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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64787 times)

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #660 on: March 23, 2014, 04:59:21 pm »

"Hm... I think I've heard enough then. Maybe once we know more about the outside world I will make a decision about how we will proceed. Now for the bad news... I have been in contact with this Legion-"

"WHAT!? What do you mean you've been in contact with them sir!?"

"I mean that I sent a message. Savages could barely figure out how to send from the sounds of it. I asked what their plans for the vault were. They planned to leave it apparently. From what I was told they had much more dangerous targets to deal with. Needless to say I don't believe it. I need the five of you to answer one last question: Does the legion seem trustworthy? Do we have anything to worry about?"
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #661 on: March 23, 2014, 05:03:36 pm »

Kira salutes Yusef respectfully, "Sir, I believe that we cannot completely trust the Legion, but we can believe their word for now. We also explored a small fraction of the wasteland, sir. Unless we send out more patrols we cannot say for certain that the wastes around us are completely safe."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #662 on: March 23, 2014, 05:04:26 pm »

"Kira is correct. We need more information... and the 'Legion' should stick to their word."
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #663 on: March 23, 2014, 05:08:52 pm »

"The Legion isn't the only one out there, though, sir.
There is at least one other group out there that we know of called the "Powder Gangers" that are relatively close by."

Cromwell shows Yusef his Pipboy.
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The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #664 on: March 23, 2014, 05:15:14 pm »

"Powder Gangers? They are extremely close... How did you come across this information? You didn't travel there apparently..." Yusef seemed to be deep in though about something not entirely related to this subject however.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #665 on: March 23, 2014, 05:18:41 pm »

"Maybe get some form of signed document saying they won't attack us? They might be more inclined to honor something like that than a deal made with word of mouth."
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #666 on: March 23, 2014, 05:18:54 pm »

"Powder Gangers? They are extremely close... How did you come across this information? You didn't travel there apparently..." Yusef seemed to be deep in though about something not entirely related to this subject however.

Kira salutes again, "We learned about them from one the few friendly locals we met."
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #667 on: March 23, 2014, 05:21:06 pm »

Kira salutes again, "We learned about them from one the few friendly locals we met."

"Friendly locals... You did not mention anything about friendlies on the outside. Wait... That... Hulking brute?"

"Maybe get some form of signed document saying they won't attack us? They might be more inclined to honor something like that than a deal made with word of mouth."

"I'm thinking about it..." Yusef said quietly as he looked through some documents on his own Pipboy.
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The demon code prevents me from declining a rock-off challenge.

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #668 on: March 23, 2014, 05:24:40 pm »

"Friendly locals... You did not mention anything about friendlies on the outside. Wait... That... Hulking brute?"

"No, sir! It was from the lone man we encountered not far out of the vault."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #669 on: March 23, 2014, 05:29:59 pm »

"Someone shot him."
Kyle says with a frown.
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #670 on: March 23, 2014, 05:30:32 pm »

"Someone shot him."
Kyle says with a frown.

"Because he attacked us first."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #671 on: March 23, 2014, 05:31:20 pm »

"He had good reasons to do so."
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #672 on: March 23, 2014, 05:32:16 pm »

"I see. Well you did what you needed to do. Now I'm afraid I'm going to do what I need to do. Pack your things. The five of you are leaving the vault again. You will set out first thing in the morning."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #673 on: March 23, 2014, 05:34:14 pm »

"You... you mean, without a goal? So... permanently?"
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #674 on: March 23, 2014, 05:34:51 pm »

"I see. Well you did what you needed to do. Now I'm afraid I'm going to do what I need to do. Pack your things. The five of you are leaving the vault again. You will set out first thing in the morning."

"Of course sir," Kira salutes and waits to be dismissed.

"He had good reasons to do so."

Kira doesn't respond.
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