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Author Topic: Pokemon Tabletop United: Wild Space  (Read 24875 times)

Ramiel.

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Re: Pokemon Tabletop United: Wild Space
« Reply #15 on: January 07, 2014, 11:24:20 pm »

Wow, I had no idea you ran games over here.  But I always stick to the upper boards and never dive down here, so what do I know.  Small internet world, huh?

Anyways, looks really interesting, I'll be thinking over the next day or two whether or not I'll sign up.  Got two weekly (theoretically, at least) games going as-is, gotta make sure I can commit the time for a third one.  But it sure sounds really fun.  Especially a good chance to help test the sci-fi splatbook stuff.
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Weirdsound

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Re: Pokemon Tabletop United: Wild Space
« Reply #16 on: January 07, 2014, 11:48:28 pm »

Wow, I had no idea you ran games over here.  But I always stick to the upper boards and never dive down here, so what do I know.  Small internet world, huh?

Anyways, looks really interesting, I'll be thinking over the next day or two whether or not I'll sign up.  Got two weekly (theoretically, at least) games going as-is, gotta make sure I can commit the time for a third one.  But it sure sounds really fun.  Especially a good chance to help test the sci-fi splatbook stuff.

Oh hey. I remember you, I think you were in one of my short lived games years back. It will be cool if you get involved.

Welcome!

I'll get my backstory and sheet done tomorrow. Too sick today to do anything D:

Get feeling better man :)
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #17 on: January 08, 2014, 12:07:01 am »

Rammy was in that pirate game, IIRC.
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Ramiel.

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Re: Pokemon Tabletop United: Wild Space
« Reply #18 on: January 08, 2014, 12:34:39 am »

Ayup.  Been in many games from the PT* forums/IRC, though few lasted long.  Now I spend most of my free time with the devs on IRC, though I'm probably more a nuisance than anything.

It's kinda weird, I read the setting info and all I can think of is Macross 7.  Though I suppose you'd kill me if I tried to submit Basara for a character.
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NATEINCAPS

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Re: Pokemon Tabletop United: Wild Space
« Reply #19 on: January 08, 2014, 01:57:26 am »

Posting interest, I love me some sci fi, and I love me some pokemon, so putting the two together is just naturally a good thing. I do have some experience with PTU, so hopefully I won't stumble around like a moron.
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #20 on: January 08, 2014, 07:50:02 am »

Alright, let's see if this works...

Spoiler: Zhong Hui's Backstory (click to show/hide)
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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #21 on: January 08, 2014, 11:39:33 am »

Alright, I have a character hashed out (Not very fleshed out, but I have an idea.)

No idea on the faction, but I think we only have the one person with that at the moment, so a bit of leeway is around on that. Still have to work on my background though...
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #22 on: January 08, 2014, 12:01:46 pm »

I'm gonna no-faction. Hui would think that all what the factions are good for is for making mess, even the Defense Force. She'd rather go on without any constraints.
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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #23 on: January 08, 2014, 12:05:45 pm »

Well, I was thinking that everyone took a faction, and then we keep the factions reined in. Otherwise we throw EVERYONE out the airlock. Or just the offending faction. Either way, should stop the worst things from happening. And if not...

There's always the option of taking hammers to the life support system :P
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KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #24 on: January 08, 2014, 12:12:24 pm »

No, Tar, no. You don't get to be the chaotic destruction machine you always play. Hell, I'm playing a psychic this time. A psychic girl, to boot. Pick something else. :p

But yeah, I could see Hui keeping the Defense faction in line.
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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #25 on: January 08, 2014, 12:23:24 pm »

It's not chaotic destruction, it's keeping everyone from being utter dicks to one another via fear-of-force. So more lawful than anything. :P
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We sided with the holocaust for a fucking +1 roll

KujiUn

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Re: Pokemon Tabletop United: Wild Space
« Reply #26 on: January 08, 2014, 12:24:19 pm »

...I feel like you're going to pull a dick move against us, but imokaywiththis
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carnackiArdent

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Re: Pokemon Tabletop United: Wild Space
« Reply #27 on: January 08, 2014, 02:01:39 pm »

Right, here's my Engineer/Warper. I may or may not have entirely screwed this up, I think I may have got a little confused about the Pokebot-building mechanics. If I've done so to unconscionable levels feel free to smack me. (Also hi, I'm the guy who posted about this on the thread over on the PT* boards and asked all the questions.)

Cassian Crispin Cato

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Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #28 on: January 08, 2014, 02:34:38 pm »

Anyway, my sheet is mostly ready to go, and my backstory:

Spoiler: Gerald Rojas (click to show/hide)
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We sided with the holocaust for a fucking +1 roll

Taricus

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Re: Pokemon Tabletop United: Wild Space
« Reply #29 on: January 08, 2014, 03:33:01 pm »

Okay, sorry for the double post, but here goes.

Carnaki, the robot on the doc actually has a couple more stat point to put down due to it's level, it should have a couple more.. Other than that, it looks all set and good.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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