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Author Topic: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!  (Read 24752 times)

Avis-Mergulus

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #180 on: February 13, 2014, 02:12:43 pm »

So? It's odd.
Why? The text colors are to distinguish between our individual characters, not for team identification, so it doesn't matter if a red team member speaks in blue.
And?
Again. It's odd. It makes the blue-speakers sound like traitors.
Agreed. I, for one, speak in honest, proper, god-fearing maroon, which is just a kind of red.
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darkpaladin109

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #181 on: February 13, 2014, 02:28:11 pm »

Blue's my favorite collor. Now, stop arguing about the text color someone uses and just give the status report or something.
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mastahcheese

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #182 on: February 13, 2014, 05:38:40 pm »

For the next game, I'll let people send me their preferred colors secretly, and then I'll assign them from that, to see how the team distribution ends up.

For the turn, we're just waiting on Tiruin, and Darkpaladin to post his turn (he seems to be waiting for some replies from his team, good lord, bay12 actually using teamwork, the horror!)
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Corsair

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #183 on: February 14, 2014, 02:15:15 am »

For the next game, I'll let people send me their preferred colors secretly, and then I'll assign them from that, to see how the team distribution ends up.

For the turn, we're just waiting on Tiruin, and Darkpaladin to post his turn (he seems to be waiting for some replies from his team, good lord, bay12 actually using teamwork, the horror!)
I was going to ask if we could all be on the same team because fighting other players rather than all co-oping feels.... odd? the game is fun definitely but PvP limits rp to a degree because players keep murdering eachother.
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GreatWyrmGold

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #184 on: February 14, 2014, 08:27:36 am »

I don't really see the problem.
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darkpaladin109

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #185 on: February 14, 2014, 10:00:52 am »

...I'm done waiting for these two to respond.
Spoiler: Red team action (click to show/hide)
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Avis-Mergulus

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #186 on: February 14, 2014, 10:09:52 am »

Spoiler: Red team IC (click to show/hide)
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Corsair

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #187 on: February 14, 2014, 04:41:33 pm »

I don't really see the problem.
I just prefer being a team rather than killing each other over and over going relatively no-where
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Avis-Mergulus

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #188 on: February 14, 2014, 05:03:27 pm »

I don't really see the problem.
I just prefer being a team rather than killing each other over and over going relatively no-where
We can be a team in this format. In fact, with the emphasis on the importance of proper communication and an unpredictable opponent, teamwork is more important than ever.
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GreatWyrmGold

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #189 on: February 14, 2014, 07:00:34 pm »

I don't really see the problem.
I just prefer being a team rather than killing each other over and over going relatively no-where
We are being teams. Moreso than some allegedly coop games.
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mastahcheese

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #190 on: February 14, 2014, 10:55:07 pm »

Well, if you guys would prefer to continue being on the same sides, then hey, makes my job easier.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Tiruin

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #191 on: February 16, 2014, 06:02:29 pm »

For the turn, we're just waiting on Tiruin, and Darkpaladin to post his turn (he seems to be waiting for some replies from his team, good lord, bay12 actually using teamwork, the horror!)
Eep. :X

For the next game, I'll let people send me their preferred colors secretly, and then I'll assign them from that, to see how the team distribution ends up.
*sigh*
nitpickers not understanding the emphasis of color as compared to their symbolism. >__> :I
Well. Brand new mechanic is the result!

Tiruin - Red Team
This ship moves in 45 degree arcs.
Whoever made this is a deathtrap-expert.
I must really stick to being a-?

Spoiler: Red team Chat (click to show/hide)

Spoiler: Actin (click to show/hide)
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mastahcheese

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #192 on: February 16, 2014, 11:17:27 pm »

Well. Brand new mechanic is the result!
Well, now people seem to want to stick with the teams they're on already, so I don't know how I'll do all of it, I'll handle it when we get there.

Speaking of getting there, I will update this when I'm less sick.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

piecewise

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #193 on: February 20, 2014, 01:33:01 am »

I saw this recently and figure that the people in this game might be interested in this sorta thing.


http://www.youtube.com/watch?v=AXhTK7F2iSo

Corsair

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Re: Mainspring: The Game of Airships and Death: The Battle Thread: Chapter 1!
« Reply #194 on: February 20, 2014, 02:01:01 am »

ALL OF MY MONEY
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.
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