Turn 019
!!SCIENCE AGAIN!!
You keep investigating this illogical phenomenon dubbed as magic.
[Pot:6
+1=7]
A huge pile of hair appears in front of you.
[Pot:1
+1=2]
You think that you just saw a little spark.
[Pot:5
+1=6]
A lot of thoughts rush through your mind. Random, unformed thoughts, that can't even be interpreted, as you suspect that there is no meaning behind them, that they are just acts of a conscience, from a primitive one, or at least one that hasn't been developed.
That was weird.
[Pot:2
+1=3]
A golden line appears and forms a shape. It is somewhat squarerish in shape.
[Pot:2
+1=3]
Nothing happens
[Pot:4
+1=5]
Nothing happens again. Huh.
The wooden pigs are just loitering around. Not that they actually need to eat, anyway.
Anyways.
Continue strangling attempts while limping.
Actual science this time. Try to hurt Eric with it.
And now?
I flee! To the portal room, and beyond!
Beat Eric to death with the club!
He tries to remember if he said any other words, or if anyone nearby heard them. Other than that
there is science that needs to be done. For the people who are still alive. Doing science and still alive. Mostly.
be alive, attempt to recover.
I think now would be a great time for science.
[DK spd:5]
[Eric spd:2
-1=1]
[Thrakor spd:2
-1=1]
[Bigf01t spd:2
-1-1=0]
[Flimsy spd:4
-1-1=2]
[Romek spd:2
-2-1=-1] Turn lost!
[Outcast spd:6
-2-1=3]
The Dragon Knight tries to choke Eric! He tries to flee, but The Dragon Knight is powered by anger now! He catches him before Eric can leave the room.
[DK Dex:4]
[Eric Dex:5
-1=4]
But Eric manages to get rid of The Dragon Knight's grapple and tries to leave, but before that, he notices that the Dragon Knight is shouting something at him!
[Pot:1
-1-1=-1]
Or at least he tried, as his pain made him mess up pretty badly what he was trying to say. So badly that he bit his own tongue in the process, which unfortunately increased the pain again.
The DK goes back to
[Heavy pain] ((I honestly didn't thought that someone would ever get to negative pot rolls))
Meanwhile, Thrakor decides that he wants to kill him too!
Chase:
[Eric spd:4
-1=3]
[Thrakor spd:5[/abbr]
-1=4]
He catches him past Romek over the bottomless pit and brings him club back at him:
[Thrakor Dex:4]
[Eric Dex:5
-1-1-1=3]
[Thrakor str:2
-1=1]
But being mostly a weakling, he didn't achieve anything besides bothering Eric, who kept rushing to the Portal room. Whooaa. That blue lights show is amazing.
The Outcast Wizard, meanwhile, could overcome the numbness that he felt and decided to end his fight with Romek: by trying to push him into the abyss.
[Outcast dex:6
-1+1=6]
[Romek dex:5
-1=4]
[Outcast str:2]
[Romek str:1]
Despite the fact that both of them were really weak due to the numbness on their bodies, The Outcast Wizard managed to push him to the ledge!
[Romek dex:5
-1=4]
He managed to hang from the ledge without falling, yet.
[Cliffhanger]The Flimsy Wizard was calmly looking outside of the Portal Room when he noticed an opportunity to do science. There was some guy with a fuzzy beard that looked pretty unable to move, handging from a cliff, so he decided to do science. Because using humans as lab rats is still science, screw ethics.
[Flimsy pot:1
+2=3]
[Flimsy dex:1
-1=0]
[Romek dex:4
-1-1-2=-1]
[Romek Wil:3]
While Romek was too busy trying not to die, The Flimsy Wizard tried to look at him, but, due to horrible coordination issues he ended up looking almost at the bridge. Luckily, there were Romek's hands. His right hand begun to emit a glow, but it faded away pretty quickly. Huh.
Romek didn't even realize what happened.
Bigf01t, who was getting bored from the fight inside the portal room, mostly because nobody told him what was happened, also poked his head from the Portal room. He saw a guy hanging there. He looked to be in a pretty bad condition, actually. Okay, that's an easy victim nobody cares for.
[Bigf01t dex:4]
[Romek dex:6
-2-1-1=2]
[Bigf01t str:2
-1=1]
Despite Romek's best efforts, he was in a really bad condition to even attempt to dodge someone. Fortunately for him, Bigf01t's stomps felt like being accosted by a teddy bear. Annoying, but soft.
Bif01t, pretty much in a depressing cause for his wimpy condition, decided to help people instead, so he dragged The Outcast Wizard to the Portal Room.
