Would anyone happen to know how to reverse (fully or partially) the effects of vampirism? I wasn't aware that lamia were vampires, and now I believe my stats are locked at a permanent newbie state...
I have looked around a little bit, and have found some of the tags that alter attribute gain/rust, so if nothing else, I can at least reenable the ability to gain on my attributes, but would like to know if it is possible to completely reverse the process all together?
I can't access my game right now, so you may have to experiment a bit, as this is from memory.
Also, I assume from your post your on adventure mode?
In which case, you need to (l)ook at yourself, go into the screen that has options for your kills, health, etc. Then enter gm-editor on the dfhack console. Otherwise, (v)iew as normal.
Theoretically you should be able to undo your curse; if you go to the curses option on the second page of the gm-editor screen (should be between 'counters' and 'counters2' if memory serves), now hit enter to access the curses subsection.
It should take you into a subset of options related to curses, with add_tags1 at the top.
As you already have a curse, you should just need to go through all the add_tags options (but NOT the remove tags options), and un-flagging the flags listed as true, back to false.
That
might work. I haven't tested un-cursing creatures yet though, so you may be stuck. But you can use the gm-editor to edit your attributes despite the freeze caused by vampirism.
Mental attributes are found in status>soul>mental_attribs
Physical attributes are found in body>physical_attribs
careful though, don't overdo it as it will make your adventure rather boring and un-challenging if you set the values to higher than racially normal values.
Hope this helps you - let us know if that worked or not; it's useful for others to know.