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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 63990 times)

mastahcheese

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #870 on: April 24, 2014, 07:07:32 pm »

Assist in picking up his stuff, take the Hacker's tools.
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The Derail Thread

darkpaladin109

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #871 on: April 25, 2014, 01:34:02 am »

Take Kyle's revolver, caps and 10mm ammo.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #872 on: April 25, 2014, 07:18:41 am »

Do you mean 10mm Colt?
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #873 on: April 25, 2014, 07:25:11 am »

Do you mean 10mm Colt?
Yes. Is that not a revolver?
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Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #874 on: April 25, 2014, 07:27:25 am »

Nope, semi-automatic. I'm a purist with revolvers, if it has more than 6 shots, it's not a revolver.
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #875 on: April 25, 2014, 07:39:48 am »

Nope, semi-automatic. I'm a purist with revolvers, if it has more than 6 shots, it's not a revolver.
it has more than 6 shots? :P
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Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #876 on: April 25, 2014, 09:07:44 am »

Mouse over them... It's been that way since the start, mousing over your equipment shows you its stats...
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Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #877 on: May 02, 2014, 06:11:35 pm »

Quote from: Actions
Head South-East: Cromwell, Selina [Group Decision passed]
Selina: Grab: 9mm Mauser, Legion Recruit Armor, Leather Jacket, Scrap Metal x3
Cromwell: Grab: Knife, Legion Recruit Armors x2, Hacker’s Tools.
Dirk: Grab: 10mm Colt, 10mm Ammo, and Caps
[[Time: 0605 (6:05 AM) January 19th] Day 8]]

After gathering the remains of Kyle’s equipment and the items the Legion Recruits had dropped the group finally got moving. They hated leaving Kyle to whatever fate he was subjected to but the fact of the matter was he had left them. Nothing else made sense, as Kira pointed out.

“If someone took him they would have taken his things.” She had been irritable beyond believe during the group’s travel. Never-the-less she was more than helpful when they came to a river.

“Damn… How do we get past this?” Cromwell asked. He had never been much of a swimmer.

“Hm… Wood floats right? How about we float over on the wood?” Selina offered spying several large planks of wood lying nearby. More specifically, lying tied together by a seemingly fragile raft. If they had taken any amount of time to examine it though it would be obvious that the rope was too new for this to be a remnant of the war.

“Maybe… Let’s see if it floats.” Kira offered as she and Dirk began shoving the raft into the river. The raft floated true and was more than large enough to carry their collective weight.

“Well… Get on. We’ll just drift across. The water looks… easy going.” Dirk said as he shakily stepped onto the raft.

A full day passed as they floated across and down the river. The time spent in rest was well appreciated. That is, until the group saw the town… If it could be called that.

Two absolutely giant statues of some balding man were cast in bronze, gazing towards the East with a triumphant smile a machete in his hand. At his feet were two bear heads both screaming in agony. At their feet were dozens upon dozens of stone buildings.

As your group got closer you started noticing that the ground wasn’t abnormally red, as you had first thought, but was in fact a beautiful green. The redness was the cloth of the inhabitants. Within the red you saw other colors such as pink, white, orange, a few silvers, and even a couple of blues.

Gaining close to the bank you saw that very few of the inhabitants were paying attention to you. However you saw one large group of blue clad men beginning to head your way.

“Looks like there might be a welcoming party…” Kira said as she checked her gun for any defects. Happy with its condition she holstered it.

Upon landing a contingent of thirty blue clad men stood at attention, the lighter shades standing closer to you, while a man clad in Dark Green with a dog’s head on his head walked down the row the men had left in their formation. Their armament comprised of dozens of variations of hand to hand weapons and melee weapons. Obviously Legion. The biggest hint was the fact that the Blue clad men’s apparel looked the same as The White Man’s. Judging by the amount of white you saw around.

”Stand at attention! We have visitors to the glorious Caeser’s Antioch! Rubeus informs me that you are the ones we have to thank for his success at the Vault. He says to bring you to him at the earliest possible opportunity.”

You are not entirely sure that is a good thing judging by the smile the man gives you, which seems more predatory than pleased.

”Now, if you do not mind, relinquish you weapons. No outsiders are allowed their weapons while within our borders.”

Ah… there was the catch to his pleasant demeanor. Still… You got the feeling that refusal would mean a fight… a fight you wouldn’t win through sheer numbers…
 

The Group has Healed [1200]
The Group has Healed [1800]
The Group has Healed [0000]
The Group has Healed [0600]


Quote from: The Rolls
Event in: B6
Liklihood: 20%
Roll: 65 [No Event]


Spoiler: Pip-Boy Map (click to show/hide)




Spoiler: Selina/Ranger Cado (click to show/hide)



Spoiler: Group Inventory (click to show/hide)

Spoiler: Current Tasks (click to show/hide)


Sorry for the long delay… but college comes first I’m afraid. We should be back to a decent schedule though because finals is this next week and then I’m done!

Also, we have a mystery new guy joining the group… Eventually. When? That’s part of the mystery.
« Last Edit: May 02, 2014, 07:33:29 pm by Nerjin »
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RangerCado

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #878 on: May 02, 2014, 06:35:53 pm »

Selina attempts to negotiate with the guards to allow them to see the leader, or a second in command of sorts, to discuss the treaty terms with.
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[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #879 on: May 02, 2014, 07:35:43 pm »

Selina attempts to negotiate with the guards to allow them to see the leader, or a second in command of sorts, to discuss the treaty terms with.

Before you can say much more than "We need-" the man interrupts you.

"I would like to apologize. I have apparently misspoken. Rubeus wants to see you immediately. Relinquish your weapons, and we will see him. Whatever you want to discuss can wait."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

mastahcheese

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #880 on: May 02, 2014, 11:04:26 pm »

Hand over my weapons, there isn't really any other (intelligent) choice.

(I wonder how they'll react to my multitude of knives.)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #881 on: May 07, 2014, 05:20:47 pm »

[[Hey guys.... Anybody else gonna do anything?]]
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #882 on: May 07, 2014, 06:23:54 pm »

((...Didn't even notice... sorry.))

Selina hands over everything slowly, trying to gauge their intentions before she gives up her last gun.
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The best ship is the one where one of them is literally allergic to the other~
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[/quote]

darkpaladin109

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #883 on: May 08, 2014, 09:20:27 am »

"I would love to give you my weapons, but I would like to know one thing before I decide. We will receive our weapons when we're done here, correct?"
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout Role-playing game
« Reply #884 on: May 08, 2014, 10:56:24 am »

Kira hands over her weapons, just to keep things moving.
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