Turn 018
Glance about myself, in awe that I am still intact. Then !!MORE SCIENCE!!
You touch every part of yourself in a typical "I can't believe I did that and I am in one piece" motion. Yeah, you somehow did it. Now let's do that again to tempt fate:
[Pot:5
+1=6]
A golden line appears and begins drawing a pig. A pretty big pig, in fact. With a sudden flash of light, it materializes into... wood? Okay, that's unusual. It proceeds to begin sniffing at the ground. It is not cute at all, even if you think that it could be.
[Pot:5
+1=6]
The exact same thing happens. Now you have two weird and pretty big wooden pigs sniffing the ground.
[Pot:3
+1=4]
A golden line appears and draws a hippo before disappearing.
[Pot:3
+1=4]
Another golden line appears and draws this time a. What on Earth? Is that a tongue?
Second magic session and you are still alive, that's something good. Anyway, you grab a sturdy stick from the wooden pile.
-Sturdy stick:
[Blunt weapon]PM sent.
stand up and do things that may include fleeing from npc's in sheer terror.
Grab and start strangling Eric.
Celebrate magically.
Stuff happens. Maybe.
"Finish him quickly, friend; I don't like the way that one is looking at me, and the other has woken up!"
PM
[Romek spd:5
-1=4]
[Outcast spd:3
-1=2]
[DK spd:2]
[Thrakor spd:2]
[Eric spd:6]
[Flimsy spd:6
-1=5]
The Flimsy Wizard decides that getting in a 3-way fight is probably not something good, so he starts to run back to the Portal room. He is followed by Romek, on the other hand, who wants to introduce his new pointy friend acquired by illicit means to him. The Outcast Wizard also joins the marathon, but he wants Romek's head this time:
Chase:
[Flimsy spd:4]
[Romek spd:1] ((You three have a stat malus to spd))
[Outcast spd:6]
But Romek proves to be too slow for somebody who doesn't want to be mauled by a weapon made by insect exoskeletons. The Flimsy Wizard arrives fairly quickly to the Portal Room, but Romek is following him, and now is near the center of the bridge. The Flimsy Wizard notices that, other than the portal, there are no means of escape from the aforementioned room.
On the Other hand, The Outcast Wizard manages to catch Romek and fire his spell at him:
[Outcast pot:6
+1=7]
[Outcast dex:2]
[Romek dex:2
-1=1]
[Romek end:1]
[Outcast end:1
-1=0]
[Beat your pot end:2
-1=1]
The Outcast Wizard points at Romek, who decides that not moving is a better alternative than risking to fall into the pit. When The Outcast Wizard says his words, a thunderbolt comes out of his hand, or, to say better, appears between his hand and Romek. Both of them recieve the electrical discharge, but the Wizard, who was on the beginning end of it, was the one to be affected the most. Romek, on the other hand, could feel how alll his limbs were getting numb, and how his big bear was getting fuzzy. After the discharge, both combatants end up barely being able to move.
Outcast Wizard:
[Paralysis]Romek:
[Paralysis]Meanwhile, in the room of the bloodshed, The Dragon Knight has picked a new victim: Eric.
[DK dex:4]
[Eric dex:4]
[Eric pot:3]
[Eric dex:2
-1=1]
[DK dex:1
-1=0]
But as both combatants are engaged in wrestling, Eric shouts some words and puts his hand in front of The Dragon knight, almost touching him. The air around it begins to emit a golden glow and becomes a green liquid.
Eric's right hand is caught in it, producing some burns, and drawing some negligible amount of blood:
[Minor burns]The Dragon Knight, on the other hand, managed to pull his upper body out of the acid range, but the nasty acid thingy caught his left leg, producing some burns that looked overall less good, and drawing an increased amount of blood:
[Burned][Bleeding I]Thrakor used the opportunity to fire his spell at Eric:
[Thrakor pot:5]
[Thrakor dex:5]
[Eric dex:5
-1-1=3]
A burst of magma came out of Thrakor's hand and catched Eric's jaw, producing some badass but painful burns.
[Burned]Intriguing.
I suppose I should do some turn things eh?
[Derm spd:2]
[Bigf01t spd:6
-1=5]
[Dwarf spd:1
-1=0]
[Elf spd:1
+1=2]
Bigf01t, not caring at all about the murderous rage from those two strange individuals near him, decided to keep doing science:
[Pot:2
+1=3
-1=2]
His illness doesn't let him do many things though. He can feel a strange disturbance in the fabrics of reality for some reason. But as a scientist that he is, he doesn't care at all.
[Pot:6
+17]
[Wil:4
-1=3]
A smooth scar forms in front of you and opens revealing a bright silver light on the other side. A hand clad in silver chainmail (you can't actually see if there is any kind of skin below it) comes out and greets you. Immediately, you begin hearing some high pitched noises in your head, that gradually become stronger and stronger, until your consciousness shuts off momentarily.
Everybody in the same room as you notice the hand entering back through the silver portal. You don't notice it, though. You don't really notice anything now. But your body still acts.
Derm can see a glowing silver rune forming in Bigf01t's forehead, as he walks to the center of the room, where the strange individuals are fighting. The mind-controlled scientist begins speaking in a tone akin to the Dwarf's one. It is even odder that the silverish humanoid answers back, to what Bigf01t nods. The black humanoid emits more low pitched noises while looking at the dwarf, but moving in a laughing fashion.
