Turn 020
Stupid dragon knight, why are you so useless?
And why does biting my tongue cause me to have a "random chance to...prevent limb usage"? It doesn't make sense!
Kick a wall in frustration. If still alive and conscious, head to the Portal Room and slump against a wall sadly.
... I didn't send the fire thing though?
Edit: Oh, you considered my 'Once more' as to repeat the same action. My bad, I think.
Well, lets try another thing then.
((If romek rolls a 1 on his cliffhanger recovery do i get the kill?))
do things.
I TRANSMUTE THEE TO A SQUID.
Slightly perkier scientist gets ready to try something ELSE. Hmm. No-one is in danger, yet, bar Romek, he's pretty [CENSORED] right now. But not from me.
"Where you going!"
Magical mystery fun!
Climb up.
Massive speed rolling!
[DK spd:3]
[Derm spd:3]
[Outcast spd:3
-2=1]
[Flimsy spd:1
-1=0]
[Bigf01t spd:4
-1-1=2]
[Thrakor spd:3
-1=2]
[Romek spd:2
-2=0]
[Eric spd:3]
Derm pokes his head and sees Romek there, hanging from the cliff. Ha! An easy victim! He prepares to cast his spell, and then he sees the Dragon Knight walking with a sad face there. He feels pity for a moment, and thus he lets him go through the bridge.
The Dragon Knight just proceeds to get into the Portal Room and lean against a wall. The sadness of his face, caused by his rush of bad luck, could make even Zentol feel bad for him. Well, not Zentol, but someone with a little bit of humanity would feel bad for him.
Anyway, what was going to do Derm? Oh, right:
[Derm pot:2
+1=3]
[Romek dex:2
-2+1=1]
Derm looks a the portion fo the bridge the bearded individual was holding and says his words. The portion of it that was supporting Romek's weight begins to glow, and suddenly turns to electricity. Yeah, electrons in movement and all that stuff. Romek's hands just go through it as gravity begins to carry him to his demise, the electricity managing to make his fingertips go numb.
As he fell, he shouted:
"Zanos lar rash, amur uthgúr stingbol!!And he fell for a long time indeed. He could think about what he had done wrong. Maybe it was not killing those who were an easy prey, like the Dragon Knight and Thrakor. Maybe. After some time he actually begun to feel curious about what was at the end of his fall, as he could feel like if gravity was growing stronger for some reason.
He never could realize what it was, as he just ceased to exist.
Romek died. Derm gains a pointAt exactly the same time, Eric rushed to Thrakor's position and shouted words at him!
[Eric pot:3
-1=2]
But just a little line forms in front of him, which jumps after Thrakor. He is not impressed.
Bigf01t, meanwhile, tries to evoke again his diamond morningstar:
[Pot:5
+1=6]
And he gets one that is exactly the same as the one he lost!
-Diamond morningstar:
[Blunt weapon][Heavy][Two-handed][Minor piercing]The Outcast Wizard just concentrates on becoming more agile. He is sure that the numbness on his body should end soon.
Back into the fight over a bridge, Thrakor decides to hit Eric with yet another magma blast:
[Thrakor pot:5]
[Thrakor dex:6
+1=7]
[Eric dex:5
-1=4]
And so a burst of flame erupted from Thrakor's hand and flew in Eric's direction, who was hit in his left leg, producing even more burns, like if he hadn't enough.
[Burned]A line of white smoke comes from the abyss and enters Derm's chest. The Flimsy Wizard frowns at him, because he had better plans with that victim!
PM words
I AM ALIVE. And I have created life, despite the fact that it is just some boring pigs! I need to know more magic. MORE.
[Pot:2
+1=3]
A bit of water appears in front of you.
[Pot:5
+1=6]
A thick golden line appears and draws a cage out of itself before disappearing.
[Pot:4
+1=5]
A pile of wax appears in front of you. Some of it gets wet because of the water.
[Pot:6
+1=7]
Another thick golden line appears, this time drawing a chest.
[Pot:6
+1=7]
Now a pile of coal appears in front of you. The amount of garbage in this room is getting slightly high.
You try to see if someon is coming. No, nobody. This means even more science!
[Pot:5
+1=6]
[End:1
-1=0]
AAAAAA, my eyes! What the hell was that flash of light! Dammit!
