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Author Topic: Let's Play OpenXcom! (always recruiting)  (Read 67442 times)

Itnetlolor

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #330 on: February 07, 2014, 10:51:45 pm »

Got a few more recruits willing to sign up.

Quote from: Larry
Hi, my name is Larry, and this is my brother Darryl, and my other brother Darryl. We'll do anything for a buck. Even shooting aliens.
« Last Edit: February 07, 2014, 10:54:03 pm by Itnetlolor »
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Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #331 on: February 08, 2014, 02:19:12 pm »

I remember submitting one Boris "Borov" Svinnikov, but don't remember seeing him kick the bucket. Did you miss him, or did I miss him?
Looks like I might have missed him. He's now at the top of the waiting list.

Anyway, I should have time for another update today.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #332 on: February 08, 2014, 06:27:42 pm »

March 17th, 1999


Morale has greatly improved since X-COM's first successful ground mission, aided by the fact that it went flawlessly. However, the war continues. Another UFO has just been sighted over Eastern Russia, and since Lt John Baker had just been launched on a routine patrol we redirected his craft towards the bogey.



He quickly shot it down, scoring his second kill. The squad set out at once, but was ordered to maintain a holding pattern until daylight. If past experience is any indication, fighting at night tends to result in more casualties and fewer gains against the alien threat.



Operation Steadfast Anaconda


Roman Howard: "Alright people, we've all done this before. Head out, shoot to kill."
Slenderookie: "Tossing a smoke grenade!"


Slenderookie: "I see the UFO. This one's much bigger than the last one."


Emile Batista: "Me and a couple rookies are checking out these houses. Nothing so far."


John Smith: "I'm not a rookie, why would you say th--"


John Smith: "Grrk!"
McUrist: "Ambush! Get that Max guy up here, I think the fire came from a building over there!"


Maxclone II: "This is my last rocket. Fire in the hole!"


Slenderookie: "Can't see if you hit anything...but I see one of those Sectoids!"


Slenderookie: "And he's down!"


McUrist: "AMBU--"
*McUrist has been killed*
Slenderookie: "Oh crap! Max and I need fire support!"



Roman Howard: "Headshot. And y'all thought I got promoted for nothing."


Emile Batista: "Hate to tell you this Max, but you missed. I see the sniper from before."
Maxclone II: "I'll get him this time!"


Maxclone II: "..."
Roman Howard: "How'd you miss with all six shots?"



Roman Howard: "See, Slender got it with one."
Maxclone II: "grumble grumble"


Roman Howard: "Anyway, now that the area seems clear let's finish unloading. Come on, rookies!"
Dum: "OKIE-DOKIE HOWARD-SAMA!"
: *eyetwitch*



Slenderookie: "Blarg!"
That was a shame. He was well on his way to a promotion in my book.


Emile Batista: "I think we're coming around to flank the sniper. Broombot, throw a smoke grenade!"
Broomy Mk2: "YOUR WISH IS MY COMMAND"


Dum: "Burn baby, burn!"


Dum: "Huh. Thought that'd make a bit more fire than that. Boring."


Dum: "That's more like it! Wheee, fire!"
: "Dum, quit playing around. What's everyone up to?"


Emile Batista: "Broombot and I are hunting for the sniper."


Maxclone II: "We're taking cover. Don't want to run out there until whoever shot Slender dies."


"Redshirt" Jackson: "A few of us are going the long way around the UFO. No aliens over here."


Roman Howard: "Where is it? Did it die in the fire?"


Dum: "Heeheeheeheehee"


"Redshirt" Jackson: "Well, that looks like the door."


Maxclone II: "Form up, guys. We're gonna have to assume more aliens are alive in there."


Emile Batista: "I checked the building, I can't find anything. Alien must have burned up in the fire."


Roman Howard: "Okay guys, you ready? I have a smoke grenade set to throw the instant anyone sees a living alien."


Redshirt Jackson: "Uh...now might be a good time."
Emile Batista: "Try not to kill them all! We still need to catch one of these alive."



