((I revised combat to use a d11 instead of a d12 for the damage multiplier. That way, each integer over or under 6 corresponds to a nice multiple of 10% or 5% rather than odd fractions like 33%.))
Hmm, that's strange. I better check on the bridge.
Rush over to the control room and try to take control of the ship. Look for malfunctions.
[6] The helm does affect the ship, but not in a favorable way. You hear the axle spin freely, signalling that the wheel has been disconnected from the steering system.
Corran snorts in amusement.
" I was 31st recon, I am a weapon. "
The stranger nods, and then takes up a position around the corner. You look around for some cover yourself, and hide behind the other corner, watching the stairwell through the handrails.
Surely enough, the footsteps slow and you see light coming from the doorway below. Three gentleman-dressed individuals with pistols begin to walk up the stairs.
Duck and cover, then recover the razor things.
((Going to "roll out loud" to make it clear how this sort of thing is calculated.))
[The razors attempt to hurt you, rolling an 8 for 140% damage. Your agility is 14, and base dexterity is always 10, so you subtract 4 from the roll and reduce the multiplier to 60% damage]
[You take 10*60% damage, or
6 damage]
The razor blades bounce across the floor, some of them standing on end and cutting into your shoe as you scramble to get away! After they settle, you go about picking them up and examining the top hat itself.
It contains a ring of metal on a freely-rotating axle, attached to a series of cables and hooks which may or may not trigger the razors to extent. There is some circuitry buried deeper within the hat, but you'd have to take it apart to get to it.