I'll do spades and me -
"Hey guys, we're all groovy here, aren't we babey?"
If Pustin's suave doesn't work, Slick takes out his M9 and puts a double tap into the nearest mans head, while Pustin protects him with his knife.
If Pustin can't talk us out of this, crack skulls. If they're armed, start tossing some lead around.
"Hey, you know who you're messing with, huh?"
Pull out my calling card and attempt to intimidate them. If they're not immideately intimidated, pull out my knife and threaten to stab one of them in the arm. If they attacks us, start stabbing.
Spades first calls out, "Hey, you know who you're messing with, huh?" to the fishermen, but Pustin sits him down calmly. He then turns around.
Pustin Aowers calls out,
"Hey guys, we're all groovy here, aren't we babey?" (5 - Seduction) Amazingly, the fishermen all seem fine and they sit back down. "Good job, Aowers." Spades says, amazed, while Bryan puts his M4 back in his bag.
"Roger. Let's take a closer look at this."
Acquire audience with nearest off-duty gun merchant. Convert to sleeper agent with dapper charms.
Joe Bridger walks over to the nearest of the gun stalls, and walks up the merchant. "Hey, you got a minute?" he says in Vietnamese. (1 - Persuasion) The merchant looks at him and replies in English, "I sure do, American." Immediately, two goons grab Joe's arms from behind, so that he can't move. The merchant signals for the goons to follow him, and he starts to lead Joe off into an alleyway.
Ready my weapon and find some cover. Shoot of they find me and shoot.
Luke gets his weapon ready, and proceeds to hide behind the crate. (2 - Stealth) Not listening to the conversation, he keeps his weapon ready in case someone comes over to where he is. Unfortunately, a man walks right by him when heading into a room just behind Luke. The man sees Luke, but he is ready. He puts a quick bullet into the man's head, but everyone else in the room notices. They start to yell and grab the assault rifles. The layout of the building is as such: Luke is behind a large crate in the side of the warehouse, and there is an empty room behind him with cabinets and files. There is a balcony on the far side of the warehouse, with two men on top, watching. The seventeen other men are on the ground floor, grabbing various assortments of cover. Only half of them can find adequate cover, however.
Nice...
Head to one of the other places, sneaking past anyone I see, and hack their computers.
(So, hacker... good guy to have on your team, great at gathering info.)
John begins to head over to one of the other apartments that he found, only three blocks away. Sneaking through alleyways and passing everyone he sees. (5 - Stealth) He is entirely unseen, and when he arrives he finds a ladder that leads directly up onto the rooftop. Going through the staircase on the rooftop, he has access to all of the rooms. Next, he hacks the administrator's computer. (4 - Computers) He bypasses the man's security, and resets the password to his computer. Luckily, he even finds information on the buyers from their business. It isn't good. They've sold enough weapons to fuel an entire army in just one month, and if the information John was given at briefing is true, then the Russians are getting all of this profit. This needs to be stopped.
Equipment:
PDA
Combat Knife
Clothes
Kevlar Vest
Skills:
Stealth: 2
Melee Weapons: 2
Seduction: 1 2/4
Equipment:
PDA
Combat Knife
M4A1 Assault Rifle
Combat Gear
Kevlar Vest
Skills:
Hand-to-hand combat: 2 1/6
Melee Weapons: 2
Pathfinding: 1
Heavy Weapons: 1
Equipment:
PDA
Ace of Spades playing card
Combat Knife
Silenced M9
Clothes
Kevlar Vest
Skills:
Explosives: 1
Melee Weapons: 2
Small Arms: 2
Persuasion: 1/3
Equipment:
PDA
Silenced M9
Tuxedo
Skills:
Searching: 1/3
Pathfinding: 1
Persuasion: 2/3
Seduction: 5
Equipment:
PDA
Silenced M9
Clothes
Skills:
Persuasion: 1/3
Stealth: 1 2/4
Melee Weapons: 2
Small Arms: 2
Equipment:
Advanced PDA (Allows hacking)
Silenced M9
Clothes
Skills:
Stealth: 1 1/4
Computers 5 2/10