Turn 106im doing a new action.
PM
my oold action was for research that I no longer need.
[Pot:5
+1=6]
A thick, golden line appears and draws a really long rapier. With a flash of light, it materializes into silver and falls to the ground. Damn, that thing looks heavy, and not really sharp.
-Big Silver Rapier:
[Minor piercing][Very Heavy]"Beep Boop"
I say, young fellow who is notably un-Igorlike, things seem to be getting awful risky around here. I don't suppose you'd happen to know any spells good for defense, mm? Armor and the like?
TNI keeps doing some science:
[Pot:4]
A golden line appears and draws a battle axe, one with two Tesla things near the handle, working as an odd kind of arm-guard. There is also a crank on one of the flat sides of the axe. With a flash of light, it turns into solid steel, with the Tesla thingies emitting an arc of electricity between them. You briefly consider grabbing it, but then realize that Steel conducts electricity, and that this may be a bad idea.
[Pot:4]
You begin to glow with light, the magic having settled in your body, and awaiting your command. You activate it, and find yourself made of iron! And also from a bunch of gears, cranks and even a steaming pipe on top of you. You have become a clanking steel man!
Clanking steel man:
[Smooth surface][Yields]Doris, on the other hand, seems to have another thing in mind:
[Pot:4
-1=3]
That point in the wall that you were casually staring decided to glow a little, the size of the glow being quite small. After a brief time, it flashed with light, revealing now a lion made of steel, that could rather fit a teenager of their species more than a fully developed adult. After it realized that it was alive, it stared at both Doris and TNI. Its intentions probably aren't healthy for them.
PM
You have a wonderful idea in mind:
[Pot:2
+1=3]
[Wil:1
-1=0]
A small boomerang, made of iron and cackling with electricity, materializes in front of you. You wonder about how cool would it be to use it. "If only I knew" the Wizard thinks.
"I""I""I"Then for some reason the boomerang flies at you!
[Dex:3] Not enough!
[End:3
-1=2] A bit close, but still not enough!
It hits you straight on you gut. Its form doesn't do much, but you are filled with electricity, and it leaves you weakened.
[Slight paralysis]Also, the boomerang has lost its charge.
PM
Orc Derm focuses his inner rage:
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHH
PM
You attempt to create something great! Maybe. You hope it doesn't cripple you.
[Pot:5
+1=6]
A thick golden line appears, and draws a bastard sword! It is big, but you believe you can handle it. With a flash of light, it materializes into steel! You try to grab it, and notice that it is pushing you away as you try to do so.
[Pot:6
+1=7]
You get a blob of a black liquid, somewhat rubbery in texture.
Damned hall spawn.
The SPESS WHIZHARD attempts to invent something!
[Pot:6]
A thick golden line appears, and it draws an odd-looking piece that is supposed to be worn on your torso. It seems to be decorated with various gears, and enhanced with some tubes which have cool-looking futuristic rings on them. It disappears shortly after, though.
Okay, it may be cool in theory. Just in theory.
"Damn, that spell wasn't as strong as I wanted. No matter, Tim, you will learn the power of the porcelain before this is over. Shall we begin?"
The Doomknight briefly stops his warming up, and says something:
"Let me do something, if you don't mind..." he says to Robert, then proceeds to shout:
"GUIDE, ACTIVATE!" "Guide, activated" was heard in Robert's mind shortly after, as he saw a humanoid head phasing through the ceiling, made from the same repulsive energy that now constitutes a layer of his body. It floated towards the Knight, and then stayed in front of him, their heads at the same altitude. Robert notices that its ears are rather pointy and elongated.
"Engage boss battle sequence""Engaging. Playing track named: Badass boss track for SHUT UP AND DO IT!" the Knight interrupts the entity. It just stays there, for a second, then the music comes.
[♪]The Knight then prepares himself for the battle.
Robert begins the fight by rushing to his foe, and quickly casting a spell when he is near enough:
[Pot:5
+1=6]
[Robert dex:5
+1+1=7]
[DM dex:1
+1+1+1+1=5]
[Robert will:6
+1=7]
[DM will:1]
A cone of acid materializes between Robert and the Doomknight. The dire situation that both combatants have to face prevents them from seeing something that lies
within it.
