Turn 096"What a regrettable circumstance! I am afraid your doom is at hand!"
Doooooooooooom!
Jack Vihmut in Arcane Room
Let's try different approach.
[Systar spd:2
+1-3=0]
[Jack spd:2
-1-1=-1] ((Turn lost))
As Systar barely manages to move the bits of body that are still his, he sees a figure approach from the arcane room. It looks like a guy with army pants and a pair of obsidian arms. He looks at Systar, and he curses again as he guesses what this guys will try to do. But he reacts faster and casts a spell:
[Systar pot:1]
[Systar will:4]
His only hand flashes oddly, like a flickering light, and then becomes inert steel. Yep, he is having quite the bad luck here.
Well, you really have screwed things up right now.
((No effects besides you not being able to grab stuff, you are already too f***** up))
Bleeding went to
[Heavy bleeding 2/3]Let's see if I can do something about my leg...
First, you rub your hand against your other one. The touch feels quite comforting, for some reason. In fact, it seems to have removed any bits of dead skin or other imperfections in your hand, which is now rejuvenated. Hooray!
Now, you have to do science:
[Pot:6
+1=7]
Your hand flashes with light and returns to normality, but then you flash as a whole with light, and you find yourself (or what is left of yourself, because that useless leg is still attached to you) just as before, but with that odd feeling caused by having all your fluids solid like what happened with your hand before, and you also seem lighter.
Body is solid and light:
[Light]You then keep doing magic as long as your magic mojo allows:
[Pot:5]
Nothing happens, for some reason.
[Pot:3]
A golden line appears and draws something like a curved cone with a sharp edge.
Well, you got something out of all this, right?
"I... won't think about this. I would like to keep my sanity as long as possible, and here it's already a difficult task..."
A-865 + G-178; watch out for the other people in the room; activate defense plan if attacked
(I don't feel like fighting experienced people without any decent spell whatsoever. I hope this will change soon...)
You try a set of words, lets see if you die or not:
[Pot:3]
You begin to emit a dim glow from your whole body. A short flash of light ensues, and everything goes black. Odd. You can still feel the soft air currents against your skin, but you can't see, hear, or do anything for that matter. You can't move, you are not even sure that you have limbs any more. In fact, you believe you have transformed yourself into something that normally can't do all those things that would normally be able to be done by living beings, yet you are somehow alive. And made of flesh and bone, too. It is odd. For what you can feel you realize that you have six different sides, and edges made from 90 degree angles. Hmm, guess what you could be right now?
You are a meat cube! You can't do anything! Have fun.
RIGHT!
Get ready for something awesome
(EDIT: Which will probably fail XD)
You have an idea. You walk towards the diamond wall and cast a spell with your remaining magic mojo:
[Pot:6
+1=7]
[Will:5]
[? dex: Inconsequential]
The air in the palm of your hand begins to glow in a pretty big radius, and then it is fired towards the diamond wall, where it disperses. Hmm.
Well, you have enough juice to do one more spell:
[Pot:4
+1=5]
You get a chunk of steel. Pretty uninteresting.
PM
PM
The golden lion finally moves, with the intent of biting the poor Wizard who can't do anything but trying to evade:
[Lion dex:6
-1-1=4]
[Flimsy dex:1
-1-1+1=0]
[Lion str:2
+1+1=4]
[Flimsy str:1
-1=0]
The golden animal grabs the Wizard by ones of his legs and pulls him near the diamond wall!
[Flimsy str:4
-1=3]
And he is attached to it again! The hard surface against his half-face feels disturbing, but he is used to it by this point. The Lion seems to ponder its next move against its prey.
((You are at 3/7))
The Diamond God, meanwhile, emits a loud roar, mixed with a kind of his, while channelling his inner powers.
PM
The small lizard tries to climb the smooth stone walls, finding that they are somewhat sloppy, even for somebody of his size. Not only that, but his small claws are not able to pierce it either. Deeming this endeavour futile, he walks to the Grand Room, going past a bleeding torso and a guy with obsidian arms. It seems that there is a cube of meat in the southern corner of the room, and a golden lion appears to be fighting a half-diamond man, while a diamond serpent with feathered wings is roaring. He will show that one what is to roar.
