I mean, the mod is an absolute blast, but it just gets ridiculous so quickly, I can reliably make it a bit over a year in, but then I just stall. The fighter/transporter is fine for a few months, but then you need the hunter killer, and that works as long as you can keep ammo for it, but once the medium and heavier ships start to pop I need vastly better weapons, and I just can't get to them.
Ground combat is great though, the gals are amazing fighters in spite of having piss-poor stats to start (the enemies only having guns about as good as your own helps a lot) Of course once the star-gods (effing Ethereals) roll in, it gets hectic (manageable, but hectic). Also, why are the enemy bases loaded with gauss weapon carrying academy personnel? Weren't they supposed to be opposing pirate groups?
Definitely a fun mod regardless.
Edit because doubleposting is a crime:
You know what should never be allowed for basic enjoyment reasons? Blaster bombs and base defense in the first two weeks. You know what happened to me twice today? If you thought to yourself, "blaster bombs and base defense in the first two weeks" you are correct.
Seriously, random is fine as long as it is mitigated by some level of sanity, I really don't know how I could be expected to even play the game when shit like this happens.