"Trying to hide, eh? It's no use you twats, I don't need light to see! Quick, men! Fire off a high intensity omni-directional gamma burst and search for rebounds through the radon scanner! I want a lock on their location stat!
"Sir! We have the Science Officer on the line!"
"About friggin' time! Run it through the isotope spectrometer, they may have reengineered their visual abnormalizers to give a negative positive about their ship's location, otherwise!"
Science Officer Dermonster gets +1 to his rolls this turn!
Replace the burnt skin of the crewmembers with liquid exo-plasmoid matrices extracted from live blogumites to boost their midi-chlorian half-lifetitudeinalism.
[Roll: 1 (+1 Sickbay, +1 Technobabble) = 3] Unfortunately, the exo-plasmoid matrices reacted with leftover stains of plasmaricideochlorianoblontasium from the burns, and the bodies of the wounded began to melt down. Soon there was just a pile of acidic, half-liquid sludges and skeletons on the bed. Oops.
Turns out that one of the wounded was a Redshirt serving under Tactical Officer Nosten Nostovar. Double oops.
Hyper-charge the pneumatic launch strip, disengage the munitions airlock and dump a big steaming payload of MK-7 trans-directional tracking mines between us and the last-known location of the enemy ship!
[Roll: 3 (+1 Battlestations, +1 Technobabble, -1 Damage) = 4] With a gritty sound of friction of metal against metal, the mines were launched into the space. Soon, explosions filled the space as the enemy starship began to flicker for a moment, way to the galactic left from the last position, and as soon as the particle disturbance from explosions passed away, the ship was invisible again.
"Trying to hide, eh? It's no use you twats, I don't need light to see! Quick, men! Fire off a high intensity omni-directional gamma burst and search for rebounds through the radon scanner! I want a lock on their location stat!
[Roll: 2 (+1 Science Lab, +1 CO Bonus, +1 Technobabble) = 5] Using the radon scanner coupled with the isotope spectrometer allowed a detection of trail of spatial anti-neutrinos which propably came from the quasi-quarkian posimatrices of the enemy vessel. If the trail was any indication, it seemed that the Battlehawk was making a lengthy, arching approach from the starboard to under USS Fortune.
Re-infulctufy the broken pylon to create a di-nepulsoid inverse bubblespace field, which should di-lapse the enemy Kringoid Engines, collapsing their cloaking!
[Roll: 2 (+1 Main Engineering, +1 Technobabble) = 4] The di-lapsation only lasted for few seconds, during which the other vessel showed up on the tactical and science scanners for several seconds, and the trajectory of said Warhawk did correlate with the trail of anti-neutrinos. The enemy was indeed trying to get 'under' USS Fortune!
~~Turn 3~~
The enemy ship was still under cloak...
@Tactical Officer:...but the Tactical Officer could easily see that the signature of anti-neutrinos was still making its way under the ship. It seems that the Cytorians were unaware of the sensor tracking their exhaust.
@Science Officer:One of the power distribution console operators approached his officer.
"Commander Dermonster, sir, I believe that if we use the risky 3rd tachyonic configuration of polymetroid capacitors, we could bypass the Melted-down secondary power relay in the targeting computer and Misaligned power conduit under the floor in Battlestations and thus improve our chances against the sneaky Cytorians, but I believe that if something goes wrong, this might collapse the entire power network to our laser turrets and leave us unable to respond to attacks for a moment..."@Chief Engineer:Suddenly, one of the side damage control consoles shot some sparks and went dark. Must've been power burst or something... still, not a major loss.
Officers:
CO: On the Bridge
CMO: In the Sickbay, 10/10 Redshirts
TO: At the Battlestations, 9/10 Redshirts
SC: In the Science Lab, 10/10 Redshirts
CE: In the Main Engineering, 10/10 Redshirts
USS Fortune:
Bridge: fully operational
Battlestations: moderately damaged (-1):
Misaligned tertiary laser lensing system in port laser turret
Blown-up secondary combat thrusters' fuse panel
Melted-down secondary power relay in the targeting computer
Power fluctuations in third laser battery
Misaligned power conduit under the floor
Severed secondary laser amplification power cable
Sickbay: damaged:
Bio-monitor #16 not functional
Surgery arm jammed sideways
Lock on the fourth painkiller supply cabinet jammed
Science Lab: fully operational
Main Engineering: damaged:
Moderate coolant leak from tertiary cooling pipe
Damaged and disabled side damage control console #2