Stormtrooper: "Augh!"
Emile Batista: "Bastards! When I get in there I'll--"


Maxclone II: "Dammit!"
((This was a "my bad". In the rush to get Emile inside to stun an alien, I completely forgot that you could open doors without rushing through...))


Dum: "Burn! BURN!!!"


Roman Howard: "Hah, got it! Let's see where the other one is!"



Redshirt Jackson: "Here it is. Die, you son of a bitch!"



Dum: "D8"
Maxclone II: "What the fuck?! Where did that come from?!"


Broomy Mk2: "BOGEY IN MY SIGHTS!"



Roman Howard: "Good shooting, Max...that seems to be the last one."


Technically a successful mission, though compared to the last one it feels like a loss. We failed to take a single alien alive once again. Emile tried and died for her efforts. Perhaps if we could capture one of the alien stun devices, we'd have a better option than trying to hit them with sticks.
On the bright side, we captured what appears to be some sort of navigational computer. With luck, we'll keep peeling back the sectoids' secrets and eventually find a way to stop them completely.


Roman Howard earned a (somewhat more deserved) promotion to Captain, while the second Maxclone became the new squad Sergeant. The war continues...



****************************


No seriously, how the hell did that Sectoid get around Emile and Broomy McBucket without getting spotted? Damn teleporting Sectoids.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Aseaheru

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #333 on: February 08, 2014, 06:38:40 pm »

Moar rookies!
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Mr Space Cat

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #334 on: February 08, 2014, 06:40:07 pm »

The obvious solution to teleporting aliens is more explosives. They can't teleport when there's no ground left to teleport to, right?

Did Dum's autocannon have incendiary rounds? That's cool.
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Steelmagic

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #335 on: February 08, 2014, 06:42:52 pm »

Our poor Super Special Kawaii soldiers don't have a very good survival rate. Even compared to the rest of Xcom.


RIP: Dum and Mud. You will be remembered. Probably.
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When i say "I'm no expert but..." It means "I have no idea what the hell I'm talking about but I'm going to try to sound like i do."

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #336 on: February 08, 2014, 06:51:14 pm »

The obvious solution to teleporting aliens is more explosives. They can't teleport when there's no ground left to teleport to, right?

Did Dum's autocannon have incendiary rounds? That's cool.
It did indeed. Mostly because I was out of most everything else. This will be rectified by the next update.

Moar rookies!
Still got 18 people on the waitlist, and I'm sure others will be added soon.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

MaximumZero

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #337 on: February 08, 2014, 06:55:35 pm »

Woo! Promotion! Nothing shall stand in the path of Maxclone II, i.e. Maxclone the Greater.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Aseaheru

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #338 on: February 08, 2014, 07:12:55 pm »

Moar rookies!
Still got 18 people on the waitlist, and I'm sure others will be added soon.
My point!
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MaximumZero

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #339 on: February 08, 2014, 07:13:39 pm »

Moar rookies!
Still got 18 people on the waitlist, and I'm sure others will be added soon.
My point!
Blood for the Blood God!
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #340 on: February 08, 2014, 07:17:11 pm »

Graveyard in the OP has been updated. Now with cause of death!
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Itnetlolor

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #341 on: February 08, 2014, 07:19:11 pm »

Woo! Promotion again. See ladies? Just because I don't fight, doesn't mean I can't fight.

* Science team Roman was hitting on leaves.

What bullcrap. First they don't like me because I don't fight, and because I can fight, they're turned off. I will never understand them... I'll scrap that from my research to-do. I take it back, field work is actually pretty fun.

IronyOwl

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #342 on: February 08, 2014, 09:13:32 pm »

Hehehehehe- awww.

Well, we all know what this means.

Name: Super Special Kawaii Green Hunter Storm
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HissinhWalnuts

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #343 on: February 08, 2014, 09:46:28 pm »

...

I just hope you didn't forget to add Suspenders Magee to list.
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Parsely

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #344 on: February 08, 2014, 09:53:56 pm »

Skulls for the Skull Throne!
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