Let's have a look at what is happening here:
Ah well. Once more!
[Dwarf spd:5
-1=4]
[Elf spd:2
+1=3]
[Derm spd:6]
Derm, who had joined the fight into the Dwarf's side, decided to try again. Because if someone falls into a pit full of fire and gets out like if nothing has happened, then you have to try again with the exact same thing.
[Derm Pot:6
+1=7]
[Elf dex:2
+1-1=2]
A huge chunk of rock below the Elf's feet begun to glow for a moment and then transformed into fire. The elf, again, couldn't react and promptly fell into it. He got up a short time after, the only visible change in him was that his left leg was slightly bended. But it didn't look as anything that could prevent him from doing anything, actually.
The Dwarf used the amazing opportunity of having to bludgeon someone at floor-level to bring his hammer onto the Elf:
[Dwarf dex:3
-1-1=1]
[Elf dex:5
+1[Already attacked!]-1[/abbr]=5]
But the Elf, was tricking him! He was drawing him closer, actually. He quickly jumped out of the pit and rushed the dwarf, who was holding his hammer over his head, a position that allows him to hit pretty strongly, but doesn't allow him to dodge much.
[Elf dex:2
+1=3]
[Dwarf dex:2
-1-1=1]
But the Elf's claws just slide off the Dwarf's surface.
Status effects update:-Romek is no longer paralyzed.
-Romek's pain is now gone.
-Eric's Pain in his leg is gone.
-The Outcast Wizard's pain is now gone.
Character sheetsName:Flimsy Wizard
Appearance:A frail-looking man in generic wizard robes.
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:0
Pot:6
Pol:3 (2)
Status effects:-Left arm:
[Burned]-Right arm:
[Burned]-Torso:
[Burned]Transformation status:Inventory:Location:Bridge. West entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats:+2
Str:1
Dex:1
Spd:1
Wil:0
End:1
Pot:2
Pol:5 (3)
Status effects:
Transformation status:
-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
Inventory:
Location:Portal Room. East entrance.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats:Str:0
Dex:1
Spd:0
Wil:1
End:1
Pot:3
Pol:3 (2)
Status effects:[Coughing]-Left leg
[Burned]Transformation status:Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
Location:Portal Room. East entrance.
Name:Thrakor
Appearance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:Str:0
Dex:2
Spd:2
Wil:0
End:1
Pot:2
Pol:2
Status effects:-Left leg:
[Burned][Bleeding I]Transformation status:Inventory:-Improvised black bio-metal hat:
[Soft]Does not work with most aimed attacks.
-Improvised bone club:
[Blunt weapon]Location:Bridge. Center.
Name: Jenn, Eric
Appearance: Dark hair, indistinguishable ethnicity, trousers and a tunic. His plainness is, in fact, the strangest thing about him; just how ordinary he is, and his face that always seems familiar.
Stats:Str:1
Dex:1
Spd:1
Wil:1
End:1
Pot:1
Pol:3(2)
Status effects:-Right arm:
[Minor burns]-Right leg:
-Left arm:
[Bleeding I][Burned]-Head:
[Burned]Transformation status:Inventory:Location: Portal Room. East entrance.
Name:Romek Durad
Appearance:Short, bald, with a very long beard. He doesn't wear clothes since his beard is so long it wraps around his body like a robe.
Stats:Str: 1
Dex: 1
Spd: 0
Wil: 2
End: 1
Pot: 3
Pol: 1
Status effects:Transformation status:Inventory:-Chitin morningstar:
[Blunt weapon][Two-handed][Minor piercing][/u]
Location: Bridge. Center Name: Baldr Sciathan
Appearance: Pale skinned man of Norse-Celtic descent, has light hair and blue-green eyes, stands at about 5'11" and 170lbs.
Stats:
Str: 0
Dex: 0
Spd: 0
Wil: 0
End: 0
Pot: 3
Pol: 6
Status effects:Transformation status:Inventory:-Sturdy stick:
[Blunt weapon]Location: Arcane Room. Center.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"Stats:Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:0
Pol:1
Status effects:-Head:
[Heavy pain] -Left leg:
[Bleeding I][Burned]Transformation status:Inventory:Location:Grand room. West Entrance.
Name: Outcast Wizard
Appearance: A tall angry looking guy with arcane symbols tattooed across his right hand and forearm.
Stats:Str:2
Dex:2
Spd:0
Wil:0
End:0
Pot:3
Pol:2
Status effects:[Paralysis]Transformation status:Inventory:
Location:Portal Room. East entrance.