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Author Topic: Games that have no business being fun but somehow are  (Read 8177 times)

Korbac

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Re: Games that have no business being fun but somehow are
« Reply #30 on: January 21, 2014, 05:37:31 pm »

I... I had an atari 2600 with the E.T. cartridge. I was so young then I just assumed video games didn't make any sense and didn't worry about it. Feel in the > shaped well soooooo many times...

*ahem* So back when I had a sub to PC Gamer (waaaay back), one of the demo CD's had the original Carmageddon, which was pretty awful for racing. The AI was laughable and couldn't finish races on their own, and would rubberband on you and all that. You could destroy cars and win the race that way.... orrrrr you could flip them over so no one ever finished, then cover the entire map trying to run over every last pedestrian. There were trick jumps and lots of map completely off the race track... it was like if GTA tried to disguise itself as a racing sim.

As a racing game, it was horrible. As a sandbox? Amazing. I tried the full game at some point and it didn't even have the same handling physics, I don't know how it got messed up so badly from demo to full product.

Excuse me? Carmageddon was amazing. Sure, we can look back at it in it's 1999 style world and say it was bad, but really, the fact that you could win by blowing up the enemy and you had to spend money to fix your car in race and running over people gave you time and and

OMG youtubing that shit right now. <3

LINKEEE http://www.youtube.com/watch?v=osxymgAA3p0
« Last Edit: January 21, 2014, 05:41:08 pm by Korbac »
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LeoLeonardoIII

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Re: Games that have no business being fun but somehow are
« Reply #31 on: January 21, 2014, 05:45:41 pm »

... I don't know how it got messed up so badly from demo to full product.
Management.
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Itnetlolor

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Re: Games that have no business being fun but somehow are
« Reply #32 on: January 21, 2014, 05:49:18 pm »

That reminds me of playing Aliens Versus Predator(not relevant to thread, game is goddamn awesome). You could shoot bits off the aliens, so what I would do was turn the game speed way down, pick the predator and start shooting off arms and legs. If you took out the arms, it would begin to bite you. The hardest bit was hitting the tongue, which was hard even in slow motion. In the end a crippled alien pretty much just walked up next to you and bled on you.
Did they still bleed acid?

And on topic: 2-player Tetris, on the same board. I had a Famicon pirate cart that had a weird version of Tetris where you have a double-wide board and P1's pieces drop from the left, P2's drop from the right. Objective is the same, except the board is twice as wide, and, in variably, you'll tangle yourself up with your partner's block.
That's an interesting version of Tetris. I'm more familiar with Atomic Tetris (DOS). 2-player game where special blocks form randomly, and getting a line with them in it either helps you out, or screws over the other player; like swapping screens, reversing the other player's controls, giving them nothing but S/Z-blocks (or was that in a more modern version of the game?). Let's just say I almost broke a few keyboards playing this game against my siblings.
« Last Edit: January 21, 2014, 05:52:27 pm by Itnetlolor »
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tompliss

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Re: Games that have no business being fun but somehow are
« Reply #33 on: January 21, 2014, 06:08:45 pm »

As a racing game, it was horrible. As a sandbox? Amazing. I tried the full game at some point and it didn't even have the same handling physics, I don't know how it got messed up so badly from demo to full product.
the 12 years old me loved it, obviously for the "kill the grandma" bonus dollars :D
By the way, a remake was kickstarted and is supposed to be published in the first trimester :D
We'll go back to race with dragsters that explode if they crash in a wall and that can not turn when over 20mph ! :D
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sambojin

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Re: Games that have no business being fun but somehow are
« Reply #34 on: January 21, 2014, 06:19:53 pm »

Here kids, learn the wonders of BASIC programming in DOS. Here's some examples.....

Holy shit, they were the best examples ever. I played the living hell out of Nibbles and Gorillas when I first got my PC. I even learned to program a bit in Qbasic while I was at it. Where did these classics go? Why isn't there a BASIC emulator with Windows? We've kept Solitaire and Minesweeper, but we've lost the joys of exploding bananas and office buildings. Totally, completely moddable too. As examples in programming go (usually a very boring thing), they were awesome.

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Sirus

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Re: Games that have no business being fun but somehow are
« Reply #35 on: January 21, 2014, 06:33:58 pm »

I played a game called Darkened Skye on the GameCube. The thing was essentially a massive advertisement for Skittles - you know, the little fruit-flavored hard candies.

And despite being advertising, the game itself looked really nice and was actually kinda fun. You combined different colors of skittles to do different things, and the dialogue was hilariously tongue-in-cheek. Never did play it to completion as I only ever rented it once, but I certainly wouldn't mind finding it again.
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Gamerboy4life

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Re: Games that have no business being fun but somehow are
« Reply #36 on: January 21, 2014, 06:44:06 pm »

I played a game called Darkened Skye on the GameCube. The thing was essentially a massive advertisement for Skittles - you know, the little fruit-flavored hard candies.

And despite being advertising, the game itself looked really nice and was actually kinda fun. You combined different colors of skittles to do different things, and the dialogue was hilariously tongue-in-cheek. Never did play it to completion as I only ever rented it once, but I certainly wouldn't mind finding it again.

Why does a game about skittles get the edgiest sounding name like Darkened Skye?
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Sirus

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Re: Games that have no business being fun but somehow are
« Reply #37 on: January 21, 2014, 06:48:45 pm »

I played a game called Darkened Skye on the GameCube. The thing was essentially a massive advertisement for Skittles - you know, the little fruit-flavored hard candies.

