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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64068 times)

USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #555 on: March 14, 2014, 03:09:41 pm »

Kyle walks further away from the party. He seems upset in a not angry way.

Kira sticks with the party, though she keeps a wary eye on Kyle.
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #556 on: March 14, 2014, 04:36:33 pm »

((BTW Nerjin, hat program do you use to make those maps?))
Dirk follows the party like a guard dog.
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #557 on: March 14, 2014, 04:45:07 pm »

Head to Vault-222 in stony silence then.

((It's obvious that nobody's going to RP after the fight.))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #558 on: March 14, 2014, 04:46:27 pm »

((BTW Nerjin, hat program do you use to make those maps?))

Microsoft Excel.

Normally I'd update, however I'm gonna wait until after I update The MOWE Chronicles tomorrow to do so. Why? Because life... Also, work and girlfriend. So... *Shrug*
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #559 on: March 14, 2014, 10:19:09 pm »

((Of course I get back after everyone's done talking. Also I appear to have gained the Bloody Mess perk for a split second, and then it flew away.))

Stoically follow the group.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #560 on: March 14, 2014, 11:12:13 pm »

((Of course I get back after everyone's done talking.))

((Sorry about that... There will be other chances for RP though.))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #561 on: March 16, 2014, 11:35:08 am »

Quote from: Actions
All - Go to Vault-222

[[Time: 2100 (9 PM) Day 3]]

A day of uneventful walking was all that greeted you. Though it was just a barren wasteland you found yourselves getting somewhat attached to it. It was beautiful in its own way.

Eventually though you saw the cave that housed your vault. Walking into it the door started opening right away. How convenient!

Stepping inside you glanced at a clock and saw that it was 9 PM. Well… You are supposed to report to the Overseer but… You know how he is, he wouldn’t mind if you took an hour to prepare yourselves. You know the general layout of the vault and the interesting areas to go within.

Quote from: Areas of Interest of Vault-222
Armory – 5 Mins [All]
Overseer’s Office – 10 Mins [all]
Cafeteria – 5 Mins [All]
Living Quarters – 10 Mins [All]
Engineering – 20 Mins [All]
Reactor – 25 Mins [All]
Barracks – 25 Mins [All]
Engineers Office – 30 Mins [All]

All Vault Dwellers gain +2 HP from time

Quote from: The Rolls
Event in F4: [100>30] [No Event]
Event in G4: [84>20] [No Event]

Spoiler: Pip-boy Map (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)



Spoiler: Group Inventory (click to show/hide)


Shaboom! Rocket, to da moon!
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #562 on: March 16, 2014, 11:37:20 am »

Clean up, eat some food, write report, report to the overseer.
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #563 on: March 16, 2014, 11:45:34 am »

Clean up, eat some food, write report, report to the overseer.
Do the same thing as KJ, but also return the pistol to the armory if I can spare the time.
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #564 on: March 16, 2014, 03:34:36 pm »

Clean up, eat some food, write report, report to the overseer.

((Pretty much this with a side of RP, maybe.))
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #565 on: March 16, 2014, 08:59:36 pm »

Clean up, eat some food, write report, report to the overseer.
Do the same thing as KJ, but also return the pistol to the armory if I can spare the time.
I shall also follow this lead.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #566 on: March 18, 2014, 09:21:50 pm »

Waiting for Selina/Cado.
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Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #567 on: March 18, 2014, 09:37:57 pm »

((SORRY! :( ))

Selina goes to get some food and then get cleaned up. She spends some time contemplating what she saw outside the vault before going to the overseer.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #568 on: March 18, 2014, 11:53:22 pm »

 
Quote from: Actions
Kyle and Kira – Get Showered, Eat, Write Report, Report to Overseer
Dirk and Cromwell – As Above. Return 9mm Pistol
Selina – Get Showered and Eat. Report to Overseer.

[[Time: 2200 (10 PM) Day 3]]

Spoiler: Kyle (click to show/hide)

Spoiler: Kira (click to show/hide)

Spoiler: Dirk (click to show/hide)

Spoiler: Cromwell (click to show/hide)

Spoiler: Selina (click to show/hide)

The group met up outside the Overseer’s office after their individual adventures inside the vault. Most boring, but that was appreciated after the things you had seen outside the vault. Walking into the Overseer’s office you were greeted by Yusef’s smiling face.

”Ah, you made it back in one piece!” Yusef glanced at Kira and his smile faltered ”Oh… Well, some more than others. I’d get that looked at if I were you Kira. You too Dirk."

"Anyways, what happened. Did you fix the equipment? How’s ol’ Thomas eh?”
Yusef laughed ”I bet that old dog was just dying to get the thing fixed! Probably dropped dead in surprise when a bunch of my people showed up on his door to help him out. He’s been lording that incident way back when over my head since we became overseers. Oh it was ‘Yusef, remember when-‘ this and ‘Remember that time-‘ that. Hahahaha! S-so how’d it go? Were you able to help?”

Quote from: Areas of Interest of Vault-222
Armory
Overseer’s Office
Cafeteria
Living Quarters
Engineering
Reactor
Barracks
Engineers Office

Quote from: The Rolls
None….

Spoiler: Pip-boy Map (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)



Spoiler: Group Inventory (click to show/hide)


So the party split and everyone got some Character Development. But what about our experience for completing the quest? Where’s that? Well… Give it some time. You’ll see.
« Last Edit: March 20, 2014, 03:16:01 pm by Nerjin »
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Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #569 on: March 18, 2014, 11:57:47 pm »

"Well... sir... I'm sorry but... their dead." Selina lets the others explain as shes better at consoling people then explaining.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]
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