Kyle walks closer to the guy.
You are already next to him, as you are next to Nathom who was the first person the stranger greeted. The stranger turns to you, greeting you in the same voice.
Take those razors and build a shiv.
((Don't I get +1s to this from my job or something? *sigh*))
((Perhaps, but reverse-engineering technology you don't understand yet isn't entirely in the job description. Building something yourself, however, will net you a +1
I've updated active player's sheets with a thematic trait just for the future.))
[5] You take out your toolkit and some materials and, still inside the helicopter and outside of anyone's view, fashion a serrated blade from the razors which you promptly remove from the hat after the incident.
The weapon came out nicely, with the razor teeth soldering nicely onto a stick of metal you brought along. Wrapping the end in electrical tape, you now have an improvised weapon in case something goes wrong here.
Just waiting for my advancement, and my boys. (I assume they could be here now!)
You hear your boys call in on your own frequency.
"Hey, we found a place to touch down on top of the ship. We can make our way down through the roof exits. How far do you think you'll be?"
Just advance
((Although Lars is insulted ))
The skylander seems to be just muttering on a phone, ignoring you. How insulting.
You heard someone walking down the stairs earlier, and see
a man in a white coat talking to some other people on the far side of the hangar. He looks important, judging from his outfit.
Piston also seems to be missing.
Follow him
You follow him down the street without running into any trouble. The police drive by, and your clumsy walking (since you are holding so much stuff) draws in curious looks from the surrounding people, but nobody confronts you nor the agent.
The agent holds the door for you into the city hall's lobby. A uniformed man--the local militia general, to be specific--greets him and shakes his hand.
"So you found him, great. Nothing's happened since you left, so just head on down to the tunnels."Agent Thomas heads toward a gate marked "Authorized Personnel Only." He tells you that the staff here know who you are, but the looks that everyone in the room is giving you makes you feel a little suspicious. One bearded man at a desk on the other side of the lobby stands out to you, in particular. He is constantly fixing his monocle on you with one hand, the other tucked underneath his longcoat.
((Actually, at this point I'm not sure my character could survive - the lift is broken, the shaft is probably filled with water above it, too deep to swim outside. Oh, I see one way to struggle!))
Action: Get closer to the drivers, fire them from my gun if possible, try to get one's breathing gear.
The water keeps rushing in, your assailants merely watching from outside. You can't get to them, as they are outside the tunnel, where the water pressure will kill you outright. Their heavy suits are much too heavy to put on in the limited time you have, should you take one down somehow before the water pressure increases.
But before resigning yourself to a watery demise, you spot that the divers are fitting some sort of round cylinder into the hole they made. The fixture attaches itself to the glass and cuts off the water flow as soon as the tunnel nearly fills, leaving a tiny pocket of air at the apex of the tunnel's arch. It turns out to be an airlock, as you see a flurry of bubbles come out of the inner hatch and rise to the air pocket, along with one of the divers. If you have a chance, this would probably be it.
[6] You hop closer to the diver under the water. He looks at you in the eyes, expecting you to give up in your current situation. He stands upright, presumably waiting for you to make whatever move you are trying to make. You reveal your Mauzer and, as he slowly starts to back away, fire it underwater at him. The weapon makes a loud pop and a shockwave in the water that constantly doubles back on itself. The bullet leaves a winding trail of bubbles as it travels, slowing down but still hitting the diver with enough force to puncture his metal suit. A thin red mist comes out of the wound and starts to spread.