Turn 104"Oh balls"
MOAR SCIENCE! I NEED MORE SCIENCE! AND FAST!
Gotta science them all!
[Pot:2
+1=3]
A small chunk of steel appears. Upon touch, you think that it is more rigid than normal.
[Pot:6
+1=7]
A big chunk of wet flesh appears and falls to the ground.
[Pot:6
+1=7]
Now a young tree materializes in front of you.
[Pot:4
+1=5]
Nothing happens. You think you know why.
Do science and speak to strapping scientist.
Hallo there you fellow! Do you feel that an alliance might be a good idea in the face of , well, everything. Especially that shouting thing?
"Yes. That would increase the probability of both our survival by quite a large percentage. An alliance would be swell! Greetings, I'm not Igor."
Good to meet you, not-Igor.
It seems that now we have a pair of Frenemies here (or just a pair of dudes who don't know what the hell are they doing and prefer to not kill each other for now, mainly because they don't know how to do it, but I digress).
First Doris does some magic:
[Pot:4
-1=3]
A golden line appears and forms some kind of triangle, but one of its borders is round. You think that you messed this up.
[Pot:5
-1=4]
Another golden line appears and draws a genderless human head, which soon vanishes.
[Pot:1
-1=0]
Nothing happens. You think that you should be grateful of that.
Now, Totally Not Igor does his thing:
[Pot:6]
Notting happens, odd.
[Pot:4]
A golden line appears and draws a pair of wings.
[Pot:2]
Nothing happens. Again.
[Pot:2]
You get a shard of something hard and transparent.
[Pot:3]
A golden line appears and draws a four-legged animal
[Pot:5]
Another golden line, this time drawing a normal-sized human.
[Pot:2]
You get another shard of something hard and transparent.
Guys, you should get a song or something for you, in a kind of "This is the Doris and Not Igor show!" vibe.
"Told you. Told all of you. nobody listened."
Well, that didn't work.
PM
[Derm spd:6
+1=7] ((Choosing to delay))
[Lucky spd:6
+4=10]
[Robert spd:4
+1+1=6]
The small lizard tries to put more pressure with whatever it can do. In this case, spitting fire:
[Lucky pot:3] ((fixed))
[Lucky Magi-dex:6]
[Robert dex:1
+1+1+1=4]
The lizard spits a fireball almost as big as itself, something that the diamond god was not expecting. The ball hit him in his left front paw. Oddly enough, the fire was way hotter than what everyone would have expected. The feathered serpent was not hurt, but that paw was heated, and so became weaker for some time. It would seem that the fire was as magma.
Left front paw is heated! Attacked that manage to hurt you will do double damage.
The diamond serpent counter-attacks with a breath of his own:
[Robert pot:5] ((Fixed))
[Robert will:2
+1+1=4] ((Exposure is then halved, but rounded up, so you still get one point of soul damage))
[Robert dex:5
+1=6]
[Lucky dex:2
+4+2=8]
The God breathes a stream of wailing souls at the lizard, but it proves too small and fast for it to be hit. Some of those souls scratched his very being while they were traversing his insides, but it wasn't a big deal.
Soul meter:5/6SHortly after this, the diamond creature moved towards Derm, on the other side of the room. Specifically, to hide behind him. How ungodly of him.
But it was time for Derm to execute his plan. He looks at the floor beneath the biometal lizard:
[Derm pot:5
+1=6]
[Lucky str:6
-1-4=1]
A big portion of the floor flashed and instantly became a kind of semi-transparent black substance, which immediately begun to pull everything towards it. And, unfortunately for the lizard, he was the closest things to it. The pull was barely felt by Lucky, who from one moment to another, had ceased to exist, the odd substance and his body having cancelled each other. The only thing remaining was the big piece of immaterial porcelain, just floating there in mid-air, totally unaffected by the phenomenon.
Lucky is dead. Derm gains a stat pointA small line of white smoke came from the now empty hole in the floor and went towards Derm. The pull from the substance had been strong enough to move a little bit everybody in the room, but they were away enough to offset any harming effects.
Always the one to capitalize, Derm decided to do something more:
[Pot:4
+1=5]
A assorted pile of biometal stuff (including conduits, sacks, and some hard er things) appears in front of Derm. Hmm.
PM
The FLimsy Wizard just keeps focusing his inner power or something.
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
NO ACTION. TOO LATE! MWAHAHAHAHAHAHAHAHA
The shade came out of the the mouth of the obsidian skulls, going past both Derm and Robert just giving them a swift chill as the creature moved towards the NE hallway.
