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Author Topic: Pokemon Tabletop United: Wild Space  (Read 24871 times)

Weirdsound

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Pokemon Tabletop United: Wild Space
« on: January 06, 2014, 04:31:35 pm »

Pokemon Tabletop United: Wild Space

This is the story of the Colony Ship Torterra, which departed from its home world, a democratic self governed planet of little significance, to settle what scans show to be a lush and fertile world deep in the dangerous region known as wild space.

Wild Space is home to many quasars and white hole, all emitting strange matter, energy, and lifeforms. This weirdness also has the usually sort-of-reasonable Black Pontificate Patrols on edge; they tend to shoot first and ask questions never in these dangerous parts.

Although these dangers did indeed prove to be ever-present, the biggest threat to the passengers of the Torterra turned out to be one another. The various factions aboard were constantly at each other’s throats, and several attempted mutinies were put down, the most recent of which left the captain dead. It was only then that everybody discovered that the ship had a very old AI failsafe protocol to be activated in the case of the captains death…

This failsafe placed control of the ship in the hands of five relatively inexperienced humans who just happened to carry the Commander Gene. You are one such lucky human, and now the fate of the Torterra lies in the hands of you and your peers.

When and How We Will Play:

This campaign will be run via maptools on Thursdays, some time between 6 and 8pm PST.

House Rules:

-Applications will not be first come first serve. I will select characters based on strength of back story and balance of faction loyalty.
-Anything from the PTU 1.03 Handbook and/or the ‘Do Porygon Dream of Mareep’ supplement is fair game. Stuff from ‘The Blessed and the Damned’ supplement may be made available upon request. All these documents, as well as the Pokedex, can be found here
-Unless otherwise noted, everything has a home gravity capability of 3.
-The new update, containing stuff from Pokemon X and Y, will likely come out at some point during the course of this game's run. We will apply these updates right away when they become avaible.
-Most Pokemon are sentient, and many speak languages that a universal translator is familiar with.
-Pokeballs are dangerous objects powered by a contained spacial distortion. Any being loses HP for each round in which they come in contact with a Pokeball. The HP lost is equal to the absolute value of the balls capture bonus plus 3. Pokeball exposure HP loss will never KO the target of a capture attempt. A captured creature may safely touch its own Pokeball. A human with the Commander Gene may safely touch any Pokeball.
-Pokeballs have brainwashing abilities. During the capture process, basic obedience is instilled in any creature, so even hostile sentient beings start at loyalty 2. In addition most Pokeballs have a Bond Enforcer switch. When switched on, the Bond Enforcer raises the captured creatures loyalty by 1 every three encounters. A creature whose loyalty is raised to 7 this way is permanently stripped of free will, and becomes its owner’s unquestioning puppet.
-It is highly dangerous, even for somebody with the Commander Gene, to keep more than 6 full Pokeballs on one’s person. A PC system is in effect. You can access your storage from your personal cabin or the bridge.
-Loyalty is no longer a secret stat, and players are responsible for tracking the loyalty of all their Pokemon.
-Humans without the command gene may be captured and treated like a Pokemon. I will write up a dex entry/details if somebody actually pulls that off.
-The default currency for this campaign is the Printer Credit. Printer Credits are backed up by guaranteed access to the ship’s 3d Bioplastics Printer. These credits are likely worthless outside of the ship, and the currency is vulnerable to collapse should anything happen to the printer systems.

Character Generation and Ship Store:

-Start at TL3 with 12000 Printer Credits
-Start with an ultra light-weight combination space suit and gravity modification suit
-Start with a single faction edge (Optional) (See section below)
-You can buy any medicine, vitamin or pokeball (except masterballs) listed in the handbook or the sci-fi supplement at the listed price.
-The ship is capable of printing Golett, Nosepass, Solosis, and Castform. A level 10 Golett, Solosis, or Nosepass can be obtained at any time for 1500 Printer Credits. A level 10 Castform can be obtained at any time for 3000 printer credits. You can pay 1.5 times the normal price to have a Pokemon custom printed. When purchasing a custom printed Pokemon, you may choose the Pokemon’s nature, ability, and if applicable, gender; You may also select a single tutor move for your custom printed Pokemon to start with.

The Factions:

Five warring factions exist on the ship, each strong enough to cause all sorts of trouble. Each faction has a Mood Score that ranges from -15 to 15. For each positive point of Mood a faction has, there is a 5% chance that the faction will do something beneficial for the ship upon jumping into a new system. For each negative point of mood a faction has, there is a 5% chance that the faction will do something harmful towards the ship or its inhabitants.

Players can get involved with the factions if they so choose. Each faction has five edges that represent progression through that factions’ ranks. A single character may only take edges from two factions, and may only take the third, fourth, and fifth edge, which imply faction membership, from a single faction. A factions third, fourth, and fifth edge remain hidden until a player is invited to join the faction.

