In the vegetable kingdom, on the royal plaza
((I have decided that the minus to evil action is tied to a neck shackle. Just for role playing purposes. Is that okay? It would presumably require some roundabout bullshit quest to get off.))
*whispering to friends so as not to be overheard by/offend soldiers*"Man that king seems like a real douchemonkey but a quest is a quest right? Any ideas about how to convince/threaten the locals to give us horses? I could threaten with my magic but this damn collar will make it much harder."
Perhaps we could get some help from the soldiers?
((Come on Baldman, use your Clown Powers to convince the soldiers to mutiny and join us!))
"Let's see if we can obtain ourselves a proper adventuring party!"
Seek out a disgruntled mass of soldiers looking to get drunk - they are as fertile a soil for mutiny as my hat is for tomatoes! Try to convince them to take up adventure and follow us to glory!
As the soldiers start to split up and head for other locations, Nosegay starts looking around for a group who are looking to get drunk. He spots a gaggle of about 15 people who are heading towards the lower district. As our trio follow the group of soldiers, they notice that all of them have either green or brown skin and their armour is rather basic looking. The group enters a small pub called "The rusty pitchfork". Nosegay immediatly follows them inside, Seanna and Angus following close behind.
The inside of the pub isn't quite what you'd expect from a bar in the poorer part of the city. It's rather quiet and nobody seems to making trouble, everyone is just sitting in groups and conversing. Spotting the group, Nosegay goes over to their table and loudly clears his throat. The donversation quickly dies down as the men turn to look at the beardless dwarf that is standing in front of them.
"Gentlemen, how do you feel about having an adventure and following us to glory?" He asks, smiling.
The men don't respond for a while, obviously taking int he strange sight of the three outlanders. One of them, seemingly the commander of the group judging by the gold trim on his helmet and cuirass, speaks up.
"And who, pray tell, may you be? What are you even talking about?"Seanna meanwhile, in an effort to ignore the clown, takes in her surroundings somewhat more in detail. Allmost all of the people in this bar seem to be wearing the same kind of armour as the group Nosegay is talking to. Above the bar hangs a coat of arms. A dark blue shield, with two large truncheons behind it in a cross. On the shield are written the words "fabricati diem, pvnk"
Near the great bridgeHead inside. See if I can't rent a room for the night, hang out with other inndwellers.
You enter the inn, closing the door firmly against the cold of the night. The ground floor is a somewhat traditional pub, with a large counter and chairs and tables set around he fireplace. The mellow glow of the fireplace and it's soothing warmth would be enough to relax even the most strained of travellers.
You go up to the one of the barmen, passing a few tables of imperial soldiers and an assortment of merchants. The man tells you that he has a spare room upstairs that you're welcome to use. He pours you a generous mug of mead and tells you that he'll go and prepare it right away.
As the barman leaves, you grab your mug and go sit at the bar nearer to the fire. The conversations are calm, with the occasional bouts of laughter. The athmosphere is, all in all, very relaxed. After a while, someone goes to sit on the chair next to you. As you turn around, you're suprised to find yourself face to top of the head with a dwarf. He's wearing nice sturdy clothes and his beard is managed into three thick braids that come nearly to his belt.
"Ho there, fellow non-human. The name's Felgri, travelling merchant. Might I ask what brings you here?"