By the way, this wording says that Laser, Plasma, Electricity, Cut, and Stab are equally effective. I am currently trying to read
I (I think it was me, at least, maybe I just read it?) asked about the wording of the blue shield's description a few months back, and the dev confirmed the two sets all do 100% damage. They just had trouble finding a way to write the sentences that didn't feel messy.
As to sectopods, regardless of their relative weaknesses they're still going to be tough nuts to crack without good weaponry. And their weaponry is nothing to sneeze at.
Hrmm, it appears that the order in which the damage types appear in the Bootypaedia is not the same as the native order. Correcting
Goes through: Charm, Daze, Chem, Choking, Anti-E511, Bio, Heat, Cold
Does 25%: Piercing, Burn, Concussive
Does 50%: EMP, Warp, Mind
Does 100%: Laser, Plasma, Cutting, Electric, Stabbing
Does 250%:
So yes, the dev was correct. I have been looking at the order the damage types appeared in the bootypaedia for sectopod. This time, I looked directly in en-US.yml.
On sectopods, you could use chem. Their shield ignores it and they have no specific resistance to it. Shotgun chem rounds should work. Or kill their shields with shotguns/explosions.
Remember, shield is on top of armor. So even if it is resistant, it is not immune. And shotguns deal a lot of damage to unarmored targets. In this case, Plasma caster will work wonders.