attempting and failing to contain the blood relentlessly gushing out and onto the sidewalk. The bystanders nearby let out loud screams and begin running in all directions but the next closet one to you isn't fast enough and is brutally tackled to the ground by another zombie before being swarmed over by several others who all lower their heads in a frenzied feast, occasionally snatching hunks of meat or entrails from one another before quickly devouring it. The person you bit slowly stops twitching before letting out a groan and getting up himself. The chunk missing from his neck is still oozing blood and the lack of muscle on that side leaves his head slightly tilted to the side as he gazes dully at you before shuffling off in the direction of the fleeing crowds. In the distance, the sounds of sirens whine, growing increasingly loud."

I'm not a great writer, so possibly not the best example, but that's kind of what I'm looking for here as a game more focused on "zombie goodness" and less on "plot".

Action: Look for a pet shop or a zoo and try biting animals to see if they turn.
« Last Edit: January 29, 2014, 09:25:39 pm by gman8181 »
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Re: Patient 008
« Reply #49 on: January 29, 2014, 09:28:36 pm »

Yeah, uh... I'd probably be arrested if I wrote something like that more then once. Anyway, sorry!
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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gman8181

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Re: Patient 008
« Reply #50 on: January 29, 2014, 09:36:56 pm »

Ouch. No need to be sorry, although to be honest, I'm not sure if it's really possible for you to do that much with a forum game about monster cannibals and without plot when you can't put details on the former aspect.

Err, well no that's not true. You could just put detail into it like you did with the last battle with the boss. Detail the fighting but less messy.

Edit: Won't lie, now I'm curious where you're from but I won't ask out of respect :P
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Quote from: GUNINANRUNIN
Sure thing peanut man!
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