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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 65153 times)

Again_Dejavu

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #120 on: January 15, 2014, 05:01:08 pm »

Kyle stares at Rui.
"Aren't you the one who's a few potatoes short of a salad?"
Rui stares back, attempting to suppress a giggle
I don't understand what you trying to say, but that might be because I've never been a Salad guy. Should I be insulted?"
((Seriously. Wat))
« Last Edit: January 15, 2014, 05:02:43 pm by Again_Dejavu »
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #121 on: January 15, 2014, 05:02:43 pm »

((potato salad))
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Again_Dejavu

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #122 on: January 15, 2014, 05:06:07 pm »

((So he's just a Regular Salad as opposed to a Potato Salad? I don't get this metaphor))
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #123 on: January 15, 2014, 05:07:28 pm »

Kira rolls her eyes. "Can we please hurry up and get to the armoury already? We're wasting enough time as it is."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #124 on: January 15, 2014, 05:08:07 pm »

"I mean you're fucked in the brain."
Kyle, a genius but not very good at people skills.
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #125 on: January 15, 2014, 05:09:53 pm »

"I mean you're fucked in the brain."
Kyle, a genius but not very good at people skills.

Kira sighs and grabs Kyle by the collar to drag him to the armoury. "Shut up and get moving."
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Again_Dejavu

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #126 on: January 15, 2014, 05:11:35 pm »

Rui pauses for a moment
"Eh, I can't really deny that. But your metaphors suck."
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #127 on: January 15, 2014, 05:13:00 pm »

Kyle shrugs. He's used to people not understanding him.

((I wonder if there's a town full of people like Kyle... That would be hilarious.))
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #128 on: January 15, 2014, 05:13:22 pm »

Selina follows them into the armory.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #129 on: January 15, 2014, 05:14:49 pm »

((I wonder if there's a town full of people like Kyle... That would be hilarious.))

((Actually... Sorta. Depends on what you mean by town full of people like Kyle.))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #130 on: January 15, 2014, 06:51:39 pm »

The group arrived at the armory mere moments later only to be greeted by Officer Parting. A true bear of a man he was nearly seven feet tall and quite fierce looking. Unfortunately his disposition matched his looks. ”You lazy good for nothing pack rats!” he yelled at the assembled with a scowl on his face.

”I distinctly remember the Overseer telling your sorry asses to hurry down here!” He yelled.

Of course, the five of you knew that this was a lie. Despite his fierce loyalty to the Overseer there were rumors that Officer Parting was less than intelligent. Still you had no real choice but to follow when he gestured for you.

”I’ve taken the… liberty of actually getting together some of our best weaponry. At the… Overseer’s command I have taken the liberty of producing valuable tools to those of you he believes capable of using them. Those are the best weapons we have,” he says as he hands each of you a backpack that contains a 9mm Mauser and a handful of bullets ”Be sure that they are returned to the vault in pristine condition.”

Spoiler: Kira (click to show/hide)

Spoiler: Kyle (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)




Notice the spoiler’s with character names? That means that only THOSE characters know the information that is contained within.

Also, mouse over items in your inventory. That’ll tell you all relevant information. If you want you can also Examine an item or person. You might learn more.
« Last Edit: January 15, 2014, 06:54:20 pm by Nerjin »
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #131 on: January 15, 2014, 06:54:20 pm »

"With all due respect Officer I do believe you aren't telling all you know. About the weapons, sir."
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Again_Dejavu

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #132 on: January 15, 2014, 06:57:13 pm »

Rui repositions himself to get a better view of the proceedings.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #133 on: January 15, 2014, 06:57:35 pm »

"With all due respect Officer I do believe you aren't telling all you know. About the weapons, sir."

"What did you say to me worm!?" Officer Parting's face grew red swiftly in anger.

Spoiler: The Roll (click to show/hide)
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #134 on: January 15, 2014, 06:58:21 pm »

"I said 'With all due respect Officer I do believe you aren't telling all you know. About the weapons, sir.'"
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