In the Fruit Federation, outside of the gates
"First off, we ought to get in through the gates, or maybe seek an alternate way. There probably isn't an alternate way. So I'll experimentally go ahead and check if they let people in at this hour without asking questions! One of you follow me - not Seanna and not the angel guy, mind you! If we get through, you others move in as well after ten minutes, in groups of three, four or five in five to ten minute intervals. Then, once we're in the city, each group splits up immediately, some go to the palace along the right side, some go along the left, some go straight, some vary. You know, so that there's no massive groups going in at any one time. We reunite outside the palace in a discreet location, except it probably won't be that hard to spot because I'll probably be there. If I'm not there I'm probably dead and captured, so go on ahead without me with the infiltration. Same goes for everybody else who's not there two hours later. So, sound good? I believe that sounds good!"
If no questions or protests, move ahead with the plan as outlined!
"That plan seems crazy. Just crazy enough to work I love it let's go!"
Follow in resigned silence.
The group splits up, Nosegay with the Night's Watch commander, Seanna and Angus both with a watchmen each. The rest of the watchmen form their own little groups. Nosegay enters the city first. Their progress is unimpeded and once they pass the tense moment of walking past the gate guard they are able to walk the rest of the way unhindered. He comes to the front of the palace, and finds a suitable meetup point underneath the roof of a closed noodle shop. He waits in the relative safety of this out of the way spot for the others.
Angus and Seanna arrive later on, as do three groups of guardsmen.
"Damn, looks like we're down eight men. Well, nothing we can do for them now. Let's get this over with, eh?" whispers the Commander.
Our three adventurers all take a good look at the palace. It's a rather tall pagoda with 6 stories, it's walls a deep crimson and the edges of the roofs carved with intricate patterns . The two great gates leading into the ground floor are closed.
Step out of the shadows, and ask what's going on out there. Make myself as intimidating as possible.
What's going on out there, the guards seem more pissed than usual. Also, why are you helping the damn human, they're parasites which should be exterminated.
You step out of the shadows, just enough so that they can clearly see you. A 2.4 meter long body consisting mostly out of muscle and menace emerges from the dark before the others in the cell. You're voice sounds very loud in the stillness of the cell block.
The dwarf just freezes as you speak, and stares at you. His lips move, but no sound comes out at first, just a low wheeze of silent horror. Once you're done, he tries to back away, only to fall onto his back. He slowly starts scrambling backwards.
[glow=purple]"Oh, stone keep me. The dark has come to get us all. help, help."[/glow] you can only barely hear him say, the words coming out as a strangled whisper.
In the orc village"The Imperial Legion has sent me as an envoy to your village, to ask if your village would support them.
I also have come here to hone my skills as a blacksmith, bard and warrior."
The old shamaness leans back and looks you over.
"Yes, I have seen the signs of the coming conflict. It stands to reason the empire would try to gain our support. They may be brutish in their ways, but they have never failed to try and seize every advantage they can get."She sighs and rubs the bridge of her nose
"Our young would relish the oppertunity to aid the empire, of course. Work is scarce since the dwarves stopped buying wood. But even if we were able, we lack the weapons to arm ourselves. Going to battle as we are now would be suicide.
But even then, we cannot comply. The other side of the conflict has come here first. They have made us an offer we could not refuse. They..." The woman looks as if she wants to say more, but no words come out of her mouth.
"They did something, and now we are bound to sit idly." In a small farming villageTake Paddy and hit the road, like for ADVENTURE.
((Sorry, had to head out for the majority of the day for fun(?) times.))
((Oh, don't worry about it, I was going to give you at least 36 more hours or so. I just wanted to make a post to bump it to the front page, in case anyone missed the update.))
You and paddy head out of town, following the road to adventure! Or at least you hope this is the road to adventure, and not the road to dissapointingly boring travel destinations. after wandering for about half a day, you come across a merchant by the road. The man is bald with a large grey beard, wearing robes.
"Greatings travellers!" he calls out
"would you care to take a look at my wares? Only the highest grades magic for my fine customers! I've got more trinkets in my packs, so feel free to ask if you want anything specific. Or ask for an explenation, I know many of the stories behind these items."On the mat in front of the man are a shriveled, hairy hand with two of the five fingers curled up. A small vial of faintly glowing whiteish liquid. a bag of small, dark grey spheres. A leather quiver with three different arrows in it. A small ivory statuette, yellowed with age, lying face down onto the mat. a single, tarnished silver coin. And finally, a small book bound in green cloth. Many more items possibly lurk in the crates that sit by the merchant's cart.
In an elven city'Alright. I suppose she may be literate, anyway... in fact I am confused as to how that did not occur to me earlier. Might as well make an offer for both of them; they are discounted goods after all, and these elves doubtless crave magic. As for a name, I would have no idea. What would you to be called? It is hardly for me to decide.'
Having thoroughly inspected the two females before him, Moskar Byal emits what he hopes sounds like a lecherous chuckle, then nods approval to the salesman. He then reaches for one of his shiny stones before following the same routine of speaking Elvish translated by the voice in his head.
>Pinch one of the slaves on the cheek and do my best impersonation of a warm-blooded noise of arousal, something I've doubtless seen from lust-filled human mercenaries in the past. Not sure if it's really necessary at this point, but Moskar is doing his best to keep to his role.
Then, begin talking to the seller in Elvish again. This time, say, with a crude smile, "They shall do quite nicely, quite nicely indeed. I'll take both of them. A problem arises, though- I lack any of your currency at present. Fortunately for you, however, I have something better than lunares, far better." Produce the runestone, holding it furtively between myself and the elf, and continue in a lower voice.
"A runestone, with powerful frost magic contained within. I'll trade it for the both of them; I will most likely be getting the worse end of the deal, but then I suppose it's your lucky day. What say you? I'd prefer to settle this quickly, if you don't mind. Take it or leave it."
If the merchant accepts, give him the stone and take the two slaves, using the same procedure as I observed before, and leave before he can change his mind or anything. Make for some sort of inn or lodging house on the outskirts of town, check if I'm being followed.
If he attempts to haggle for a better price, simply shrug and turn to walk away, saying I'll take my business elsewhere. Walk slowly away until he changes his mind and accepts my price. This is how you haggle, works every time don'chaknow.
This action is both horribly wordy and rather creepy. I felt like a dirty old (lizard)man just typing it. Sorry about that.
Moskar will drop his act and be back to being a coldblooded, mostly asexual self-serving prick as soon as possible, I promise!
You pinch the human girl on the cheek, making a deep 'mmmhm' noise. She flinches at your touch, but otherwise stays still. You get out the runestone, and after giving the girl one last look that you hope is lecherous enough, turn to the strange hat. The man inspects the runestone, and shakes his head. He says that, although the runestone is certainly worth a lot, he cannot give you such high grade goods for it.
You shrug and start walking away, barely making it five steps before the man stops you. He says that he can give you a new offer. He will allow you to take a single one of the girls for one runestone. He adds that this is probably the best he can do, because even though the runestone is valuable, it stays a single use item and thus the market for them is not that big.