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Author Topic: Outpost 5 - Suggestion Game - Update 26 - June 2091  (Read 36103 times)

RulerOfNothing

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #240 on: February 12, 2014, 12:41:13 am »

Now as for what planet we should colonise, we should keep in mind that we need substantial amounts of HCON (hydrogen, carbon, oxygen and nitrogen) to sustain our colonists and life-support, and we would like ready access to metal deposits. With this in mind I think we should colonise either Toriga I or Toriga II.
Toriga I analysis:
+++ Atmosphere is apparently breathable as-is, or with rather minor modifications. (there could be small amounts of something toxic, but most of the atmosphere has a similar composition to Earth's)
+ Average temperature is 12 degrees Celsius; this means that our expenditures on temperature control are going to be minimal (the sunny side has algae, so it can't be extremely hot)
= Low core activity means less of a magnetic field (which means more radiation on the surface and in close orbit), but considerably less tectonic activity. I think it balances out with our technological capabilities
- Due to tidal-locking, there would be more severe weather than would be suggested for its incoming solar energy, although it does receive less energy from its star then Earth does from the Sun so we should be able to deal with the weather
-- Despite being larger than Earth, has a similar surface gravity, which suggests that its crust has lower concentrations of metals.
Toriga II analysis:
++ Volcanic activity means more deposits of both common and rare metals
= Substantial amounts of N, C and O, but getting water may be tricky
-- Volcanic activity indicates tectonic activity, also explosive eruptions could pose a significant threat to the colony
My support is for colonising Toriga I
I think that's all I wanted to say about the planets, but if someone wants to make a case for colonising the further out planets that would be good. Also pointing out if I've missed anything about Toriga I and II would be appreciated.
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10ebbor10

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #241 on: February 12, 2014, 12:47:34 am »

Toriga I seems rather attractive to me. The near tidal lock could be a problem however. We will see very cold temperatures part of the year.
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RulerOfNothing

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #242 on: February 12, 2014, 01:04:04 am »

Actually, is it possible to defer part of the choice of planet so we can gather more information?
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Nunzillor

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #243 on: February 12, 2014, 01:08:58 am »

Well, first off: yay!  We discovered alien life!  Also, maybe it would be prudent to contact the other Outposts?  Do we have FTL communication capabilities?  Depending on what planets they settled on (our journey took a long time, so some of them may already be up and running at full speed) they may have trade goods, the availability of which may better inform our decision of which planet to settle on.

Also, we should brag about our discovery!

Edit: Toriga I is my gut instinct.
« Last Edit: February 12, 2014, 01:18:11 am by Nunzillor »
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RulerOfNothing

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #244 on: February 12, 2014, 03:29:22 am »

Well, first off: yay!  We discovered alien life!  Also, maybe it would be prudent to contact the other Outposts?  Do we have FTL communication capabilities?  Depending on what planets they settled on (our journey took a long time, so some of them may already be up and running at full speed) they may have trade goods, the availability of which may better inform our decision of which planet to settle on.

Also, we should brag about our discovery!

Edit: Toriga I is my gut instinct.
The other outposts are several light years away from us. Why would they send a trade mission to us? Also, since we didn't take the Laser Communication system (the Earth we departed did not have FTL communications if such a thing is possible) we cannot communicate with anyone else until we set one up after planetfall.
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TopHat

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #245 on: February 12, 2014, 03:50:02 am »

I'm torn between I & II.
I has a nice atmosphere, but i'm a little worried about the probable lack of minerals and the
Quote
relatively high radiation levels
How high, exactly?

II has a workable atmosphere (Outpost 3 used Argon + Oxygen I think) and large amounts of easily accessable rare materials. Which means easy access to Advanced Parts and Advanced Technology. Volcanic activity is a little worrying though.

On the whole I'm leaning slightly towards II. Easy and early access to rare materials (and probably undiscovered ones as well) will nullify us using only our Adv. Parts stockpile for the probable duration of the game. Better in the mid-long run, we should have the technology to overcome the disadvantages (Advanced technology, at that)
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Ukrainian Ranger

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #246 on: February 12, 2014, 05:45:43 am »

I'd pick Toriga V myself :

Low gravity and dense atmosphere will make our landing much more easier.
Low gravity = less energy spent on many industrial tasks (
Low gravity = getting back into space later is MUCH easier. I am not saying that we will launch outpost ship back, but we may build other spaceships later
No volcanism and stable if severe weather = smaller number of accidents
No alien life = No alien deceases. 
Far from the star = We are less dependent on it's activity, we don't know anything about it
Hellium in atmosphere = He3 is available for our reactors

Also we can and must make a stop near Toriga V's moons, setup temporary base to mine it's asteroid sized moons dry, gather necessary resources patch our ship and improve aerodynamics  making our landing even safer, build whatever robots we will need on the surface and only then land

I strongly suggest Toriga V.
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Draxis

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #247 on: February 12, 2014, 10:21:25 am »

Actually, is it possible to defer part of the choice of planet so we can gather more information?
Yes, but it will expend more fuel and time.  Fuel is probably not an issue at this point, but if the dice keep up what they've been doing there will be problems.

Also, maybe it would be prudent to contact the other Outposts?  Do we have FTL communication capabilities? 
Yes; no. 
In fact you have nothing to contact them with.