No warning of his doom was given to Sodom. An unseen foe, some unheard wails of those souls unlucky enough to be captured by the creature, those were the only things that could have warned him, but he could neither hear nor see. The shade arrived to the Greenhouse Room with astonishing speed, toying and spinning around its bony and dark scythe as it neared its target. An upwards strike sent the starfish which was currently acting as Sodom's head flying, and, before it started to fall, the scythe was pointed at it, and it exploded, gore now covering almost a quarter of the room.
Soon afterwards, Derm and Robert saw the shade enter again into its lair, and the skull closed its mouth.
"WHERE'S HE? WHERE'S THE MORTAL THAT SHALL SOON MEET MY AXE?!"The clanking of armor could be heard coming from the Northern hallway. Steps could also be heard, and they were becoming stronger.
"SHOW YOURSELF! OR I SHALL RIP THE GUTS FROM YOUR INSIDES WITH MY BARE HA-"The clanking sounds were interrupted by yet another sound, this time from iron meeting the floor, in a sudden and clearly unexpected fashion.
"Damn hooves..."Soon afterwards, the clanking sounds and the strong steps continued, this time happening faster. An imposing figure then came into the Arcane Room. A demon knight of some kind, clad in dark iron armor and carrying a demonic axe with a diamond edge, cursed with unholy powers.
His eyes were immediately fixed upon the Diamond God.
"So, you are the one ready to be harvested, I see. The forces of hell demand souls, and you will feed them... in death."((Optional role-playing segment enabled for everyone in the Arcane Room.))
Endlessblaze appears in the Magma Room. There is some guys speaking in the nearby hallway.Thrakor the Space Wizard appears in the Greenhouse Room. There is a headless body here, and lots of blood. Everywhere
Character sheetsName: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +6
Str:2
Dex:2
Spd:1
Wil:1
End:1
Pot:3
Pol:5
Status effects:-Right leg:
[Heavily mauled]Transformation status:Futuristic steel-Biometal form
[Smooth surface][Soft][Yields][Naturally sharp] Can be turned on and off!
Inventory:Demonic morningstar:
[Blunt weapon][Two-handed][Minor piercing][Heavy][Unholy:7]Silver-biometal gloves:
[Soft][Smooth surface]Location:Eastern hallway. East entrance.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats: +11
Str:0
Dex:3
Spd:3
Wil:3
End:3
Pot:3
Pol:5 (2)
Status effects:Soul meter:5/6Transformation status: Small Diamond Quetzalcoatl
[Small][Light][Naturally sharp][Crystaline structure]Can't have inventory nor grab stuff.
Inventory:No inverntory!
Location:Arcane Room. North side.
Name: Flimsy Wizard
Appearance: Flimsy Wizard is back from the dead! Did he even die? Nobody is sure. He seems a bit weaker, though.
Stats: +1
Str:
Dex: 1
Spd:
Wil:
End:
Pot: 3
Pol: 6
Status effects:Left arm:
[Broken]-Torso:
Lacks a chunk! Maluses persist even if the bleeding stops.
[Bleeding I]Transformation status: Very small biometal head.
Only head is biometal:
[Very small][Yields][Soft]Inventory:Location:Arcane Room. South entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats: +1
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:3 (1)
Status effects:Soul meter:5/6Transformation status: Biometal orc!
[Light][Yields][Soft][Naturally sharp]Inventory:-Iron Hand&Arm guards:
[Smooth surface]-1 to dex to arms when wore, because it is big and heavy.
Location: Arcane Room. North side.
Name:Doris the Dinner Lady
Appearance:A saintly old dear, still in those weird mob cap things dinner ladies wear, and an apron
Stats:
Str:
Dex:3
Spd:
Wil:
End:3
Pot:
Pol:3
Status effects:
Transformation status:
Inventory:
Location: SE hallway. Center
Name:Magical researcher who is not Igor yet
Appearance:Completely generic wizard
Stats:
Str:0
Dex:0
Spd:0
Wil:0
End:1
Pot:1
Pol:7
Status effects:
Transformation status:
Right leg is inert leather:
-1 to dodging and acrobatic actions
-1 to speed.
Inventory:
Location:SE hallway. Center
Name: endlessblaze
Description: a human with black hair and red eyes he can be a little dramatic at times.
Background: an adequate swords man and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
Stats:
Str: 0
Dex: 1
Spd: 1
End: 0
Wil: 2
Pot: 2
Pol: 3
Status effects:
Transformation status:
Inventory:
Location: Magma Room. Center
Name: Thrakor the Space Wizard!
Appearance: A scraggly guy who has a big SPACE tattoo across his chest. Is a Space Wizard! Insists on the exclamation point.
Stats:
Str: 0
Dex: 1
Spd: 1
Wil: 1
End: 1
Pot: 2
Pol: 3
Status effects:
Transformation status:
Inventory:
Location: Greenhouse Room. Center