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Author Topic: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards  (Read 10760 times)

LeoLeonardoIII

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #45 on: January 08, 2014, 05:46:53 pm »

There should be a rule that if you post a link to a totally appropriate rock song you get +1 to your rolls for the related action.
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Remuthra

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #46 on: January 08, 2014, 05:51:19 pm »

Indeed. If we post a rock song about rock songs as well, do we get a +2?
« Last Edit: January 08, 2014, 05:54:22 pm by Remuthra »
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Comrade P.

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #47 on: January 08, 2014, 05:56:23 pm »

Just shoot every bad guy in sight with a volley. Screw those distant things.
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LeoLeonardoIII

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #48 on: January 08, 2014, 05:57:09 pm »

Indeed. If we post a rock song about rock songs as well, do we get a +2?
Those are limited and hence more precious.
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Remuthra

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #49 on: January 08, 2014, 05:58:11 pm »

Indeed. If we post a rock song about rock songs as well, do we get a +2?
Those are limited and hence more precious.
Not as much as you might think. I can think of at least half a dozen right away.

TCM

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #50 on: January 08, 2014, 06:07:32 pm »

Open fire on bats.

"Yo, there's bats."

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Liber celi

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #51 on: January 08, 2014, 06:34:42 pm »

Singing songs about rock music is like writing about writers.
As in, kinda lazy.


Alright, this is going to need some more creativity.

Jump out into the center of the battlefield and STEAL CANADIAN SOULS!

Song.

Jumping out seems like a move best acted out metaphorically, given the situation. Joe runs along the train, forwards, until he has a good line of sight to the enemy trench.
Then he casts SOUL SNARE.
SOUL SNARE is very effective.

A few black energy tentacles later one of the canadiosi is dead, one is in a catatonic state and one has lost all pleasure in music and food.
CANADIAN MAFIOSI COUNTER: 11
CAPTURED SOULS:2

Open fire on bats.

"Yo, there's bats."


You take aim and shoot. The bat makes the mistake of getting into melee range and you butcher it, keepin its teeth and claws away with kicks and jumps until its undead flesh gives under the punches of hot lead you unleash on it.
At some point its head comes off.

VAMPIRE COUNTER:4

Just shoot every bad guy in sight with a volley. Screw those distant things.
((that's a regular attack, yes?))
Lil' Bertha makes two immense holes in one vampire, black mosquito blood exploding from his near-bisected torso, but the next one kind of dances out of the way. And reloading that thing takes its time...

VAMPIRE COUNTER:3

The train speeds up further. The sun over USA City is dead and black. The vampires screech and attack. Claws like Grizzly-chainsaws tear through the protective hedges arund the city.
The hedge wizards are disgruntled.

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Remuthra

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #52 on: January 08, 2014, 06:37:41 pm »

NEEDS MORE SOULS. GET ALL SOULS.

Comrade P.

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #53 on: January 08, 2014, 06:53:32 pm »

Reload it like if there was noone around. Just me and Li'l Bertha.
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Armok

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #54 on: January 08, 2014, 08:10:44 pm »

I cast Fallout, elevating the radiation levels for the area a few kilometers around or so to clearly lethal levels for the next few thousand years.
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The Froggy Ninja

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #55 on: January 08, 2014, 08:55:49 pm »

I snipe the vampires at the party with GIANT FREAKING FIRE ARROWS!

Sinlessmoon

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #56 on: January 08, 2014, 11:36:14 pm »

"Oh god, oh god, oh god, vampire bats!"

I cast my Beardining spell at the nearest vampire bat!

tomio175

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #57 on: January 09, 2014, 02:21:44 am »

Indeed. If we post a rock song about rock songs as well, do we get a +2?
Those are limited and hence more precious.
Not as much as you might think. I can think of at least half a dozen right away.
Please don't make my entire.school of magic useless...
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tomio175

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #58 on: January 09, 2014, 04:05:22 am »

Indeed. If we post a rock song about rock songs as well, do we get a +2?
Those are limited and hence more precious.
Not as much as you might think. I can think of at least half a dozen right away.
Please don't make my magic school redundant.
Also, shoot everything that is hostile. Including chainsawgrizzlies if necessary.
« Last Edit: January 09, 2014, 04:09:47 am by tomio175 »
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

darkpaladin109

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Re: [FREE FOR ALL RPG] Wizards with Guns 0: Gun Wizards
« Reply #59 on: January 09, 2014, 09:47:52 am »

Start shooting the mafia.
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