And despite being advertising, the game itself looked really nice and was actually kinda fun. You combined different colors of skittles to do different things, and the dialogue was hilariously tongue-in-cheek. Never did play it to completion as I only ever rented it once, but I certainly wouldn't mind finding it again.

Why does a game about skittles get the edgiest sounding name like Darkened Skye?
It has been many years, mind, but I believe part of the plot was semi-permanent cloud cover over the entire world, and with no sunlight there were no rainbows, and with no rainbows there were no magic skittles. Or maybe I just made that up. Dunno.
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Mictlantecuhtli

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Re: Games that have no business being fun but somehow are
« Reply #38 on: January 21, 2014, 06:50:42 pm »

I suddenly want a forum RPG that has skittles crafting.
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Megaman

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Re: Games that have no business being fun but somehow are
« Reply #39 on: January 21, 2014, 07:26:20 pm »

You know that game Hard Time by MDickie?

I fire it up every once and while because it's so hilariously poorly made it is actually fun.
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sambojin

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Re: Games that have no business being fun but somehow are
« Reply #40 on: January 21, 2014, 08:21:45 pm »

Pyro II is another little gem. Not so much due to the concept, but due to the implementation. Real-time ascii graphics, PC speaker sound, perma-death in a "puzzle" game. And it all worked. Perfectly.

There's also the fact that burning down US federal buildings wasn't considered reasonable material for a game plot at the time.

But damn it was fun.

Strangely enough, the guy that made it went on to Blizzard and helped create battle.net. It was kind of obvious in retrospect that something like that would happen.
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BFEL

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Re: Games that have no business being fun but somehow are
« Reply #41 on: January 21, 2014, 08:51:42 pm »

I really like this horrid Pirates of the Caribbean game on the original Xbox (by Bethesda maybe?). Horrendously buggy, feature lacking, and obviously rushed, but I dunno, it's a good pirate game.
OMG I thought I was the only person that ever played that :P
Could never actually play it FAIRLY mind you, but turning on immortal mode and killing everything was wonderful fun.
It just seemed like exactly what a realistic-ish pirate game should be, bugs notwithstanding.

I really like this horrid Pirates of the Caribbean game on the original Xbox (by Bethesda maybe?). Horrendously buggy, feature lacking, and obviously rushed, but I dunno, it's a good pirate game.

You may be interested to know that it's available on PC, and it's modding community have actually made it into a decent sailing sim.

Google Build mod 14, you'll find it easily. Be warned, biiiig download. But honestly, for all it adds, it's worth it.
I love you. Any idea of where to download the full game? For the most part the only place that seems to have it is amazon and I hate waiting for mails :(


Also anyone ever play Alien VS Predator: Extinction?
Its a RTS that I personally found CRAZY fun, I always played it on the original Xbox, rented it like 12 times.
I loved playing as the Aliens, because they worked completely different from humies or preds, no buying units, you GREW those fuckers. And then had them leap into peoples faces. And you made hive nodes that would let your aliens regen in their effect area.  It really made you feel like you were creating this enormous hive of horrible monsters >:D
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Reudh

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Re: Games that have no business being fun but somehow are
« Reply #42 on: January 21, 2014, 10:47:55 pm »

The licensed PC games of Harry Potter and the Sorceror's Stone, Chamber of Secrets and Prisoner of Azkaban, as well as Quidditch World Cup. Pretty nice 3D puzzle platformers and a Quidditch video game. It's a shame that Goblet of Fire was... some sort of beat-em-up I guess? And the trailers for the Deathly Hallows game made it look like a cover shooter. :(

EA's game for Lord of the Rings: Return of the King is pretty cool too, a beat-em-up with some light RPG stuff. Actually one of the first PC games I ever played, as a demo disc that came in a cereal box.

yes, yes, YES
I had Chamber of Secrets on PC, and it was brilliant. It was very glitchy, but it was very fun too.
Can confirm Goblet of Fire was a beat-em-up, or as I thought of it, a magic-em-up. Not nearly as fun as the puzzle platformers that the first three were.

itisnotlogical

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Re: Games that have no business being fun but somehow are
« Reply #43 on: January 21, 2014, 10:58:06 pm »

There was a fighting game called Deadly Arts or something like that for N64. People who like fighting games as much as I like FPSes generally hate it, but I absolutely love it. The action feels really satisfying and grabs me in a way that "good" fighting games don't. And there's a create-a-fighter mode like in EA's Fight Night series, except not boring.
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Mech#4

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Re: Games that have no business being fun but somehow are
« Reply #44 on: January 21, 2014, 11:01:40 pm »

I had fun playing through Star Wars: Bounty Hunter for the Gamecube. I remember it had targets in levels you had to hunt down and capture, as well as hidden icons for concept art and the like. The boss fights weren't too difficult, spamming pistol file took down even Jedi, but flying around with a jetpack, flamethrower, missiles and whatever else was great fun.
I think some of the level design must've taken pages out of Dark Forces II: Jedi Knight's book though, as in annoyingly vertical platforming.

Aw, now I'm reminded of the void in Star Wars flight sims. We really need a remake or sequel to X-Wing vs TIE-Fighter, not counting that one currently being developed. I'm kind of surprised the fanbase hasn't updated or made any mods for it.
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