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Author Topic: Neverwinter Nights Dungeon Master'd Game  (Read 947 times)

killerbees1218

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Neverwinter Nights Dungeon Master'd Game
« on: January 08, 2014, 01:50:16 pm »

I am posting to see if anyone is interested in the oldie but goodie game Neverwinter nights. Which has an excellent 'storyteller' system also known as -  a Dungeon Master. In which myself will portray and carry on different adventures for anyone willing to participate. Basically how this will work is we will see whom is interested, get together and find a playtime that works best for one person or several others - like weekends for example. Then I will provide server IP, links to any mods you may need to connect, and the rest is left for you to go through in nwn.  As expected, you will need a copy of Neverwinter nights plus all expansions which can be easily found at  a cheap price at gog.com. NWN: Gold will then need to be updated to latest version (which GOG provides in dl)  Also note that NWN has lots of mods and addons that can be found at nwvault.ign.com. The only addon my DM'd sessions will use is one called CEP (community expansion pack) as it adds thousands of needed items, monsters, and more - to make NWN multiplayer a better experience in general. I have a few scenarios in mind that I will present to any interested players, ranging from playing it out as a prisoner and attempting to escape, to playing as simple guards protecting a convoy, or even a spy sent to gather information - possibilities are literally endless with the fascinating DM system of NWN. Anyways - drop a line here, or in a PM and let me know if we can get something going.  :D
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Patchy

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Re: Neverwinter Nights Dungeon Master'd Game
« Reply #1 on: January 08, 2014, 03:50:00 pm »

It's been awhile, but I usually am mildly interested in nwn.

Most of my experience with the game is on the more power gaming oriented servers, but I do have some experience on role-playing ones. So guess I'm just posting to watch for now, and might jump in with a char if it looks like something might get underway.
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killerbees1218

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Re: Neverwinter Nights Dungeon Master'd Game
« Reply #2 on: January 08, 2014, 05:09:24 pm »

Yeah the servers I host are strong role-play with usually a low magic world, mages who manage to survive in my worlds are rare and very powerful. I almost consider most of my scenarios hardcore role-play as skills and abilities are key in certain situations. To sneaking up on a guard and slitting his throat, to having high intimidation to scare someone into giving you information. Also based on your strength or dextery you can overcome certain obstacles that would usually hinder you. Huge boulder blocking your path? Have your half-orc friend lift the rock so you can slide underneath, or dodging a crossbow bolt in the nick of time. Multiple choice and many possibility are key to having unique play through.

I can handle 4 players together, but I will also take less, even one player if someone shows interest - NWN is a dying game but it still has a lot of potential, endless modifications and still a decent fan base. Plus sometimes you get an itch to run a dungeon master game again for that creative release per Se' heh.

Oh - and for those who don't know, NWN is running Dungeons and Dragons 3rd Edition ruleset.
« Last Edit: January 08, 2014, 05:12:20 pm by killerbees1218 »
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LordBucket

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Re: Neverwinter Nights Dungeon Master'd Game
« Reply #3 on: January 08, 2014, 11:42:28 pm »

Possibly interested.

I ran a campaign last year, but it quickly ran aground after a few weeks of spending 10-20 hours fighting the toolset every week to create 20-30 minutes worth of gameplay.