Turn 0: Moving Day.Westward, Illinois. Population: 1000, or at least the files say that. (5) You each got handed a folder full of a surprising amount of information on the plane. I mean, from where some of you come from, this would be the keynote, but for a small town, it's amazing. Among the files is a file on the mayor, Ellis Petersen, a second generation German immigrant who was born at Ellis Island, and the chief of police, Dell Smith, a small-time sheriff from Kentucky who, after years of hard work, finally got promoted. There's also files on the local gangs, and a few crimes of interest. After looking these over for a while, and going to sleep (for some of you) you arrive at a nearby airport. Then, after a comparatively short ride, you come to a stop outside... a 3-story apartment building? "Here's your stop," the driver says, and once you get out, he immediately speeds off. You head inside, and see that the place is clearly abandoned, although a cursory check of the lights and faucets shows that the water and electricity is still running. Then, the chair in reception swings around. "Hello everybody!" the man sitting in the chair says. Guns immediately go up. "Oh, don't worry, it's me! John, your friendly government contact! And before you ask, my last name is John." He then walks to the stairs, before seemingly disappearing. After briefly wondering what that was about, you gather at the tables in the breakfast room to discuss what your plans are.
Base: Apartment Building
Base Assets: 24 Bedrooms, 2 Offices
Funds: 1000$
Directors:6
Handlers:0
Agents:0
Assets:0
Pawns:0
Seal: XCOM Symbol
Carl Anderson (GWG)
Inventory: ?
Skills: 4 Technician, 1 Brawling, 1 Programmer.
Health:Fine
Corran Harvey Khai (Patrick Hunt)
Inventory: Phone, Laptop, Pistol
Skills: 4 Speechcraft, 1 Riflery, 1 Instruction.
Health:Limp, Missing Two Fingers.
Densi Opin (Superblackcat)
Inventory: Assault Rifle, 12 Inch Knife, SWAT Uniform
Skills: 4 Heavy Guns, 1 Knife Fighting, 1 Fist Fighting
Health:Fine
Reynaldo Richardson (4maskwolf)
Inventory: 2 FAKs, 2 bottles of painkillers, Doctor's Coat, Gloves, 5 Surgical Masks, and a CPR face mask
Skills: 4 First Aid, 1 Observation, 1 Intuition.
Health:Fine
Blank (k1225)
Inventory: Skull-topped staff, Robes.
Skills: 4 Illusions, 1 Computers, 1 Charisma.
Health:Fine
Victoriea Hegemony (TCM)
Inventory: Semi-Auto Shotgun, Balaclava, Black Suit, Ring, Inscribed "2008"
Skills: 4 Close-Range Firearms, 1 Brawling, 1 Disguise.
Health:Fine
Basically, ask for something that would be in the files, and I'll tell you it. Thanks to the 5, "Would be in the files" can be stretched a decent bit. Superblackcat, I left out the MG because I thought it was a bit much (the normal, generic, assault rifle falls under heavy guns luckily) Also, sorry for the relatively poor quality of this update, it's hard to write an RTD turn when you have no actions to go on.