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Author Topic: Tribulations in Magic: The cavalry is... still preparing.  (Read 334408 times)

RathofSTS

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Re: Tribulations in Magic: Trinity of bad news
« Reply #855 on: April 18, 2014, 03:18:08 pm »

Say words while attempting to escape/dodge from whatever it is my arm has become.
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Tomcost

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Re: Tribulations in Magic: Trinity of bad news
« Reply #856 on: April 18, 2014, 04:15:29 pm »

Say words while attempting to escape/dodge from whatever it is my arm has become.
You can't really escape from your arm still attached to you. Any actions you wanna take to battle it?

RogueArchivist

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Re: Tribulations in Magic: Trinity of bad news
« Reply #857 on: April 18, 2014, 05:16:42 pm »

On the subject of the waitlist you missed mine.

I would like to be added to the wait list.

Spoiler (click to show/hide)
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Elephant Parade

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Re: Tribulations in Magic: Trinity of bad news
« Reply #858 on: April 18, 2014, 05:44:38 pm »

Pool.
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Dermonster

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Re: Tribulations in Magic: Trinity of bad news
« Reply #859 on: April 18, 2014, 05:58:44 pm »

Elephant y
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Elephant Parade

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Re: Tribulations in Magic: Trinity of bad news
« Reply #860 on: April 18, 2014, 06:16:45 pm »

Elephant y
Pool has an immediate effect. The other stats do not.
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Dermonster

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Re: Tribulations in Magic: Trinity of bad news
« Reply #861 on: April 18, 2014, 06:20:44 pm »

The other ones have a 'Not get maimed horribly' effect, I'll have you know.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Elephant Parade

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Re: Tribulations in Magic: Trinity of bad news
« Reply #862 on: April 18, 2014, 06:38:40 pm »

The other ones have a 'Not get maimed horribly' effect, I'll have you know.
Hmm. That's true, but I'd need three points just to offset the penalty.
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Dermonster

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Re: Tribulations in Magic: Trinity of bad news
« Reply #863 on: April 18, 2014, 06:40:04 pm »

or you could just put in one and not have a -1 to near everything.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Elephant Parade

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Re: Tribulations in Magic: Trinity of bad news
« Reply #864 on: April 18, 2014, 06:47:57 pm »

or you could just put in one and not have a -1 to near everything.
No, I'd need to put in three points to not have a -1 to one stat.

I haven't been using my magic as much, though. I'll put that point into dexterity instead.
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Dermonster

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Re: Tribulations in Magic: Trinity of bad news
« Reply #865 on: April 18, 2014, 06:57:08 pm »

Clarification: You would have one less -1.

0 in a stat gives it -1. 1 is +-0.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

GreatWyrmGold

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Re: Tribulations in Magic: Trinity of bad news
« Reply #866 on: April 18, 2014, 07:38:07 pm »

You know, if the secret is that the ring only works for the dwarf I am going to be so angry.
It is unlikely for a modular magic system like Perplexicon, isn't it?
One of the many reasons for that anger.
P.S. If it only works on golden hammers I will be annoyed at you. Not angry, but annoyed. Just gold would be a pain, but I wouldn't be annoyed at you so much.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

RathofSTS

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Re: Tribulations in Magic: Trinity of bad news
« Reply #867 on: April 18, 2014, 09:18:52 pm »

Say words while attempting to escape/dodge from whatever it is my arm has become.
You can't really escape from your arm still attached to you. Any actions you wanna take to battle it?
If it is attached then drop down and twist to slam former arm into the ground.
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Tomcost

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Re: Tribulations in Magic: Trinity of bad news
« Reply #868 on: April 18, 2014, 09:26:45 pm »

Say words while attempting to escape/dodge from whatever it is my arm has become.
You can't really escape from your arm still attached to you. Any actions you wanna take to battle it?
If it is attached then drop down and twist to slam former arm into the ground.
Now it will get interesting. Well, it won't, but it will be funny.

Elephant Parade

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Re: Tribulations in Magic: Trinity of bad news
« Reply #869 on: April 18, 2014, 09:34:57 pm »

Clarification: You would have one less -1.

0 in a stat gives it -1. 1 is +-0.
I feel dumb.
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