Bigf01t rushes to the black individual and shouts some words, while pointing at him!
[Bigf01t pot:4
+1=5]
[Bigf01t dex:6]
[Bigf01t str:3
-1=2]
[Beat your pot str:1
-1=0]
[Elf dex:4
+1=5]
[Elf str:
-1=3]
A mass of a black semi-transparent substance appears in front of Bigf01t's hand and is fired towards the elf, pulling everything that is nearby towards it, including Bif01t, who throws his morningstar to the substance before his hand is engulfed. The morningstar disappears as soon as it touches it. On the other hand, the elf is pulled so hard that he falls to the ground. He also releases his weapon, which flies to the dark mass and disappears after touching it, but also making the same mass cease to exist.
Bigf01t regains consciousness. Why am I here? Why I don't have my diamond morgningstar? What the hell happened?
Meanwhile, the dwarf was pointing at the elf and laughing in his odd tone. The elf shows him his claws and charges forwards:
[Derm pot:3
+1=4]
But Derm intercepts the elf with his eyes and makes the ground below him become fire!
[Elf dex:1
+1-1=1]
The Elf promptly falls into the pit, dissipating the fire. Now he looks pissed, but continues his charge towards the dwarf:
[Dwarf dex:4
-1=3]
[Elf dex:4
+1=5]
But the elf's claws slide off the dwarf's metallic surface. But he is ready to counterstrike:
[Dwarf dex:4
-1-1=2]
[Elf dex:6
+1-1=6]
But his golden hammer probes to be a really slow weapon that allows the elf to strike again:
[Dwarf dex:2
-1=1]
[Elf dex:6
+1=7]
[Elf str:3
-1=2]
He catches the dwarf's left arm joint, doing some scratches on it.
Status effects update:-Thrakor's heavy burn has downgraded to burned.
-DK's heavy pain is now Pain II
-Eric's pain in his chest is now gone.
Character sheetsName:Flimsy Wizard
Appearance:A frail-looking man in generic wizard robes.
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:0
Pot:6
Pol:3
Status effects:-Left arm:
[Burned]-Right arm:
[Burned]-Torso:
[Burned]Transformation status:Inventory:Location:Portal Room. East entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats:+2
Str:1
Dex:1
Spd:1
Wil:0
End:1
Pot:2
Pol:5 (3)
Status effects:
Transformation status:
-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
Inventory:
Location:Portal Room. East entrance.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats:Str:0
Dex:1
Spd:0
Wil:1
End:1
Pot:3
Pol:3 (1)
Status effects:[Coughing]-Left leg
[Burned]Transformation status:Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
Location:Portal Room. East entrance.
Name:Thrakor
Appearance: A short guy with an attitude problem. Has a scraggly beard he should probably
shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:Str:0
Dex:2
Spd:2
Wil:0
End:1
Pot:2
Pol:2 (1)
Status effects:-Left leg:
[Burned][Bleeding I]Transformation status:Inventory:-Improvised black bio-metal hat:
[Soft]Does not work with most aimed attacks.
-Improvised bone club:
[Blunt weapon]Location:Grand room. East entrance.
Name: Jenn, Eric
Appearance: Dark hair, indistinguishable ethnicity, trousers and a tunic. His plainness is, in fact, the strangest thing about him; just how ordinary he is, and his face that always
seems familiar.
Stats:Str:1
Dex:1
Spd:1
Wil:1
End:1
Pot:1
Pol:3(1)
Status effects:-Right arm:
[Minor burns]-Right leg:
[Pain I]-Left arm:
[Bleeding I][Burned]-Head:
[Burned]Transformation status:Inventory:Location: Grand Room. East entrance. Name:Romek Durad
Appearance:Short, bald, with a very long beard. He doesn't wear clothes since his beard is so long it wraps around his body like a robe.
Stats:Str: 1
Dex: 1
Spd: 0
Wil: 2
End: 1
Pot: 3
Pol: 1
Status effects:[Paralysis]-Left arm:
[Pain I]Transformation status:Inventory:-Chitin morningstar:
[Blunt weapon][Two-handed][Minor piercing][/u]
Location: Bridge. Center Name: Baldr Sciathan
Appearance: Pale skinned man of Norse-Celtic descent, has light hair and blue-green eyes, stands at about 5'11" and 170lbs.
Stats:
Str: 0
Dex: 0
Spd: 0
Wil: 0
End: 0
Pot: 3
Pol: 6
Status effects:Transformation status:Inventory:-Sturdy stick:
[Blunt weapon]Location: Arcane Room. Center.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"Stats:Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:0
Pol:1
Status effects:-Head:
[Pain II]-Left leg:
[Bleeding I][Burned]Transformation status:Inventory:Location:Grand room. East entrance
Name: Outcast Wizard
Appearance: A tall angry looking guy with arcane symbols tattooed across his right hand and forearm.
Stats:Str:2
Dex:2
Spd:0
Wil:0
End:0
Pot:3
Pol:2
Status effects:[Paralysis]-Head:
[Pain I]Transformation status:Inventory:
Location:Bridge. East entrance.