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Author Topic: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!  (Read 5506 times)

werty892

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #60 on: January 11, 2014, 04:58:50 pm »

I can't seem to connect.

Doomblade187

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #61 on: January 11, 2014, 05:01:24 pm »

Where do I search for the IP?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #62 on: January 11, 2014, 05:01:33 pm »

I think I know the problem; one minute.
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Doomblade187

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #63 on: January 11, 2014, 05:04:11 pm »

Say, what's the label?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Graknorke

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #64 on: January 11, 2014, 05:05:33 pm »

Say, what's the label?
Label is just the name you assign it.
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Doomblade187

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #65 on: January 11, 2014, 05:06:21 pm »

Say, what's the label?
Label is just the name you assign it.
I'm having trouble finding the server- I was asking Araph what he put as the label. Or is there an IP search function?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #66 on: January 11, 2014, 05:06:21 pm »

Say, what's the label?

The label is what Mumble will show the server as being called for easy reference; it doesn't really matter what you put there.
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Doomblade187

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #67 on: January 11, 2014, 05:11:36 pm »

Couldn't connect?

EDIT: Start without me if you want.

DOUBLEEDIT: I see 'packet loss 100%' when I mouse over the connection info. Oh well.
« Last Edit: January 11, 2014, 05:16:55 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #68 on: January 11, 2014, 05:19:39 pm »

There's a bit of a problem I'm trying to work out. Sorry about the delay; the game may or may not be able to run. I'll do my best to get this working.
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Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #69 on: January 11, 2014, 05:29:46 pm »

What I'm pretty sure is happening is that I have a problem with port forwarding for Murmur. I've set it up so that the default port (64738) is forwarded to my computer on the local network, but that doesn't seem to be doing anything. :/ If anybody here knows about port forwarding and can help me, it'd be much appreciated.
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werty892

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #70 on: January 11, 2014, 05:32:16 pm »

We could just do a Skype call.

Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #71 on: January 11, 2014, 05:37:45 pm »

We could just do a Skype call.

Now THERE's an idea. Let's see if the game itself will work before setting that up, though.

In the game itself, click 'connect to server', go to 'connect to public server', and in the server name, put 'Bay12 Server' (capitalization matters, no password). Hopefully this will work, at least.

Also, click the 'connect' button twice.
« Last Edit: January 11, 2014, 05:39:51 pm by Araph »
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werty892

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #72 on: January 11, 2014, 05:39:35 pm »

I put in a username and Bay12 Server in, clicking connect does nothing though.

Araph

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #73 on: January 11, 2014, 05:46:27 pm »

I've changed more settings; try one last time, and if it doesn't work now we'll probably just be done for the day.
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werty892

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Re: Medieval Ghostbusters - Accepting Pre-Pre-Alpha Testers!
« Reply #74 on: January 11, 2014, 05:48:52 pm »

Nope. Still won't work.
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