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Author Topic: [3.5 DnD] A Kobold Story  (Read 88170 times)

TealNinja

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Re: [3.5 DnD] A Kobold Story
« Reply #315 on: January 06, 2014, 10:18:03 pm »

The DMG is the Core source. It has a table on making weapons bigger and smaller which contradicts the damages of some of the weapons in the PHB.

We'll stick with the PHB for now.
Fair. You know, it's really annoying when you memorize the patterns*, but then they're ignored at random times.

*Not on purpose. It just kinda...happened.

You guys know about this, right?
You can't Awaken a magical beast.
Not only that, but a Lich cannot cast Awaken, and any who could and attempted to help the Lich would lose their power before successfully casting the spell.
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Rolepgeek

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Re: [3.5 DnD] A Kobold Story
« Reply #316 on: January 06, 2014, 10:20:21 pm »

Incorrect. Creativity+Logic>Arbitrary Rules.

EDIT: Also, he coulda tricked someone, or been a Blighter, or X, or X, or X.
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TealNinja

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Re: [3.5 DnD] A Kobold Story
« Reply #317 on: January 06, 2014, 10:23:38 pm »

Incorrect. Creativity+Logic>Arbitrary Rules.

EDIT: Also, he coulda tricked someone, or been a Blighter, or X, or X, or X.

Loses power due to associating with a Lich.  This happens immediately, regardless of whether they know it or not.

Blighters don't have a Druid's spell list.  At all.
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Hanslanda

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Re: [3.5 DnD] A Kobold Story
« Reply #318 on: January 06, 2014, 10:25:59 pm »

Let's not argue the point.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Rolepgeek

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Re: [3.5 DnD] A Kobold Story
« Reply #319 on: January 06, 2014, 10:41:48 pm »

Incorrect. Creativity+Logic>Arbitrary Rules.

EDIT: Also, he coulda tricked someone, or been a Blighter, or X, or X, or X.

Loses power due to associating with a Lich.  This happens immediately, regardless of whether they know it or not.

Blighters don't have a Druid's spell list.  At all.

Homeruled. Done.
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GreatWyrmGold

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Re: [3.5 DnD] A Kobold Story
« Reply #320 on: January 06, 2014, 11:19:57 pm »

I'm not sure why sais deal bludgeoning damage. They look more like poking weapons to me, but whatever. Crazy game logic.
Real sais were actually unsharpened, ie blunt, ie not stabby, and were designed entirely for catching enemy weapons on.


Incorrect. Creativity+Logic>Arbitrary Rules.
EDIT: Also, he coulda tricked someone, or been a Blighter, or X, or X, or X.
Loses power due to associating with a Lich.  This happens immediately, regardless of whether they know it or not.
Blighters don't have a Druid's spell list.  At all.
Homeruled. Done.
Well, that's boring.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Flying Dice

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Re: [3.5 DnD] A Kobold Story
« Reply #321 on: January 06, 2014, 11:37:51 pm »

I'm not sure why sais deal bludgeoning damage. They look more like poking weapons to me, but whatever. Crazy game logic.
Real sais were actually unsharpened, ie blunt, ie not stabby, and were designed entirely for catching enemy weapons on.
Pretty much this. IIRC they were originally farming tools which ended up in service as weapons because they were concealable, excusable, and could be used to stop/break real blades.
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Hanslanda

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Re: [3.5 DnD] A Kobold Story
« Reply #322 on: January 06, 2014, 11:44:40 pm »

Everyone who has finished their sheet needs to PM it to me.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Rolepgeek

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Re: [3.5 DnD] A Kobold Story
« Reply #323 on: January 06, 2014, 11:54:34 pm »

Mine is not finished but I have a clear goal for my character;

Obtain a Slaymate.
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GreatWyrmGold

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Re: [3.5 DnD] A Kobold Story
« Reply #324 on: January 06, 2014, 11:57:53 pm »

Everyone who has finished their sheet needs to PM it to me.
I've already posted it two--three times in the thread. It isn't complete yet, but eh.
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Hanslanda

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Re: [3.5 DnD] A Kobold Story
« Reply #325 on: January 06, 2014, 11:58:59 pm »

Oh, in case it needs to be said, put your sheets on Myth-weavers.

http://www.myth-weavers.com/forumhome.php

And PM them to me so I can keep track of them all.


From page ONE.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [3.5 DnD] A Kobold Story
« Reply #326 on: January 07, 2014, 12:04:45 am »

...That is Mythweavers.

And do I really need to PM it?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Hanslanda

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Re: [3.5 DnD] A Kobold Story
« Reply #327 on: January 07, 2014, 12:06:37 am »

Yes. :P I'm going to put them all in the first page of the IC thread so I can keep track of them, and it's a bitch to search half the topic for one post.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Flying Dice

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Re: [3.5 DnD] A Kobold Story
« Reply #328 on: January 07, 2014, 12:24:25 am »

Sent.  Everything should be in order, I think. Except the 1000gp I have left over, I've been meaning to ask: how critical will mounts be, and are there any resources for exotic mounts with prices/etc.?
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Hanslanda

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Re: [3.5 DnD] A Kobold Story
« Reply #329 on: January 07, 2014, 01:37:34 am »

Mounts are pretty much irrelevant unless you want one.

There aren't really any resources for mounts that I know of. Ask me about a particular creature if something has caught your eye.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.
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