The main interest is that there's no way to build the various buildings (store, living quarter, high radar, hangar) that are contained inside of this Outpost facility on a surface base
That building also is taking only 10 days to build (the contained building would individually take longer to build).
But the humongous maintenance (it's even worse than my main base that has a lot more buildings
) make it not really not worth it unless you have a lot of money funds coming (good luck with the IG considering how silly the enemy activity is and how easy your troops die), with the IG i think it's better to make another underground base.
Anyways, i had a very good month, i mean i managed to complete every missions with a positive score (making a lot of money too by selling all the loot i didn't need), something not easy on massacre (ex-terror) missions in which your allies die in a couple of turns and usually give you a negative score in no time.
So i was wondering how good the score would be :
I suppose U Sector was the location of all those successfull missions
I guess i now have the answer on how horribly bad the "land, take off, then land again, then take off and reland" from those half a dozen of ufo i mentionned previously would be on my score.
decided to call it a quit there as there were now more mission popping up than i had vehicles to deal with them (without even mentionning the ufo land/take off dance coming regularly) and check my statistics in the memorial page
Lesson learned with the IG :
- don't focus only human guardsmen and get at least Ogryns as soon as possible, they kill things dead and resist (much) better the enemy damage.
- chimeras are great, armor column are fantastic , with their built in turrets the IG ground transports are really their best weapon.
- officer have a command ability that can give various bonus, try to not lose them too fast (easier said than done) as you need some work to promote another guy to officer.
- armor column vehicles have people that ride on top of them to allow for more troops transported but make sure to go to Deployment Preview and make sure none ride on top of your tanks, they die way faster than anyone (and if you let an officer by mistake there, say goodbye to him/her).
- carefull with which weapon can carry which ammo, an Autogun can use Autogun magazine but not Autogun ammo drum, it's another type of Autogun that accept the drum, when i noticed the problem, i had several troops with 0 ammo stuck on the battlefield unable to reload their Autogun
- make more interceptors (whatever they're called for the IG) on every bases , unchecked UFO horders are a killer for the score.
- IG troops die faster than any other factions, they will remind you of the early game in xcom1 with squaddie dying in droves except that their weapon aren't going to be good before a looong time