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Author Topic: Long Live the Queen!  (Read 3650 times)

i2amroy

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Re: Long Live the Queen!
« Reply #15 on: January 15, 2014, 04:54:40 pm »

(Conversation, economy, intrigue, presence and divination are useful here)
Divination is useful throughout almost the whole game. There's only a small handful of threats that divination won't get you out of, or at least help you with, and I'm pretty sure that it at least warns you about most of those.
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quinnr

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Re: Long Live the Queen!
« Reply #16 on: January 15, 2014, 06:37:44 pm »

Hey, I've gotten this recently! It's actually been quite a bit of fun, although I still have no idea what I'm doing.
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Flying Dice

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Re: Long Live the Queen!
« Reply #17 on: January 15, 2014, 06:43:23 pm »

(Conversation, economy, intrigue, presence and divination are useful here)
Divination is useful throughout almost the whole game. There's only a small handful of threats that divination won't get you out of, or at least help you with, and I'm pretty sure that it at least warns you about most of those.
From what I recall, Divination only warns you about a lot of threats, only preventing a handful.

Of course I haven't played for a bit, not since I did my minmaxed playthrough, so I might be misremembering. :/
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i2amroy

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Re: Long Live the Queen!
« Reply #18 on: January 15, 2014, 08:40:19 pm »

The one it helps you directly against is the poisoning threat, though it also lets you hire more soldiers once or twice if you need them. Lastly it lets you talk to the old noble guy before he dies, which lets you influence the young boy's stuff a little bit more later. Other then that they are mostly just warnings, but some of them basically alert you directly to 2-3 other choices that if taken without the correct skills lead to your death (archer ambush is warned against for example).
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Flying Dice

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Re: Long Live the Queen!
« Reply #19 on: January 15, 2014, 10:33:00 pm »

Of course, most of the warnings are unnecessary, provided that the it's a decision which can be correctly arrived at through feudal logic. The Save-or-Dies, on the other hand. :|
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Krath

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Re: Long Live the Queen!
« Reply #20 on: January 15, 2014, 11:45:53 pm »

I actually just started playing this a day or two ago.

I haven't gone past week four yet, though. How many soul-crushing deaths should I expect before I beat the game?
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LordBucket

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Re: Long Live the Queen!
« Reply #21 on: January 16, 2014, 01:47:31 am »

How many soul-crushing deaths should I expect before I beat the game?

That depends entirely on how long you stick with trial and error rather than consulting the wiki.  If you play exclusively without looking things up, it then depends on how much you're willing to savescum. If you completely refuse to consult guides and start over from the beginning after every death, it's very likely that you will never beat the game. If you avoid the guides, but save the game every couple months and savescum until you find a way to avoid each death as it happens, you can probably beat the game in under a couple dozen deaths. Probably.

The worst of it isn't the dying part. Deaths are consistent and predictable. The problem is that even when you know a death is imminent, how to avoid it isn't always obvious. Even knowing which skill is tested before you die, you won't know how much of that skill is required. So you might restore to a previous week, train the required skill, resume and die anyway because it wasn't enough. Then restore to two weeks prior, train that skill both weeks and it's still not enough. And then restore to three weeks prior, train that skill all three weeks only to discover that after passing that particular skill test, there's another check for a different skill afterwards that you fail, so you die anyway. So...you then roll back four weeks...you get the idea.

MaximumZero

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Re: Long Live the Queen!
« Reply #22 on: January 16, 2014, 01:54:33 am »

That's why I took notes. Not great notes, but notes. "Died here, needed x."
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Cheeetar

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Re: Long Live the Queen!
« Reply #23 on: January 16, 2014, 02:11:54 am »

I actually just started playing this a day or two ago.

I haven't gone past week four yet, though. How many soul-crushing deaths should I expect before I beat the game?

I went through about 8 lives. I didn't savescum or look things up on the wiki, but I did try to remember exactly which skills were likely to save me from death, and I rushed for a lumen path.

I also read through the LP on these forums beforehand, so I had a bit of cheat-ish knowledge.
« Last Edit: January 16, 2014, 02:18:21 am by Cheeetar »
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i2amroy

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Re: Long Live the Queen!
« Reply #24 on: January 16, 2014, 01:41:49 pm »

For me I think I made it at around time number 11, with no prior spoilage or wiki consulting being done, just working the same basic storyline over and over again. The thing I did was a combination of royal demeanors, communication skills, and magic, with the communication/royal skills passing most conversation skill checks and magic blasting anything physical out of the road.

That said once I tried varying from my set path to unlock some of the different endings I've been dying a ton.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

GlyphGryph

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Re: Long Live the Queen!
« Reply #25 on: January 16, 2014, 01:45:23 pm »

Been playing. I actually beat it on my second try, no wiki. (First time through, I got killed toward the end for not having enough random sword skills, despite having maxed out magic skills. Laaaame.)

Been trying to get all the endings since then, not using wiki just making regular save games and critical juncture points and exploring all the different paths. Finally managed to survive a trip to the forest, for example!
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