[Totally blinded]Your temporary blindness doesn't allow you to see what is happening, but you hear some rock...moving? And you are beginning to hear also some moans. What was that? oh, yes one of the sparks from the beams. And the sound that came afterwards must have been the pigs screaming from it. Either that or someone is breaking your pile of wood. But you didn't hear anybody entering the room. Or maybe you were so focused on your sight that you didn't pay attention. The sorrows are getting joined by sharp screams from time to time. Shit, they are making you get nervous. The frequency of the sharp screams is intensifying, and the moans are getting progressively louder. Oh my God, what the hell is happening here!
Meanwhile, the fight between the elf and the Dwarf continue:
[Dwarf spd:6
-1=5]
[Elf spd:3
+1=3]
The dwarf tries to hit the elf with his hammer, like, really hard:
[Dwarf dex:1
-1-1=-1]
[Elf dex:3
+1=4]
But he is too slow and predictable for the Elf, who strikes back with his claws:
[Elf dex:2
+1=3]
[Dwarf dex:6
-1=5]
But the Dwarf by this time is used to this thing. He back away before the Elf can do anything, but the tall humanoid still charges anyway:
[Elf dex:1
+1=2]
[Dwarf dex:5
-1=4]
The dwarf just keeps going backwards, which proves enough to get away from the Elf's reach.
Status effects update:-Eric's minor burns are gone.
Character sheetsName:Flimsy Wizard
Appearance:A frail-looking man in generic wizard robes.
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:0
Pot:6
Pol:3
Status effects:-Left arm:
[Burned]-Right arm:
[Burned]-Torso:
[Burned]Transformation status:Inventory:Location:Bridge. West entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats:+3
Str:1
Dex:1
Spd:1
Wil:0
End:1
Pot:2
Pol:5 (2)
Status effects:
Transformation status:
-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
Inventory:
Location:Bridge. West entrance.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats:Str:0
Dex:1
Spd:0
Wil:1
End:1
Pot:3
Pol:3
Status effects:[Coughing]-Left leg
[Burned]Transformation status:Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
-Diamond morningstar:
[Blunt weapon][Heavy][Two-handed][Minor piercing]Location:Portal Room. East entrance.
Name:Thrakor
Appearance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:Str:0
Dex:2
Spd:2
Wil:0
End:1
Pot:2
Pol:2 (1)
Status effects:-Left leg:
[Burned][Bleeding I]Transformation status:Inventory:-Improvised black bio-metal hat:
[Soft]Does not work with most aimed attacks.
-Improvised bone club:
[Blunt weapon]Location:Bridge. Center.
Name: Jenn, Eric
Appearance: Dark hair, indistinguishable ethnicity, trousers and a tunic. His plainness is, in fact, the strangest thing about him; just how ordinary he is, and his face that always seems familiar.
Stats:Str:1
Dex:1
Spd:1
Wil:1
End:1
Pot:1
Pol:3 (1)
Status effects:-Left leg:
[Burned]-Left arm:
[Bleeding I][Burned]-Head:
[Burned]Transformation status:Inventory:Location: Bridge. West entrance. Name: Baldr Sciathan
Appearance: Pale skinned man of Norse-Celtic descent, has light hair and blue-green eyes, stands at about 5'11" and 170lbs.
Stats:
Str: 0
Dex: 0
Spd: 0
Wil: 0
End: 0
Pot: 3
Pol: 6
Status effects:[Totally blinded]Transformation status:Inventory:-Sturdy stick:
[Blunt weapon]Location: Arcane Room. Center.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"Stats:Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:0
Pol:1
Status effects:-Head:
[Heavy pain] -Left leg:
[Bleeding I][Burned]Transformation status:Inventory:Location:Portal Room. East entrance.
Name: Outcast Wizard
Appearance: A tall angry looking guy with arcane symbols tattooed across his right hand and forearm.
Stats:
Str:2
Dex:2
Spd:0
Wil:0
End:0
Pot:3
Pol:2
Status effects:
Transformation status:
Inventory:
Location:Portal Room. East entrance.
GM commentsHappy turn 20!
Also, DK's headache will totaly disappear in the next update, with the balance change (the dizzyness turn should have been this one)