Turn 088"I'm sorry father, I have failed you."
You'll never guess what I'm about to do.
Diamond Drake need food!
[Flimsy spd:6
-1+1-1=5]
[Robert spd:3]
The Wizard keeps trying with the same strategy as before, hopefully the flames will finish Igor Jr. this time:
[Flimsy pot:6
+1=7]
[Igor jr. dex:2
+1-1=2]
And the crippled Igor Jr., despite his best efforts, is engulfed yet again in fire. He feels how it is becoming difficult to breathe, and he coughs, some smoke coming out of his mouth. And, yet, the worst is still to come, because the dragon is now trying to unleash a spell of his own.
[Robert pot:3
+1=4]
[Robert pot:4
+1=5] 5/2=2.5
[Robert pot:6
+1=7] 7/3=2.33
Total=4+2.5+2.33=8.83 Rounded to 9
[Igor Jr. dex:1] ((I can add the bonuses and maluses here, but it really doesn't matter))
A massive ball of fire appears in front of the dragon, engulfing not only his foe, but himself and his biometal ally. Screams are heard, screams that nobody thought that would ever be heard from that mouth, yet those painful noises were coming from the person whose legacy would have suggested otherwise. The flames lasted but an instant, but as soon as they dissipated, the kneeling Igor Jr. had changed his screams for a choking cough. The scars in his body had finally turned black, carbonized by the sheer amount of magic fire that had engulfed him again, and again. His arms didn't respond to him any more, having become useless stumps that only added weight. Weight. Everything seemed so heavy now. Even the air coursing through Igor's lungs. Did he bring shame to the name of his own father? He thought, the air deprivation of his brain making him easily forget his immediate demise, the painful outside world. His eyes looked at his arms for a final time. The useless stumps were almost totally black. They were, in fact, great war scars, so great that he could not have survived them. But he had stayed to the end. That... that could have been what his father had wanted. Maybe, he didn't bring shame after all...
A glimpse of a smile formed in the ugly and deformed face of Igor Jr. as he fell to the hard floor, particles of black ash bouncing from his charred body towards the floor. All his sudden revelations passed unnoticed, as a tiny stream of white smoke erupted from the chest of the recently dead, and entered into the drake's chest.
Igor Jr. is dead, Robert gains one stat point((Igor Jr. suffered over 20 fire exposure points. Congratulations, you finally killed somebody with arguably the second less lethal element of the dangerous words.))
The purple sheep had moved, meanwhile, to seize a steel knife lying on the floor. With a lot of difficulty, it is trying to use it to cut its own leg.
"Oh for f--- sake..."
DO THE THING, THE UNSURPRISINGLY VIOLENT THING
I have an AAAAAAAAAA bonus; might as well use it.
PM
[Bigf01t spd:5]
[Mako spd:6]
[Systar spd:3
+1-1-2=1]
The struggle for the foot of Bigf01t continues:
[Mako str:5
+1=6]
[Bigf01t str:5
+1=6]
Through a fairly even competition of physical power, Bigf01t finally managed to break free of the grasp of the wrestler. He immediately counter-attacked with magic:
[Bigf01t pot:6
+1=7]
[Mako dex:1
+1=2] ((And so, it begins))
A big ball of fire appears in front of Mako, who had just recovered from Bigf01t's escape. Naturally, he could not step away from the danger, and ended with painful, but still unimportant burns across his body.
Mako now has:
[Minor burns] in all body excluding left leg.
As Bigf01t backed off to take off his uncomfortable arm guards, a new figure entered through the southern door, evading the burned guy lying lifeless on the floor. This one was burned, too, although to a lesser degree. It pointed at Mako, and attempted to cast a spell:
[Systar pot:2
-1+1=2]
A glimpse of a golden line is seen, but it vanishes before any noticeable effect.
Let's try more science! Hopefully will be more informative this time around...
You decide to finally test out what was your last transformation. Just with a thought ordering it, it activates, and your leg flashes. After it, you can see that it has become more... transparent. And that it is moving slightly, like if it had been
flowing. You reach to touch it, carefully, and it seems to be quite easy to break it, as your finger goes through it with some pressure, but the wound is instantly sealed shortly after. It indeed has become some kind of liquid.
Right leg now has:
[Fluid structure]But you still have to test the rest of those words:
[Pot:3]
A golden line appears and draws some kind of four-legged animal.
