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Author Topic: A Generic Adventure [5/5] Crystal Massacre and the Mead Dragon  (Read 5963 times)

bsnott

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Re: A Generic Adventure[2/5]
« Reply #15 on: January 19, 2014, 01:58:03 pm »

"Hey, that's not very nice..."
Cut their heads off with magical arrows.
Joe looks at the cultists, and they begin to slowly advance on him. Joe decides to take the offensive. (Roll: 1) He tries to string his bow, but can't even get the arrow out. A cultist takes this opportunity, and slices Joe in the right arm. The arm hangs on by a few still-connected arteries for a second, but then even they come undone and the arm falls off!

I begin talking to someone.
Nobeknar walks over to a man sitting alone at a table, and begins talking to him. (Roll: 3) "Hello sir." Nobekhar says.
"Good morning, adventurer." the man says.

Spoiler: Joe Bridger (Remuthra) (click to show/hide)
« Last Edit: January 19, 2014, 02:27:03 pm by bsnott »
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

The Froggy Ninja

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Re: A Generic Adventure[2/5]
« Reply #16 on: January 19, 2014, 02:05:21 pm »

Wand

bsnott

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Re: A Generic Adventure[2/5]
« Reply #17 on: January 19, 2014, 02:23:52 pm »

Wand
Alrighty, you're cleared for takeoff.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

bsnott

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Re: A Generic Adventure[3/5]
« Reply #18 on: January 19, 2014, 02:29:24 pm »

TIP: There is a dark castle in every plane, and inside is a portal. The portal takes you to whatever plane you wish to go, but you will arrive in the dark castle there. The castles are filled with monsters and bad things, so you should be prepared if you plan to take them on.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

The Froggy Ninja

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Re: A Generic Adventure[2/5]
« Reply #19 on: January 19, 2014, 03:31:23 pm »

Remuthra

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Re: A Generic Adventure[3/5]
« Reply #20 on: January 19, 2014, 03:40:08 pm »

"RAAAR!"

Use the power of Thoon to kill these treacherous priests!

VinnieTheDead

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Re: A Generic Adventure[3/5]
« Reply #21 on: January 19, 2014, 04:56:16 pm »

Name: Vincent Jugglebeers
Starting Location: The Alchohol-Ridden Plains of Thune
Starting Weapon: Hammer
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Quote from: Broteam
anything that's not shootin at what i'm shootin at becomes what i'm shootin at

bsnott

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Re: A Generic Adventure[3/5]
« Reply #22 on: January 19, 2014, 04:58:59 pm »

I begin collecting crystals.
Dave D. Davidson begins collecting unattached crystals on the surface of the ground. (Roll: 6) He picks up so many crystals, that in around twenty minutes a group of men wielding pickaxes begin to surround him. It would seem that they want Dave's crystals.

"RAAAR!"

Use the power of Thoon to kill these treacherous priests!
Joe screams, "RAAAR!" at the cultists, and turns his swordbowwand to the wand portion. (Roll:2) He begins to call upon the powers of Thoon, and green light seems to pour itself into his wand. When he tries to use the power of Thoon, however, nothing happens. Another cultist leaps forward and takes a slice at Joe. (3 vs. 2) Joe manages to jump backwards, dodging the attack. He tries to use the power again. (Roll: 5) The power rips the ceiling off of the church, and pours itself into the wand. The cultists all stop, shocked. Joe unleashes the power on the nearest cultist, and it hits him square in the chest. He flies off into a wall, breaking straight through, and falling off of the sky island.

Spoiler: Joe Bridger (Remuthra) (click to show/hide)
« Last Edit: January 19, 2014, 05:04:20 pm by bsnott »
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

bsnott

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Re: A Generic Adventure[3/5]
« Reply #23 on: January 19, 2014, 05:01:18 pm »

Name: Vincent Jugglebeers
Starting Location: The Alchohol-Ridden Plains of Thune
Starting Weapon: Hammer
Oh why not, you're in.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

The Froggy Ninja

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Re: A Generic Adventure [4/5] Detached Limbs and Flying Cultists
« Reply #24 on: January 19, 2014, 05:08:47 pm »

I use the crystals as an alchemical catalyst to turn their knees into crystal shards.

Remuthra

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Re: A Generic Adventure [4/5] Detached Limbs and Flying Cultists
« Reply #25 on: January 19, 2014, 05:15:42 pm »

AHAHAHAHAAAAA! Reattach arm!

VinnieTheDead

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Re: A Generic Adventure [4/5] Detached Limbs and Flying Cultists
« Reply #26 on: January 19, 2014, 05:21:13 pm »

Search for treasure and adventure!
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Quote from: Broteam
anything that's not shootin at what i'm shootin at becomes what i'm shootin at

NAV

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Re: A Generic Adventure [4/5] Detached Limbs and Flying Cultists
« Reply #27 on: January 19, 2014, 05:35:41 pm »

Name: Mark Zweihander
Starting Location: The Alchohol-Ridden Plains of Thune
Starting Weapon: Hammer-and-sickle-chucks.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

bsnott

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Re: A Generic Adventure [5/5] Crystal Massacre and the Mead Dragon
« Reply #28 on: January 19, 2014, 06:06:38 pm »

I use the crystals as an alchemical catalyst to turn their knees into crystal shards.
Dave puts a crystal into the slot on his wand, and turns it to the miner in front of him. (Roll: 6) A shard appears out of thin air, and strikes the man in the chest. Then another, to the next man. Then another, to the next. Uncontrollably, the wand massacres the band of miners. You now stand in the center of a circle of dead miners, crystal shards penetrating every single one. Then, the wand spins out of control and into the air. It flies up and up, until it is out of sight. Off in the distance, you see more miners on their way, and you have no weapon.

AHAHAHAHAAAAA! Reattach arm!
"AHAHAHAHAHAHA!" Joe Bridger screams as he continuously touches his arm socket with his detached arm. (Roll: 5) Amazingly, the arm locks into the socket! The arm has been reattached! Even the bleeding has stopped. Joe has lost a lot of blood, however, and he is now very weak. He will have a -1 on the dice roll for the next five actions.

Search for treasure and adventure!
Vincent Jugglebeers gulps down the rest of his ale, and walks over to the barkeeper. The barkeeper is almost as drunk as Vincent is, but only almost. "Got any jobs for me, barkeep?" Vincent asks. (Roll: 6)
The barkeeper puts down his mug, and promptly falls to the floor. Vincent bends over the bar to check for him, but he pops right back up, seemingly sober. "Aye, sir. We have but one quest in the land, to kill the great Mead Dragon! This beast spews boiling hot mead over the townspeople, and kills many! We need him killed, so that we can cool the infinite amounts of mead in his belly."

Spoiler: Joe Bridger (Remuthra) (click to show/hide)
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Remuthra

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Re: A Generic Adventure [5/5] Crystal Massacre and the Mead Dragon
« Reply #29 on: January 19, 2014, 06:07:50 pm »

Do nothing.
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