The lizard stands firmly, opens its mouth, and shouts:
Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Character sheetsName: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +6
Str:2
Dex:2
Spd:1
Wil:1
End:1
Pot:3
Pol:5
Status effects:-Right leg:
[Heavily mauled]Transformation status:Futuristic steel-Biometal form
[Smooth surface][Soft][Yields][Naturally sharp] Can be turned on and off!
Inventory:Demonic morningstar:
[Blunt weapon][Two-handed][Minor piercing][Heavy][Unholy:7]Silver-biometal gloves:
[Soft][Smooth surface]Location:Bridge. East side.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats: +2
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:5
Status effects:-Back legs:
[Mauled]Transformation status: Diamond Quetzalcoatl
[Naturally sharp][Crystaline structure]Can't have inventory nor grab stuff.
Inventory:No inverntory!
Location:Grand Room. West entrance.
Name: Systar
Appearance: A sneaky devil of a man, with a well-trimmed beard and slicked down hair.
Stats: +8
Str: 3
Dex: 3
Spd: 3
Wil: 1
End: 3
Pot: 1
Pol: 3 (1)
Status effects:[Heavy bleeding 2/3]Right arm is
[Charred] and legs are gone:
-3 to speed and dexterity.
Left hand is inert steel:
Now you can't grab stuff!
-Torso:
[Bleeding I]-Torso, left arm:
[Burned]Transformation status:Inventory:-Black biometal bow:
[Light]-Obsidian arrows(0):
[Heavy]Location: Grand Room. East entrance.
Name: Flimsy Wizard
Appearance: Flimsy Wizard is back from the dead! Did he even die? Nobody is sure. He seems a bit weaker, though.
Stats: +1
Str:
Dex: 1
Spd:
Wil:
End:
Pot: 3
Pol: 6
Status effects:[Paralysis]Left arm:
[Broken]-Torso:
[Slightly mauled]-Head:
[Mauled]Transformation status: Hybrid
-Small diamond head:
[Small][Crystaline structure]-Diamond torso:
[Crystaline structure]Inventory:Location:Grand Room. West entrance.
Name: Ali
Appearance: On the taller side, with light green robes.
Stats:Str: 0
Dex: 1
Spd: 0
Wil: 0
End: 0
Pot: 1
Pol: 7
Status effects:Transformation status: Solid and light body
[Light]Left leg has becomes inert steel:
-1 to dodging and acrobatic actions.
-2 to speed (one leg less and more weight)
Inventory:Location: Magma Room. Center. Name: Dexter
Appearance: A medium-sized guy with brown hair and glasses.
Stats:
Str:0
Dex:2
Spd:1
Wil:1
End:1
Pot:2
Pol:2
Status effects:
Transformation status: Meat cube!
Unable to do anything
Inventory:
Location:Grand Room. South entrance.
Name: Jack Vihmut
Appearance: Sturdy older man wearing dark green pants, camouflaged hunting jacket and fur hat.
Stats:
Str:1
Dex:3
Spd:1
Wil:0
End:2
Pot:0
Pol:2
Status effects:
Transformation status:
Arms are inert obsidian:
-2 to speed because of the added weight.
And you can't use them.
Inventory:
Location:Arcane Room. South entrance.
Name: Lucky the Summoner
Appearance: "Lucky"
Stats:Str: 0
Dex: 1
Spd: 1
Wil: 0
End: 1
Pot: 1
Pol: 5
Status effects:Transformation status: Very small light hot biometal drake
[Small][Very light+2][Yields][Soft][Naturally sharp]Inventory:Location: Grand Room. East entrance.
GM commentsI will be away for 10 days, and I don't know whether I will have reliable internet access or not. If I do, I will be available for questions and the like. Do send actions anyway, that helps.