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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64041 times)

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #600 on: March 19, 2014, 03:49:06 pm »

"... Thank you."

"You're welcome," Kira replies coolly.
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #601 on: March 19, 2014, 03:50:13 pm »

Selina pulls up her pipboy map and tries to estimate how long it would take to get there from the fault.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #602 on: March 19, 2014, 03:51:30 pm »

Kyle enters his room and begins relaxing..
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #603 on: March 19, 2014, 04:03:40 pm »

Kyle enters his room and begins relaxing..

Kira glares at Kyle as he enters his room before heading into her own room.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #604 on: March 19, 2014, 04:06:58 pm »

Selina pulls up her pipboy map and tries to estimate how long it would take to get there from the fault.

Your pipboy map doesn't show anything outside of Vault-222, Vault-225, and the Powder Ganger Camp.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #605 on: March 19, 2014, 04:10:59 pm »

Selina sighs. Maybe tomorrow she should try leaving the vault and going off to find her? She had been interesting to talk too, and although it didn't happen often, it would be nice to know someone who her... age... who was nicer to her despite her condition.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #606 on: March 19, 2014, 04:11:13 pm »

((Pip-boys have a messaging function, right?))
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #607 on: March 19, 2014, 04:14:41 pm »

((As far as I know, yes))
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #608 on: March 19, 2014, 04:17:00 pm »

((Pip-boys have a messaging function, right?))

Most do not. In fact, the vast majority. Thankfully, Vault-222 and Vault-225 pip-boys do! Why? Reasons... That you won't learn yet.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #609 on: March 19, 2014, 04:20:52 pm »

Kira messages Kyle, "If I catch you snooping again I will never forgive you."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #610 on: March 19, 2014, 05:10:36 pm »

"Okay. You didn't catch me the first time technically."
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #611 on: March 19, 2014, 05:20:36 pm »

"Okay. You didn't catch me the first time technically."

"You all but told me that you did. Technically or not it still counts."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #612 on: March 19, 2014, 05:26:33 pm »

"I do have to go over data you know. We have physical copies for that reason."
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #613 on: March 19, 2014, 05:30:40 pm »

"I do have to go over data you know. We have physical copies for that reason."

"And why do you have to go over the data, personally? Especially when it's marked private?"
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #614 on: March 19, 2014, 06:37:49 pm »

Cromwell eats his sweet roll, then goes and returns the pistol and knife to the armory, but keep the other one with me.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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