Robert quickly jumps back to evade the hazard, having prepared for doing that this whole time, but some little drops of acid reach his right leg, carving an opening in that place, but leaving his red flesh untouched.
THAT WAS A NICE SET OF ARMOR YOU HAVE JUST- but he begins to stare at something. That phenomenon that was within the acid, that now that has dispersed is able to be seen. An odd ripple in the fabric of reality, emitting a strong silver light. A motionless eye can be seen within, and it stares back, somehow at both combatants at the same time. Robert turns his gaze away, but the Knight doesn't.
"It's..It's..."But what he was going to say is suddenly interrupted, as a silvery rune is formed in the front of his helmet, and ordered patterns materialize in his armor. He looks at you, his expression can't be read through the helmet, but you can hear a loud, yet high pitched tone roar.
And it sounds angry.
Character sheetsName: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +6
Str:2
Dex:2
Spd:1
Wil:1
End:1
Pot:3
Pol:5
Status effects:-Right leg:
[Heavily mauled]Transformation status:Futuristic steel-Biometal form
[Smooth surface][Soft][Yields][Naturally sharp] Can be turned on and off!
Inventory:Demonic morningstar:
[Blunt weapon][Two-handed][Minor piercing][Heavy][Unholy:7]Silver-biometal gloves:
[Soft][Smooth surface]Location:Greenhouse Room. West entrance.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats: +11
Str:0
Dex:3
Spd:3
Wil:3
End:3
Pot:3
Pol:5 (3)
Status effects:Transformation status: Small porcelain repulsive energy drake!
[Small][Light][Naturally sharp][Repulsive energy 3/3]Can't have inventory nor grab stuff.
Inventory:No inverntory!
Location:Grand Room. Center.
Name: Flimsy Wizard
Appearance: Flimsy Wizard is back from the dead! Did he even die? Nobody is sure. He seems a bit weaker, though.
Stats: +1
Str:
Dex: 1
Spd:
Wil:
End:
Pot: 3
Pol: 6
Status effects:[Slight paralysis]Left arm:
[Broken]-Torso:
Lacks a chunk! Maluses persist even if the bleeding stops.
[Bleeding I]Transformation status: Very small head.
-Head
[Very small]Inventory:Location:Arcane Room. South entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats: +1
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:4
Status effects:Transformation status: Biometal orc!
[Light][Yields][Soft][Naturally sharp]Inventory:-Iron Hand&Arm guards:
[Smooth surface]-1 to dex to arms when wore, because it is big and heavy.
Location: Greenhouse Room. North entrance.
Name:Doris the Dinner Lady
Appearance:A saintly old dear, still in those weird mob cap things dinner ladies wear, and an apron
Stats:
Str:
Dex:3
Spd:
Wil:
End:3
Pot:
Pol:3
Status effects:
Transformation status:
Inventory:
Location: SE hallway. Center
Name:Magical researcher who is not Igor
yetAppearance:Completely generic wizard
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:1
Pot:1
Pol:7
Status effects:Transformation status:Clanking steel man
[Smooth surface][Yields]Right leg is inert leather:
-1 to dodging and acrobatic actions
-1 to speed.
Inventory:Location:SE hallway. Center
Name: endlessblaze
Description: a human with black hair and red eyes he can be a little dramatic at times.
Background: an adequate swords man and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
Stats:Str: 0
Dex: 1
Spd: 1
End: 0
Wil: 2
Pot: 2
Pol: 3
Status effects:Transformation status:Inventory:-Big Silver Rapier:
[Minor piercing][Very Heavy]Location: Magma Room. Center
Name: Thrakor the Space Wizard!
Appearance: A scraggly guy who has a big SPACE tattoo across his chest. Is a Space Wizard! Insists on the exclamation point.
Stats:
Str: 0
Dex: 1
Spd: 1
Wil: 1
End: 1
Pot: 2
Pol: 3
Status effects:
Transformation status:
Inventory:
Location: Greenhouse Room. Center