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Author Topic: Let's Play OpenXcom! (always recruiting)  (Read 69880 times)

darkpaladin109

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #540 on: February 22, 2014, 05:19:22 pm »

Defintelly keep the save.
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Xantalos

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #541 on: February 22, 2014, 05:49:13 pm »

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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

mastahcheese

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #542 on: February 22, 2014, 05:54:21 pm »

So far we have 9 votes on keep the save, vs 0 votes on redo.
I think we'll keep it.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

MaximumZero

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #543 on: February 22, 2014, 06:17:18 pm »

...and everyone (except Maxclone II. sorry!) got at least one kill.
BOOOOOOOOOO!

Also, keep the save. And make me blow more things up.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

EuchreJack

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #544 on: February 22, 2014, 07:26:13 pm »

How could you not keep the save?!

KEEP

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #545 on: February 22, 2014, 07:42:16 pm »

...and everyone (except Maxclone II. sorry!) got at least one kill.
BOOOOOOOOOO!

Also, keep the save. And make me blow more things up.
You did burn down a cave of fungi that I thought was hiding a Sectoid with an incendiary missile, if it's any consolation :/
Hopefully the next map is a little more open so long-range explosives have better utility. The tight corridors and limited visibility of the last two really made me hesitant to go firing rockets when one wrong move could lead to catastrophe.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Steelmagic

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #546 on: February 22, 2014, 07:45:33 pm »

I say keep the save (though i accidentally voted for re-doing it.)
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When i say "I'm no expert but..." It means "I have no idea what the hell I'm talking about but I'm going to try to sound like i do."

poketwo

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #547 on: February 22, 2014, 07:50:20 pm »

Did my character participate in this mission  ???
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Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #548 on: February 22, 2014, 07:53:06 pm »

Did my character participate in this mission  ???
Remind me which one was yours?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

poketwo

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #549 on: February 22, 2014, 08:03:57 pm »

Joe
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Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #550 on: February 22, 2014, 08:07:49 pm »

Joe's not in yet. I'm about to do a major recruitment drive though, so he might get in.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

MarcAFK

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #551 on: February 22, 2014, 08:10:07 pm »

This is great, the break that this team has needed after such bloody Pyrrhic battles.
I like to imagine that my guy was somewhat involved with the logistics of the drunken revelry, but 'Bazza" had a skinful too many and passed out back at the base.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #552 on: February 22, 2014, 08:14:12 pm »

It was still pretty bloody, there are only seven squad members left alive now. But yes, this was easily the best victory we've had so far. Just selling the Alien Entertainment alone will bring in the megabux.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Itnetlolor

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #553 on: February 22, 2014, 11:45:47 pm »

And my guy continues to live. HUZZAH!

MaximumZero

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #554 on: February 22, 2014, 11:54:43 pm »

...and everyone (except Maxclone II. sorry!) got at least one kill.
BOOOOOOOOOO!

Also, keep the save. And make me blow more things up.
You did burn down a cave of fungi that I thought was hiding a Sectoid with an incendiary missile, if it's any consolation :/
I'm counting that as a kill, even if the game doesn't. Anyway, if you're not in a position to use ROKKITS, give me the biggest auto-fire weapon you have and fill my belt and shoulders with grenades. Alien grenades, if possible.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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