Quote
relatively high radiation levels
How high, exactly?
Several times Earth background on the surface, mostly in the form of high-energy EM rays.  It is unknown if there are significant radioactives in the ground or sea as well.
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10ebbor10

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #248 on: February 12, 2014, 12:24:09 pm »

I'd pick Toriga V myself :

Low gravity and dense atmosphere will make our landing much more easier.
Low gravity = less energy spent on many industrial tasks (
Low gravity = getting back into space later is MUCH easier. I am not saying that we will launch outpost ship back, but we may build other spaceships later
No volcanism and stable if severe weather = smaller number of accidents
No alien life = No alien deceases. 
Far from the star = We are less dependent on it's activity, we don't know anything about it
Hellium in atmosphere = He3 is available for our reactors
Toriga V has a temperature of only 60 Kelvin. That is unacceptably low. As in, not even the ship can survive it low. While space is far colder, the combination of dense athmosphere + cold temperatures is a killer

Spoiler: Calculations (click to show/hide)

Also, alien diseases are impossible. Any alien lifeforms on the planet did not evolve to be even remotely similar to us.

Lastly: Helium-3 =/= Helium. There's a good chance they're both present but there's no guarantee. Additionally, isotopic abundances learns us that 0.01 ppm is a lot for Helium 3. Besides, we can't really harvest it due to the temperatures

We can't really do mining on asteroids or moons. We just don't have the gear. We don't have the space needed to set up the factory, assemble anything, or house minerals. Sure if we can, do so, but I really doubt it. Besides, IIRC, an airlock is not included in the cargo sections, you have to partially dismantle the ship to get the larger pieces out.



Well, first off: yay!  We discovered alien life!  Also, maybe it would be prudent to contact the other Outposts?  Do we have FTL communication capabilities?  Depending on what planets they settled on (our journey took a long time, so some of them may already be up and running at full speed) they may have trade goods, the availability of which may better inform our decision of which planet to settle on.

Also, we should brag about our discovery!

Edit: Toriga I is my gut instinct.
We don't have anything to transmit with, they don't have anything to receive with (well perhaps by this point they have). FTL communication abilities don't exist in this setting;

Also, our voyage took 50 years, even with significant advancement, we can't even expect an answer within the decade, let alone an actual ship.




I'm torn between I & II.
I has a nice atmosphere, but i'm a little worried about the probable lack of minerals and the
Quote
relatively high radiation levels
How high, exactly?

II has a workable atmosphere (Outpost 3 used Argon + Oxygen I think) and large amounts of easily accessable rare materials. Which means easy access to Advanced Parts and Advanced Technology. Volcanic activity is a little worrying though.

On the whole I'm leaning slightly towards II. Easy and early access to rare materials (and probably undiscovered ones as well) will nullify us using only our Adv. Parts stockpile for the probable duration of the game. Better in the mid-long run, we should have the technology to overcome the disadvantages (Advanced technology, at that)
You don't need argon for an athmosphere. Nitrogen works just fine, and is what our own Earth athmosphere is predominatly made off.

Also, -80 degrees Celsius is again rather cold.



We have the advanced sensor set thingy installed, we really should be able to get a little better detail.
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Draxis

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #249 on: February 12, 2014, 12:35:32 pm »

We have the advanced sensor set thingy installed, we really should be able to get a little better detail.
Sure, but what in particular?  I tried to say all of the significant parts, and the sensors certainly can't detect minerals or anything from the edge of the system.
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escaped lurker

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #250 on: February 12, 2014, 12:36:18 pm »

We pretty much knew about the Water on Toriga I - and it was one of the main selling points of the system. Sure, we could pick another planet and play space-dwarves, but really - Toriga I can easily become a terrestrial world, where such measures are not needed. Even the air seems already quite close to earth-levels, we have organic life... with the right equipment terraforming it may be still quite a long haul - as in thousands rather than hundreds of years - but not a pipe-dream.

Even if the radiation should prove to be a long-term problem, I'd place any bet that the people would rather put on their hazard-suit and walk out into a living landscape, than a desert. With time they probably would adapt to the higher radiation, or we ought to find a workaround.

Only one point of notice - We really want to know if the radiation is only present on the surface. I say 1 or 2 months of intensive study ought to solve that riddle.

But even if it stems from the inside of the planet ( is that even truly possible? Not a physics-buff, so if one knows the awnser, please do enlighten us) - err, yeah, even if it comes from inside the planet, it would still prove advantageous just because of the almost / breathable air, liquid water, and thus the possibility of biological life as per terrestrial "standard".
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Aseaheru

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #251 on: February 12, 2014, 04:02:45 pm »

You know, we could be in deep shit if the amino acids on I are the wrong side. So we could still wind up as spacedwarves.

Seconding lurker with the extra look at I, And agreeing with UR with resource collection.
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10ebbor10

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #252 on: February 12, 2014, 04:50:55 pm »

We have the advanced sensor set thingy installed, we really should be able to get a little better detail.
Sure, but what in particular?  I tried to say all of the significant parts, and the sensors certainly can't detect minerals or anything from the edge of the system.
Athmospheric pressures, average temperatures and temp variation, athmospheric spectography, and stuff like that. They're missing at some of the planets.

On a side note, several times background levels on Earth really isn't a problem.  Yearly intake of radiation on earth is 1.5-3.0 millisievert from natural sources, and a similar amount from manmade sources. The lowest amount of radiation intake that has been linked to any negative effects (slight increase in cancer) is 100 millisievert. 50 millisievert is perfectly harmless. 2-8 Sievert kills.
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Mr. Strange

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #253 on: February 12, 2014, 07:03:20 pm »

+1 to planet 1. Unless someone suggests going Spartan Way with #2, then I'll vote +9001 for it.
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Aseaheru

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Re: Outpost 5 - Suggestion Game - Update 18 - Planet Choice
« Reply #254 on: February 12, 2014, 07:58:21 pm »

I vote that we go and get resources at planet 5 first, while we scout out planet one in more depth (including to check the ameno acids)
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