[Pot:1]
You right leg flashes with light, and returns to its original, solid (for the most part) form. And nothing else happens. Yeah, you messed with something here.
[Pot:1]
Now nothing happens, but you feel an uncomfortable sensation in your leg. Maybe you are not doing things right.
[Pot:5]
Now your leg begins to glow again. You order the transformation to happen, and it does, with a bright flash. Your leg, it seems, is now again in liquid state, and the magic seems to be exhaust, but soon you will be able to command it again.
[Fluid structure] gained again.
All the different thoughts you had didn't seem to have any kind of effect in this.
NO ACTION, SECOND WARNING
Everybody in the Arcane Room finds that screams, not coming form the burned individual, seem to be increasing in loudness. The Giant obsidian skull is opening its mouth.
Dexter appears in the Portal Room. That Portal demands science!
Character sheetsName: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +6
Str:2
Dex:2
Spd:1
Wil:1
End:1
Pot:3
Pol:5 (1)
Status effects:-Right leg:
[Mauled]Transformation status:Futuristic steel-Biometal form
[Smooth surface][Soft][Yields][Naturally sharp] Can be turned on and off!
Inventory:Demonic morningstar:
[Blunt weapon][Two-handed][Minor piercing][Heavy][Unholy:7]Silver-biometal gloves:
[Soft][Smooth surface]Silver-biometal arm-guards: ((On floor))
[Heavy][Soft][Smooth surface]Location:Greenhouse Room. North side.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats: +2
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:4 (1)
Status effects:Transformation status: Diamond drake!
[Naturally sharp][Crystaline structure]Can't have inventory nor grab stuff.
Inventory:No inverntory!
Location:Arcane Room. East side.
Name: Systar
Appearance: A sneaky devil of a man, with a well-trimmed beard and slicked down hair.
Stats: +7
Str: 3
Dex: 3
Spd: 3
Wil: 1
End: 3
Pot: 0
Pol: 3 (1)
Status effects:[Coughing]-Torso, arms and right leg:
[Burned]-Right leg:
[Bleeding II]Transformation status:Inventory:-Steampunk diamond naginata:
[Has an edge][Heavy][Two-handed]-Black biometal bow:
[Light]-Obsidian arrows(1):
[Heavy]Location: Arcane Room. East side.
Name: Flimsy Wizard
Appearance: Flimsy Wizard is back from the dead! Did he even die? Nobody is sure. He seems a bit weaker, though.
Stats: +1
Str:
Dex: 1
Spd:
Wil:
End:
Pot: 3
Pol: 6 (1)
Status effects:-Chest and arms:
[Slightly mauled]-Head:
Lacks a chunk! 1/3 chance to get -1 to pot.
Transformation status: Biometal form
[Light][Yields][Soft][Naturally sharp]Inventory:Location:Arcane Room. South entrance.
Name:Mako Man Andy Ravage
Appearance:A muscled fellow wearing a sparkling golden-and-red wrestling
suit robe, rad party glasses and a sombrero.
Stats:Str:3
Dex:3
Spd:1
Wil:1
End:1
Pot:0
Pol:0
Status effects:[Coughing]-All body minus left leg:
[Minor burns]Transformation status:Inventory:-Heavy steel knife: (Now in the sheep's mouth)
[Heavy][Piercing weapon]Location:Arcane Room. East entrance.
Name: Thrancaole
Appearance: A shadowy figure. Neither its face nor clothes can be seen.
Stats:Str: 0
Dex: 0
Spd: 0
Wil: 0
End: 0
Pot: 3
Pol: 6
Status effects:Transformation status: Biometal form.
[Light][Yields][Soft][Naturally sharp]Inventory:-Biometal rapier:
[Light][Piercing weapon]Location: Greenhouse Room. North entrance. Name: Ali
Appearance: On the taller side, with light green robes.
Stats:Str: 0
Dex: 1
Spd: 0
Wil: 0
End: 0
Pot: 1
Pol: 7
Status effects:Transformation status:-Right leg:
[Fluid structure]Inventory:Location: Magma Room. Center. Name: Dexter
Appearance: A medium-sized guy with brown hair and glasses.
Stats:
Str:0
Dex:2
Spd:1
Wil:1
End:1
Pot:2
Pol:2
Status effects:
Transformation status:
Inventory:
Location:Portal Room. East side.