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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64793 times)

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #570 on: March 18, 2014, 11:59:07 pm »

"Well... sir... I'm sorry but... they're dead." Selina lets the others explain as shes better at consoling people then explaining.

Yusef's smile fades slowly as he begins to fully comprehend what Selina has told him. He looks frantically to others as if begging for an explanation.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #571 on: March 19, 2014, 12:00:07 am »

"She's right. These goons moved in and killed or ran out anyone in there apparently. I know they have explosives and can take our vault if they tried... I did repair the equipment though..."
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #572 on: March 19, 2014, 12:00:58 am »

Cromwell held his sweet roll behind his back as the others explained.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #573 on: March 19, 2014, 08:34:25 am »

Kira remains silent, letting the other people give the report, but remaining at attention in case Yusef asks her any questions. As a consummate professional she keeps her eyes straight forward, not glancing at either side to her companions or Kyle.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #574 on: March 19, 2014, 02:28:03 pm »

"She's right. These goons moved in and killed or ran out anyone in there apparently. I know they have explosives and can take our vault if they tried... I did repair the equipment though..."

Yusef's face seemed to grow red very quickly "YOU DID WHAT!? YOU HELPED THE BA- No... No No No." Several deep breaths later and Yusef continued "Why did you fix the equipment if they had killed everyone? Why didn't you come right back? You could have died!"

Yusef stood up and clasped his hands together "Okay... These people can obviously break into vaults... Do you know why they did it?"
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The demon code prevents me from declining a rock-off challenge.

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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #575 on: March 19, 2014, 02:30:21 pm »

"I think they said something about a signal... and now that I think of it, I think we found some weird radio signal when we left two."
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #576 on: March 19, 2014, 02:32:50 pm »

"I think they said something about a signal... and now that I think of it, I think we found some weird radio signal when we left two."

"Signal? Who... How? Go... Okay okay... I need to think about this. I want you five to go get a good nights rest. Come visit me at two in the afternoon. I'll have something thought of by then."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #577 on: March 19, 2014, 02:35:03 pm »

"Signal? Who... How? Go... Okay okay... I need to think about this. I want you five to go get a good nights rest. Come visit me at two in the afternoon. I'll have something thought of by then."

Kira salutes Yusef, "Yes sir! Thank you sir!" She then immediately turns and marches out of the room.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #578 on: March 19, 2014, 02:36:04 pm »

"With all due respect sir, I think we need to step up security right away before they decide they need our equipment."
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #579 on: March 19, 2014, 02:38:47 pm »

"With all due respect sir, I think we need to step up security right away before they decide they need our equipment."

Kira shoots Kyle a glare as she passes him on her way out of the room.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #580 on: March 19, 2014, 02:38:57 pm »

"With all due respect sir, I think we need to step up security right away before they decide they need our equipment."

"I thank you for the suggestion Kyle. I will do my best to convince the security force on high alert... But... I think I know what I can do. For now I'm going to need you all to leave. Don't worry, I'll keep you informed as I can."
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The demon code prevents me from declining a rock-off challenge.

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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #581 on: March 19, 2014, 02:44:22 pm »

"Yes sir... and tell them to not stand next to the vault door. Explosives... explode."
Kyle says before jogging off to try and find Kira.
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #582 on: March 19, 2014, 02:55:41 pm »

"Yes sir... and tell them to not stand next to the vault door. Explosives... explode."
Kyle says before jogging off to try and find Kira.

Kira is heading back to her room, of course. She isn't moving particularly fast though.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #583 on: March 19, 2014, 02:57:49 pm »

Kyle probably catcbes up and taps Kira on the shoulder.
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #584 on: March 19, 2014, 03:00:11 pm »

Kyle probably catcbes up and taps Kira on the shoulder.

Kira looks over her shoulder and glares at Kyle, not bothing to stop. "I knew it'd be you. What is it now?"
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