Below is a list of the factions, and their first two edges. Remember that you can take a free faction edge during character creation if you so choose.

Spoiler (click to show/hide)
« Last Edit: January 07, 2014, 08:41:24 pm by Weirdsound »
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #1 on: January 06, 2014, 04:56:11 pm »

Oh. I should reserve a post, just in case.
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Nerjin

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Re: Pokemon Tabletop United: Wild Space
« Reply #2 on: January 06, 2014, 05:04:45 pm »

I'll be watching this. Seems somewhat interesting.
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Akroma

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Re: Pokemon Tabletop United: Wild Space
« Reply #3 on: January 06, 2014, 05:10:30 pm »

Sadly can't play at that time of the day (would be like what, 4am?), but I'll be watching.




Nice to see how many various pokemon-related games are spawning from the good old league
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #4 on: January 06, 2014, 05:16:35 pm »

Sadly can't play at that time of the day (would be like what, 4am?), but I'll be watching.




Nice to see how many various pokemon-related games are spawning from the good old league

I've been running Pokemon Tabletop here on and off for the last 2.5 or 3 years, so I like to think league spawned from my stuff. :p

I'll be watching this. Seems somewhat interesting.

I'll make a note to save the logs for all the interested parties who are not active players to read.
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #5 on: January 06, 2014, 05:52:51 pm »

I'M IN!

Now to figure out what classes I will play... RANDOMLY :3c

EDIT: ...I rolled an Upgrader / Telekinetic. I'm gonna have to come up with a backstory linking those two? Aw man.

Bluh. Oh, right. Telekinetic is a Supernatural class, so I'm gonna ask for permission.
...and ask which optional rules are in play for Augmentations.
« Last Edit: January 06, 2014, 06:07:52 pm by KujiUn »
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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #6 on: January 06, 2014, 06:20:12 pm »

...Damn, they really got busy on the suppliments. I mean holy hells...

I'll get around to making a character sometime, when I get the PDFs and such.
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Nerjin

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Re: Pokemon Tabletop United: Wild Space
« Reply #7 on: January 06, 2014, 06:30:56 pm »

Hm, didn't really notice this was a "map-tools" thing... Oh well. I'll just read the logs then.
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #8 on: January 06, 2014, 07:20:21 pm »

I'M IN!

Now to figure out what classes I will play... RANDOMLY :3c

EDIT: ...I rolled an Upgrader / Telekinetic. I'm gonna have to come up with a backstory linking those two? Aw man.

Bluh. Oh, right. Telekinetic is a Supernatural class, so I'm gonna ask for permission.
...and ask which optional rules are in play for Augmentations.

Supernatural classes are fine as long as you take your Elemental Connection/Mystic Senses during character creation. (Or crazy experimentation later on)

I'll say humans with less than 1 point of body attribute are subjected to Anti-Rejection Drug Dependency, and humans with less than 1 point of spirit attribute are subjected to Essence Loss. You will have to research or experiment to find out how augmentations affect other species. I will however PM you the rules for whichever Pokemon you start with.
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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #9 on: January 06, 2014, 08:29:58 pm »

So we have Kuji playing a Darth Vader here. Wonderful, just remind me not to annoy him so I don't get choked :P
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #10 on: January 06, 2014, 11:48:20 pm »

I, uh... seemed to have oops'd in the Perception department. I just got ahold of the changelog and... WELL. Okay, a lot of those changes aren't really as cosmetic as I thought they'd be. Sorry Weird!
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #11 on: January 07, 2014, 12:25:52 am »

Eh. We will make do, or at worst just update the Pokedex and not the character sheets.
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #12 on: January 07, 2014, 06:17:00 pm »

Just a quick note...

I posted a topic on the Pokemon Tabletop Forums to try and draw some more intrest, and got this as a response.

Quote from: BatiroAtrain from the PT Forums
Posting interest for a Malone-aligned Upgrader... this sounds like a fun campaign to break into sci-fi with. I'll have a sheet up sometime tonight!

EDIT: Here it is! And I'll spoiler the story stuff and put it down here:


I'll make him post his sheet here when he gets it up.
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Rishnock

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Re: Pokemon Tabletop United: Wild Space
« Reply #13 on: January 07, 2014, 10:41:30 pm »

Posting here as well. Have some posts on the ptu thread.

Edit: Here's my character sheet

https://docs.google.com/spreadsheet/ccc?key=0Au2Azf2_qZdZdHdkQ3FFX19JYzdUNFEydzU4VG11aVE&usp=drive_web#gid=0

Let me know weather or not I'm playing.
« Last Edit: January 13, 2014, 03:22:34 pm by Rishnock »
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #14 on: January 07, 2014, 10:53:50 pm »

Welcome!

I'll get my backstory and sheet done tomorrow. Too sick today to do anything D:
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